Player Matchup

Hachiman
Hachiman
Dendevil69
Hachiman
Level 27
God Stats
1W - 12L
1,184 SR
Queue Stats
25W - 56L
1,089 Elo+
Party 1
Bacchus
Bacchus
RowdyHokies93
Bacchus
Level 28
God Stats
2W - 13L
1,004 SR
Queue Stats
3W - 18L
978 Elo+
Party 1
Ra
Ra
ULuv2_Hat3m3
Ra
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 233L
1,343 Elo+
Solo
Camazotz
Camazotz
VoLTxGeDeath
Camazotz
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 156L
1,062 Elo+
Party 1
Shiva
Shiva
xM1cKeYzZ
Shiva
Level 67
God Stats
5W - 10L
1,145 SR
Queue Stats
576W - 556L
1,337 Elo+
Solo
Team Averages
Level 52
1,266 SR
1,162 Elo+

VS

Team Averages
Level 47
1,321 SR
1,381 Elo+
Ullr
Ullr
Guismachado81
Ullr
Level 37
God Stats
3W - 12L
1,182 SR
Queue Stats
75W - 108L
1,262 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Jhansel8787
Cu Chulainn
Level 42
God Stats
10W - 14L
1,048 SR
Queue Stats
166W - 152L
1,480 Elo+
Party 2
Sylvanus
Sylvanus
Jorginho_sjc_br
Sylvanus
Level 47
God Stats
6W - 8L
1,319 SR
Queue Stats
84W - 121L
1,261 Elo+
Party 3
Thanatos
Thanatos
Waquandisha
Thanatos
Level 47
God Stats
22W - 14L
1,556 SR
Queue Stats
134W - 119L
1,437 Elo+
Party 2
Fafnir
Fafnir
YeshuongDong
Fafnir
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
196W - 189L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dendevil69
Hachiman
7
0 / 4 / 2
4,200
420
1,675
5,572
1,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
6
0 / 1 / 2
4,500
450
1,918
4,752
4,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 4 / 0
4,933
493
2,199
6,304
1,645
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
VoLTxGeDeath
Camazotz
6
2 / 4 / 0
4,699
470
2,897
7,361
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shiva
xM1cKeYzZ
Shiva
9
0 / 5 / 0
4,921
492
2,134
7,031
2,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 2
4,925
493
2,751
2,455
742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Jhansel8787
Cu Chulainn
11
3 / 0 / 3
6,843
684
4,249
3,757
2,166
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
8
2 / 1 / 4
5,506
551
2,072
6,042
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
Waquandisha
Thanatos
10
8 / 1 / 6
6,829
683
8,057
6,965
2,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Fafnir
10
3 / 0 / 5
5,910
591
5,692
5,971
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
18
18
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Dendevil69
Hachiman
0
4
2
0.25
W
2
0
2
3
W
Cu Chulainn
Jhansel8787
Cu Chulainn
3
0
3
4.5
W
Sylvanus
2
1
4
4
L
Bacchus
0
1
2
1
L
0
4
0
0
L
Camazotz
VoLTxGeDeath
Camazotz
2
4
0
0.5
W
Thanatos
Waquandisha
Thanatos
8
1
6
11
W
Fafnir
3
0
5
5.5
L
Shiva
xM1cKeYzZ
Shiva
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,823
Damage
22,821
31,020
Taken
25,190
11,238
Mitigated
11,611
8,783
Healing
12,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Dendevil69
Hachiman
1,675
612
0
1,196
5,572
1,174
450
2,221
3,351
0
14,591
W
2,751
1,541
0
759
2,455
742
700
485
1,970
0
18,504
W
Cu Chulainn
Jhansel8787
Cu Chulainn
4,249
1,323
0
891
3,757
2,166
422
0
3,757
0
35,452
W
Sylvanus
2,072
682
1,319
2,038
6,042
3,176
108
935
5,107
10,344
0
L
Bacchus
1,918
0
266
1,835
4,752
4,066
140
1,629
3,123
8,164
0
L
2,199
290
22
1,439
6,304
1,645
0
2,148
4,156
21,850
0
L
Camazotz
VoLTxGeDeath
Camazotz
2,897
977
0
2,620
7,361
1,391
0
1,766
5,595
0
13,721
W
Thanatos
Waquandisha
Thanatos
8,057
2,597
0
5,338
6,965
2,026
0
1,532
5,433
0
30,327
W
Fafnir
5,692
971
0
1,924
5,971
3,501
112
1,165
4,806
24,140
0
L
Shiva
xM1cKeYzZ
Shiva
2,134
1,056
0
1,405
7,031
2,962
0
0
7,031
0
20,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,253
Gold Earned
30,013
159
Minions Killed
235
0
Camps Cleared
0
858,017
Distance Traveled
941,714
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,200
420
31
3
0
145,070
0
W
Ullr
4,925
493
43
4
0
149,650
0
W
Cu Chulainn
6,843
684
79
8
0
191,128
1
W
Sylvanus
5,506
551
18
2
0
170,057
0
L
Bacchus
4,500
450
11
1
0
180,713
0
L
Ra
4,933
493
47
5
0
169,589
3
L
Camazotz
4,699
470
26
3
0
203,204
0
W
Thanatos
6,829
683
62
6
0
226,895
2
W
Fafnir
5,910
591
33
3
0
203,984
1
L
Shiva
4,921
492
44
4
0
159,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role