Player Matchup

Sun Wukong
Sun Wukong
Con-man70
Sun Wukong
Level 49
God Stats
0W - 1L
1,359 SR
Queue Stats
4W - 9L
1,374 Elo+
Party 1
Hel
Hel
Ryuhnnn
Hel
Level 64
God Stats
2W - 9L
1,070 SR
Queue Stats
377W - 425L
1,400 Elo+
Party 3
Skadi
Skadi
eja-richard
Skadi
Level 15
God Stats
0W - 1L
1,726 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
head_hunter_256-
Medusa
Level 68
God Stats
4W - 1L
1,698 SR
Queue Stats
5W - 14L
1,388 Elo+
Party 1
Ne Zha
Ne Zha
markyy-gg
Ne Zha
Level 66
God Stats
3W - 4L
1,327 SR
Queue Stats
318W - 339L
1,441 Elo+
Party 3
Team Averages
Level 52
1,436 SR
1,421 Elo+

VS

Team Averages
Level 69
1,531 SR
1,466 Elo+
Medusa
Medusa
Bestending
Medusa
Level 29
God Stats
2W - 3L
1,272 SR
Queue Stats
75W - 87L
1,470 Elo+
Party 2
Vamana
Vamana
Joe_Musashi86
Vamana
Level 116
God Stats
7W - 13L
1,422 SR
Queue Stats
354W - 424L
1,419 Elo+
Solo
Ares
Ares
Jos18081
Ares
Level 85
God Stats
21W - 9L
1,650 SR
Queue Stats
372W - 376L
1,500 Elo+
Solo
Scylla
Scylla
K_izzara
Scylla
Level 49
God Stats
3W - 3L
1,809 SR
Queue Stats
74W - 71L
1,487 Elo+
Party 2
Da Ji
Da Ji
iKonikIzzara
Da Ji
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 101L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Con-man70
Sun Wukong
15
1 / 6 / 1
9,589
436
6,350
20,533
9,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
17
5 / 6 / 0
11,182
508
10,591
12,520
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 11 / 1
7,540
343
3,977
13,062
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 8 / 1
9,541
434
9,363
15,052
4,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
markyy-gg
Ne Zha
12
1 / 7 / 1
8,400
382
1,854
15,208
4,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bestending
Medusa
20
12 / 4 / 4
13,451
611
10,822
11,688
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 1 / 4
14,019
637
10,275
14,990
18,407
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
16
3 / 0 / 11
11,680
531
6,741
11,266
11,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
K_izzara
Scylla
20
15 / 2 / 5
14,864
676
22,312
12,885
5,490
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 13
12,098
550
7,172
16,293
6,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
75
10
Kills
38
38
Deaths
10
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bestending
Medusa
12
4
4
3.5
L
Sun Wukong
Con-man70
Sun Wukong
1
6
1
0.25
W
5
1
4
7
W
Ares
3
0
11
8.5
W
Scylla
K_izzara
Scylla
15
2
5
8.75
L
Hel
5
6
0
0.83
L
0
11
1
0.05
L
3
8
1
0.44
W
3
3
13
3.17
L
Ne Zha
markyy-gg
Ne Zha
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,135
Damage
57,322
76,375
Taken
67,122
24,757
Mitigated
46,787
9,001
Healing
18,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bestending
Medusa
10,822
5,460
0
1,496
11,688
4,633
5,442
0
11,688
0
93,890
L
Sun Wukong
Con-man70
Sun Wukong
6,350
938
0
2,269
20,533
9,589
611
5,319
14,686
0
53,423
W
10,275
6,100
58
6,248
14,990
18,407
3,342
2,471
12,519
0
96,869
W
Ares
6,741
35
288
2,038
11,266
11,441
753
498
10,768
27,222
5,208
W
Scylla
K_izzara
Scylla
22,312
3,756
0
3,269
12,885
5,490
1,740
3,395
9,490
130,291
0
L
Hel
10,591
1,539
37
2,979
12,520
3,387
0
7,514
4,968
74,772
0
L
3,977
2,151
0
788
13,062
3,282
0
4,454
8,515
0
21,531
L
9,363
3,692
0
2,123
15,052
4,376
235
6,093
8,909
0
59,332
W
7,172
1,044
0
5,098
16,293
6,816
2,517
4,227
12,066
0
76,897
L
Ne Zha
markyy-gg
Ne Zha
1,854
475
0
805
15,208
4,123
0
5,225
9,864
0
49,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,252
Gold Earned
66,112
458
Minions Killed
660
0
Camps Cleared
0
1,822,137
Distance Traveled
2,078,135
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,451
611
127
6
0
401,549
0
L
Sun Wukong
9,589
436
102
5
0
425,843
3
W
Vamana
14,019
637
175
8
0
388,784
3
W
Ares
11,680
531
46
2
0
387,749
6
W
Scylla
14,864
676
199
9
0
428,179
8
L
Hel
11,182
508
138
6
0
310,215
8
L
Skadi
7,540
343
42
2
0
354,445
1
L
Medusa
9,541
434
86
4
0
393,713
6
W
Da Ji
12,098
550
113
5
0
471,874
3
L
Ne Zha
8,400
382
90
4
0
337,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role