Player Matchup

Janus
Janus
Gold I
 
Janus
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
AngelDo147
Medusa
Gold III
Level 122
God Stats
1W - 3L
1,242 SR
Queue Stats
109W - 98L
1,691 MMR
Solo
Fafnir
Fafnir
Silver I
Isabella2013
Fafnir
Silver I
Level 140
God Stats
0W - 1L
1,216 SR
Queue Stats
6W - 3L
1,638 MMR
Solo
Ne Zha
Ne Zha
Gold I
SxDShifty
Ne Zha
Gold I
Level 101
God Stats
4W - 1L
1,645 SR
Queue Stats
48W - 42L
1,715 MMR
Solo
Loki
Loki
Platinum V
cF SirBeanz
Loki
Platinum V
Level 158
God Stats
1W - 6L
1,406 SR
Queue Stats
230W - 230L
1,689 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,402 SR
1,647 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,722 SR
1,688 MMR
Erlang Shen
Erlang Shen
Gold II
MysteryGuy17
Erlang Shen
Gold II
Level 152
God Stats
5W - 3L
1,695 SR
Queue Stats
81W - 86L
1,675 MMR
Solo
Chang'e
Chang'e
Platinum II
N YER F4CE
Chang'e
Platinum II
Level 156
God Stats
9W - 1L
2,040 SR
Queue Stats
66W - 56L
1,868 MMR
Party 1
Artemis
Artemis
Gold I
QuantumR3bel
Artemis
Gold I
Level 109
God Stats
2W - 2L
1,724 SR
Queue Stats
184W - 189L
1,563 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
itz_Bondo
Baron Samedi
Platinum V
Level 128
God Stats
18W - 13L
1,601 SR
Queue Stats
330W - 334L
1,625 MMR
Solo
Ares
Ares
Platinum IV
peluzita400
Ares
Platinum IV
Level 158
God Stats
13W - 15L
1,548 SR
Queue Stats
353W - 356L
1,711 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
0 / 2 / 0
9,963
524
6,979
9,789
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
AngelDo147
Medusa
16
1 / 7 / 0
9,356
492
7,330
15,320
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
13
0 / 6 / 0
8,019
422
2,382
18,372
20,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
SxDShifty
Ne Zha
15
2 / 5 / 1
9,924
522
12,445
23,206
14,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 2 / 1
9,163
482
6,891
10,452
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ShivaCliodhnaGilgameshThothAthena

VS

Bans
GaneshaBastetHorusArachneAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MysteryGuy17
Erlang Shen
17
4 / 1 / 9
10,574
557
9,181
16,753
8,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
N YER F4CE
Chang'e
20
5 / 3 / 4
12,165
640
14,943
18,470
12,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
QuantumR3bel
Artemis
17
3 / 2 / 7
10,776
567
12,543
10,966
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
itz_Bondo
Baron Samedi
18
5 / 0 / 5
11,268
593
7,855
8,132
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
5 / 0 / 8
11,246
592
10,076
11,042
11,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
6
Kills
22
22
Deaths
6
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
L
Medusa
AngelDo147
Medusa
1
7
0
0.14
L
Fafnir
0
6
0
0
W
Erlang Shen
MysteryGuy17
Erlang Shen
4
1
9
8.5
W
Chang'e
N YER F4CE
Chang'e
5
3
4
2.33
W
Artemis
QuantumR3bel
Artemis
3
2
7
3.25
L
Ne Zha
SxDShifty
Ne Zha
2
5
1
0.5
L
3
2
1
1.75
W
Baron Samedi
itz_Bondo
Baron Samedi
5
0
5
7.5
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,027
Damage
54,598
77,139
Taken
65,363
45,966
Mitigated
39,186
19,873
Healing
25,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,979
123
199
1,382
9,789
3,321
0
4,219
5,534
99,062
0
L
Medusa
AngelDo147
Medusa
7,330
3,047
0
3,523
15,320
4,448
1,182
2,902
12,418
0
70,801
L
Fafnir
2,382
572
0
2,690
18,372
20,420
0
8,552
9,687
21,027
0
W
Erlang Shen
MysteryGuy17
Erlang Shen
9,181
3,804
0
3,492
16,753
8,580
86
2,415
14,232
0
74,411
W
Chang'e
N YER F4CE
Chang'e
14,943
994
1,703
9,427
18,470
12,567
1,044
2,030
16,396
77,846
0
W
Artemis
QuantumR3bel
Artemis
12,543
6,869
0
4,587
10,966
3,219
1,729
264
10,702
0
83,605
L
Ne Zha
SxDShifty
Ne Zha
12,445
3,319
0
11,649
23,206
14,527
0
12,763
9,295
0
71,633
L
6,891
1,020
0
430
10,452
3,250
0
2,438
7,972
0
57,568
W
Baron Samedi
itz_Bondo
Baron Samedi
7,855
552
907
2,443
8,132
3,689
767
2,867
5,157
94,485
0
W
10,076
669
0
2,507
11,042
11,131
262
1,511
9,515
35,984
6,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,425
Gold Earned
56,029
588
Minions Killed
592
0
Camps Cleared
0
1,892,758
Distance Traveled
1,944,314
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,963
524
190
10
0
431,304
7
L
Medusa
9,356
492
148
8
0
345,555
6
L
Fafnir
8,019
422
33
2
0
365,633
6
W
Erlang Shen
10,574
557
101
5
0
468,071
4
W
Chang'e
12,165
640
153
8
0
378,463
5
W
Artemis
10,776
567
129
7
0
324,688
6
L
Ne Zha
9,924
522
133
7
0
357,158
3
L
Loki
9,163
482
84
4
0
393,108
5
W
Baron Samedi
11,268
593
162
9
0
384,377
3
W
Ares
11,246
592
47
2
0
388,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role