Player Matchup

Scylla
Scylla
AWESOMENESS4184
Scylla
Level 27
God Stats
2W - 3L
1,460 SR
Queue Stats
2W - 3L
1,256 Elo+
Party 2
Ymir
Ymir
ChromeXGaming
Ymir
Level 69
God Stats
0W - 2L
1,137 SR
Queue Stats
2W - 4L
1,256 Elo+
Party 2
Izanami
Izanami
GhostsAssassin3
Izanami
Level 15
God Stats
0W - 3L
1,117 SR
Queue Stats
0W - 4L
1,101 Elo+
Party 2
Team Averages
Level 37
1,238 SR
1,205 Elo+

VS

Team Averages
Level 83
1,601 SR
1,395 Elo+
Cerberus
Cerberus
ForkLiftPapi
Cerberus
Level 127
God Stats
19W - 10L
1,635 SR
Queue Stats
335W - 295L
1,536 Elo+
Solo
Neith
Neith
KoopaGamersYT
Neith
Level 108
God Stats
3W - 0L
1,667 SR
Queue Stats
37W - 48L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
NoSabeTu
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 2
8,854
738
8,246
12,784
3,971
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 6 / 4
8,798
733
3,771
20,209
14,712
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 8 / 4
7,914
660
7,170
12,848
3,772
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ForkLiftPapi
Cerberus
14
2 / 3 / 17
9,742
812
10,028
16,336
21,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
16 / 1 / 4
11,643
970
23,046
7,506
3,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
NoSabeTu
Baron Samedi
13
3 / 3 / 13
8,712
726
7,471
6,836
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
7
Kills
21
21
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
L
2
6
4
0.67
W
Cerberus
ForkLiftPapi
Cerberus
2
3
17
3.5
L
1
8
4
0.38
W
16
1
4
18
W
Baron Samedi
NoSabeTu
Baron Samedi
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,187
Damage
40,545
45,841
Taken
30,678
22,455
Mitigated
27,513
1,933
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,246
1,027
0
605
12,784
3,971
0
5,484
7,300
20,726
0
L
3,771
1,355
0
282
20,209
14,712
0
5,683
14,526
10,937
0
W
Cerberus
ForkLiftPapi
Cerberus
10,028
705
0
3,276
16,336
21,412
425
5,254
11,082
24,622
0
L
7,170
6,065
0
1,046
12,848
3,772
0
6,471
6,377
0
30,471
W
23,046
8,851
0
2,076
7,506
3,417
1,952
3,312
4,194
0
63,183
W
Baron Samedi
NoSabeTu
Baron Samedi
7,471
841
1,471
920
6,836
2,684
442
3,913
2,923
14,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,566
Gold Earned
30,097
73
Minions Killed
149
1
Camps Cleared
8
514,585
Distance Traveled
587,123
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,854
738
19
2
0
175,506
0
L
Ymir
8,798
733
20
2
0
162,303
3
W
Cerberus
9,742
812
36
3
1
189,561
2
L
Izanami
7,914
660
34
3
1
176,776
0
W
Neith
11,643
970
97
8
6
216,880
0
W
Baron Samedi
8,712
726
16
1
1
180,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role