Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Alemao xBrT
Horus
Level 79
God Stats
16W - 6L
1,764 SR
Queue Stats
78W - 76L
1,588 Elo+
Party 1
Sol
Sol
Javier_M_D
Sol
Level 104
God Stats
5W - 1L
1,803 SR
Queue Stats
733W - 679L
1,469 Elo+
Solo
Serqet
Serqet
Vovoza0
Serqet
Level 102
God Stats
0W - 2L
1,334 SR
Queue Stats
104W - 109L
1,446 Elo+
Party 1
Hou Yi
Hou Yi
flaco1030
Hou Yi
Level 120
God Stats
0W - 2L
1,468 SR
Queue Stats
81W - 71L
1,532 Elo+
Solo
Team Averages
Level 107
1,574 SR
1,507 Elo+

VS

Team Averages
Level 120
1,603 SR
1,491 Elo+
Nox
Nox
BLUE FIRE 78
Nox
Level 138
God Stats
10W - 5L
1,541 SR
Queue Stats
221W - 226L
1,479 Elo+
Solo
Jormungandr
Jormungandr
LaChuleta258
Jormungandr
Level 136
God Stats
2W - 2L
1,414 SR
Queue Stats
311W - 311L
1,453 Elo+
Solo
Cernunnos
Cernunnos
NotoriousBUD82
Cernunnos
Level 160
God Stats
21W - 21L
1,512 SR
Queue Stats
448W - 423L
1,500 Elo+
Solo
Loki
Loki
josem741
Loki
Level 85
God Stats
8W - 3L
1,893 SR
Queue Stats
75W - 71L
1,492 Elo+
Solo
Bacchus
Bacchus
misfitbaseball11
Bacchus
Level 83
God Stats
21W - 18L
1,655 SR
Queue Stats
194W - 191L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
2 / 4 / 0
10,122
482
9,722
14,879
14,799
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 5 / 2
8,051
383
3,226
15,298
13,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 4 / 0
8,822
420
8,101
12,689
3,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
Vovoza0
Serqet
16
1 / 0 / 0
9,796
466
2,296
14,323
5,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
flaco1030
Hou Yi
16
1 / 2 / 1
9,965
475
7,347
13,238
4,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 5
11,812
562
11,044
10,684
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
LaChuleta258
Jormungandr
19
3 / 0 / 2
12,038
573
11,203
11,958
8,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
NotoriousBUD82
Cernunnos
17
4 / 1 / 3
11,113
529
6,639
13,073
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
18
2 / 2 / 8
11,084
528
9,352
12,451
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 0 / 12
10,223
487
8,747
17,416
21,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
5
Kills
15
15
Deaths
5
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
0
0.5
L
0
5
2
0.2
W
5
2
5
3.75
L
1
4
0
0.25
W
Jormungandr
LaChuleta258
Jormungandr
3
0
2
4
W
Cernunnos
NotoriousBUD82
Cernunnos
4
1
3
5.5
L
Serqet
Vovoza0
Serqet
1
0
0
1
L
Hou Yi
flaco1030
Hou Yi
1
2
1
0.75
W
Loki
2
2
8
3
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,692
Damage
46,985
70,427
Taken
65,582
42,393
Mitigated
43,740
27,741
Healing
17,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,722
585
142
3,764
14,879
14,799
0
9,802
5,077
70,965
0
L
3,226
1,312
513
3,533
15,298
13,835
0
6,581
8,717
298
16,884
W
11,044
668
0
1,193
10,684
4,554
806
4,291
6,306
84,381
0
L
8,101
1,562
0
4,783
12,689
3,991
0
6,381
6,308
59,839
0
W
Jormungandr
LaChuleta258
Jormungandr
11,203
4,826
0
1,606
11,958
8,438
216
7,701
4,257
86,340
0
W
Cernunnos
NotoriousBUD82
Cernunnos
6,639
2,910
0
5,501
13,073
4,796
7,217
547
12,526
0
85,023
L
Serqet
Vovoza0
Serqet
2,296
369
0
8,435
14,323
5,515
0
2,465
11,858
0
68,051
L
Hou Yi
flaco1030
Hou Yi
7,347
3,689
0
6,571
13,238
4,253
657
5,765
7,473
0
77,644
W
Loki
9,352
1,739
0
4,208
12,451
4,802
787
3,219
8,820
0
97,108
W
8,747
1,050
228
4,552
17,416
21,150
382
2,363
15,053
23,510
431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,756
Gold Earned
56,270
542
Minions Killed
638
0
Camps Cleared
0
1,961,758
Distance Traveled
2,098,231
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,122
482
135
6
0
406,616
5
L
Horus
8,051
383
26
1
0
395,435
3
W
Nox
11,812
562
157
7
0
439,985
1
L
Sol
8,822
420
101
5
0
346,322
8
W
Jormungandr
12,038
573
178
8
0
397,867
1
W
Cernunnos
11,113
529
141
7
0
327,275
6
L
Serqet
9,796
466
129
6
0
431,836
4
L
Hou Yi
9,965
475
151
7
0
381,549
6
W
Loki
11,084
528
142
7
0
462,765
1
W
Bacchus
10,223
487
20
1
0
470,339
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role