Player Matchup

Danzaburou
Danzaburou
George BBW Bush
Danzaburou
Level 148
God Stats
1W - 0L
1,299 SR
Queue Stats
146W - 154L
1,618 Elo+
Party 1
Tyr
Tyr
I Chic I
Tyr
Level 114
God Stats
4W - 3L
1,540 SR
Queue Stats
171W - 181L
1,598 Elo+
Party 1
Neith
Neith
Itadørii
Neith
Level 149
God Stats
3W - 1L
1,767 SR
Queue Stats
34W - 38L
1,584 Elo+
Party 1
Eset
Eset
demonicwizard04
Eset
Level 159
God Stats
4W - 3L
1,845 SR
Queue Stats
269W - 268L
1,625 Elo+
Party 1
Cliodhna
Cliodhna
thesilverfox253
Cliodhna
Level 146
God Stats
4W - 6L
1,949 SR
Queue Stats
228W - 250L
1,603 Elo+
Party 1
Team Averages
Level 143
1,680 SR
1,605 Elo+

VS

Team Averages
Level 145
1,628 SR
1,636 Elo+
Artemis
Artemis
Juugan
Artemis
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 61L
1,668 Elo+
Party 2
Zhong Kui
Zhong Kui
Kuboh
Zhong Kui
Level 147
God Stats
2W - 5L
1,440 SR
Queue Stats
196W - 182L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
SES44
Baron Samedi
Level 156
God Stats
6W - 6L
1,743 SR
Queue Stats
134W - 125L
1,693 Elo+
Party 2
Bellona
Bellona
iiNinjutsu
Bellona
Level 158
God Stats
7W - 1L
1,899 SR
Queue Stats
102W - 97L
1,614 Elo+
Solo
Chaac
Chaac
jetman101
Chaac
Level 123
God Stats
66W - 52L
1,557 SR
Queue Stats
203W - 190L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
George BBW Bush
Danzaburou
5
0 / 0 / 3
3,691
738
1,393
2,830
604
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
1 / 0 / 1
3,608
722
758
2,688
742
Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Itadørii
Neith
6
0 / 0 / 2
3,356
671
2,481
1,897
642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
2 / 0 / 2
3,654
731
2,202
2,397
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
6
4 / 0 / 1
3,889
778
2,263
2,468
670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Juugan
Artemis
5
0 / 1 / 0
3,003
601
2,005
2,417
419
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Kuboh
Zhong Kui
5
0 / 2 / 0
3,273
655
1,224
3,228
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
SES44
Baron Samedi
4
0 / 2 / 0
2,911
582
1,310
3,873
1,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
iiNinjutsu
Bellona
3
0 / 1 / 0
2,803
561
1,170
1,928
864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
jetman101
Chaac
6
0 / 1 / 0
3,228
646
1,362
3,021
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
7
Kills
0
0
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
George BBW Bush
Danzaburou
0
0
3
1.5
W
1
0
1
1.5
W
Neith
Itadørii
Neith
0
0
2
1
L
Artemis
Juugan
Artemis
0
1
0
0
L
Zhong Kui
Kuboh
Zhong Kui
0
2
0
0
L
Baron Samedi
SES44
Baron Samedi
0
2
0
0
W
2
0
2
3
L
Bellona
iiNinjutsu
Bellona
0
1
0
0
L
Chaac
jetman101
Chaac
0
1
0
0
W
Cliodhna
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,097
Damage
7,071
12,280
Taken
14,467
3,173
Mitigated
5,771
4,649
Healing
5,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
George BBW Bush
Danzaburou
1,393
497
513
1,329
2,830
604
0
665
2,165
0
7,218
W
758
143
0
966
2,688
742
0
280
2,408
0
11,921
W
Neith
Itadørii
Neith
2,481
995
0
785
1,897
642
0
744
1,153
0
12,816
L
Artemis
Juugan
Artemis
2,005
1,309
0
654
2,417
419
0
284
2,133
0
12,056
L
Zhong Kui
Kuboh
Zhong Kui
1,224
160
0
1,128
3,228
1,650
0
209
3,019
12,494
0
L
Baron Samedi
SES44
Baron Samedi
1,310
127
27
1,554
3,873
1,653
0
1,568
2,305
5,163
0
W
2,202
554
0
542
2,397
515
26
477
1,920
15,582
0
L
Bellona
iiNinjutsu
Bellona
1,170
659
0
914
1,928
864
0
0
1,928
0
6,563
L
Chaac
jetman101
Chaac
1,362
54
0
1,484
3,021
1,185
0
141
2,880
0
12,458
W
Cliodhna
2,263
547
0
514
2,468
670
0
368
2,100
0
15,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,198
Gold Earned
15,218
147
Minions Killed
109
0
Camps Cleared
0
504,801
Distance Traveled
416,684
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,691
738
13
3
0
88,635
1
W
Tyr
3,608
722
35
7
0
106,689
0
W
Neith
3,356
671
32
6
0
89,436
1
L
Artemis
3,003
601
25
5
0
81,823
1
L
Zhong Kui
3,273
655
36
7
0
84,006
2
L
Baron Samedi
2,911
582
8
2
0
91,419
1
W
Eset
3,654
731
24
5
0
92,251
1
L
Bellona
2,803
561
13
3
0
54,665
1
L
Chaac
3,228
646
27
5
0
104,771
0
W
Cliodhna
3,889
778
43
9
0
127,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role