Player Matchup

Sol
Sol
AWESOME_MARK_559
Sol
Level 107
God Stats
14W - 29L
1,340 SR
Queue Stats
61W - 83L
1,443 Elo+
Solo
Shiva
Shiva
El_Pemex42
Shiva
Level 113
God Stats
9W - 10L
1,487 SR
Queue Stats
18W - 33L
1,377 Elo+
Party 2
Nu Wa
Nu Wa
fetalsmoothie
Nu Wa
Level 36
God Stats
25W - 50L
1,496 SR
Queue Stats
28W - 62L
1,347 Elo+
Party 2
Anhur
Anhur
slangers69er
Anhur
Level 126
God Stats
0W - 4L
1,801 SR
Queue Stats
57W - 77L
1,389 Elo+
Party 2
Mercury
Mercury
slicedtaters80
Mercury
Level 48
God Stats
7W - 7L
1,744 SR
Queue Stats
136W - 123L
1,590 Elo+
Solo
Team Averages
Level 86
1,574 SR
1,429 Elo+

VS

Team Averages
Level 78
1,482 SR
1,464 Elo+
Discordia
Discordia
 
Discordia
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
GamerRD
Jormungandr
Level 29
God Stats
3W - 0L
1,619 SR
Queue Stats
20W - 11L
1,625 Elo+
Party 1
Cupid
Cupid
JaCkInThEkrak
Cupid
Level 157
God Stats
11W - 9L
1,492 SR
Queue Stats
150W - 162L
1,522 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shotgun9229
Cu Chulainn
Level 105
God Stats
2W - 3L
1,486 SR
Queue Stats
58W - 87L
1,378 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tmadreo
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,314 SR
Queue Stats
1W - 3L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
7,572
688
8,356
9,172
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
11
0 / 4 / 2
7,000
636
4,985
10,658
9,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 5 / 1
6,797
618
7,252
7,799
2,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 6 / 0
7,331
666
6,739
12,483
4,615
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 0
8,050
732
4,081
9,418
3,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
2 / 0 / 5
8,502
773
6,242
4,651
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
GamerRD
Jormungandr
16
7 / 0 / 7
9,280
844
11,041
13,259
13,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
10 / 3 / 3
9,745
886
13,334
11,058
4,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Shotgun9229
Cu Chulainn
13
1 / 1 / 8
7,548
686
5,071
10,634
5,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Tmadreo
Morgan Le Fay
15
3 / 0 / 11
8,231
748
6,066
5,863
2,405
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
3
Kills
23
23
Deaths
4
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
5
4.5
L
0
4
1
0.13
L
Shiva
0
4
2
0.25
W
Jormungandr
GamerRD
Jormungandr
7
0
7
10.5
W
10
3
3
3.83
W
Cu Chulainn
Shotgun9229
Cu Chulainn
1
1
8
5
W
Morgan Le Fay
Tmadreo
Morgan Le Fay
3
0
11
8.5
L
0
5
1
0.1
L
1
6
0
0.17
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,413
Damage
41,754
49,530
Taken
45,465
23,281
Mitigated
27,730
4,884
Healing
11,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,242
214
0
138
4,651
1,640
1,717
1,613
3,038
34,484
0
L
8,356
1,958
0
3,388
9,172
3,128
1,009
5,724
3,448
34,152
0
L
Shiva
4,985
380
0
0
10,658
9,265
0
3,443
7,215
0
10,113
W
Jormungandr
GamerRD
Jormungandr
11,041
2,349
406
2,855
13,259
13,395
63
4,853
8,406
35,326
0
W
13,334
7,247
0
4,370
11,058
4,371
1,026
1,595
9,463
0
46,127
W
Cu Chulainn
Shotgun9229
Cu Chulainn
5,071
1,622
98
1,918
10,634
5,919
589
3,046
7,588
0
13,124
W
Morgan Le Fay
Tmadreo
Morgan Le Fay
6,066
227
0
1,859
5,863
2,405
183
4,501
1,362
21,762
0
L
7,252
2,029
0
73
7,799
2,724
0
5,950
1,849
13,885
0
L
6,739
3,373
0
980
12,483
4,615
816
5,545
6,938
0
17,508
L
4,081
1,168
0
443
9,418
3,549
62
2,687
6,731
0
22,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,750
Gold Earned
43,306
150
Minions Killed
239
0
Camps Cleared
0
990,783
Distance Traveled
1,144,400
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,502
773
59
5
0
218,549
3
L
Sol
7,572
688
56
5
0
190,641
0
L
Shiva
7,000
636
14
1
0
183,308
0
W
Jormungandr
9,280
844
47
4
0
249,349
1
W
Cupid
9,745
886
91
8
0
219,261
1
W
Cu Chulainn
7,548
686
15
1
0
238,056
1
W
Morgan Le Fay
8,231
748
27
2
0
219,185
0
L
Nu Wa
6,797
618
12
1
0
199,671
0
L
Anhur
7,331
666
28
3
0
186,076
2
L
Mercury
8,050
732
40
4
0
231,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role