Player Matchup

Fafnir
Fafnir
BIackBird225
Fafnir
Level 128
God Stats
2W - 3L
1,533 SR
Queue Stats
190W - 276L
1,474 Elo+
Party 3
He Bo
He Bo
Exo_Fire123
He Bo
Level 127
God Stats
2W - 3L
1,816 SR
Queue Stats
504W - 501L
1,522 Elo+
Solo
Fenrir
Fenrir
HeumpHeump20
Fenrir
Level 154
God Stats
0W - 2L
1,302 SR
Queue Stats
9W - 25L
1,391 Elo+
Solo
Bacchus
Bacchus
MarvelousTheMage
Bacchus
Level 83
God Stats
4W - 3L
1,465 SR
Queue Stats
79W - 149L
1,449 Elo+
Party 3
Heimdallr
Heimdallr
SilentDukkha
Heimdallr
Level 125
God Stats
2W - 4L
1,539 SR
Queue Stats
285W - 270L
1,546 Elo+
Solo
Team Averages
Level 123
1,531 SR
1,477 Elo+

VS

Team Averages
Level 65
1,677 SR
1,576 Elo+
Heimdallr
Heimdallr
KillerdeadEX
Heimdallr
Level 28
God Stats
27W - 17L
1,682 SR
Queue Stats
747W - 377L
1,661 Elo+
Solo
Ymir
Ymir
Xironne
Ymir
Level 24
God Stats
8W - 4L
1,630 SR
Queue Stats
48W - 52L
1,538 Elo+
Party 2
Baron Samedi
Baron Samedi
ck_solid_13
Baron Samedi
Level 127
God Stats
5W - 1L
1,697 SR
Queue Stats
71W - 55L
1,562 Elo+
Party 2
Thor
Thor
mumble090
Thor
Level 101
God Stats
12W - 8L
1,702 SR
Queue Stats
235W - 210L
1,550 Elo+
Party 1
Cliodhna
Cliodhna
numba1mulletMan
Cliodhna
Level 47
God Stats
14W - 7L
1,672 SR
Queue Stats
151W - 144L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
2 / 5 / 5
10,502
750
7,602
20,900
24,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 7 / 4
10,777
770
11,635
12,481
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
4 / 4 / 3
9,416
673
3,659
9,104
4,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 7
8,937
638
6,285
14,081
12,658
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
SilentDukkha
Heimdallr
18
1 / 7 / 3
10,936
781
7,284
17,214
7,370
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KillerdeadEX
Heimdallr
19
6 / 1 / 13
11,763
840
20,857
14,243
5,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
Xironne
Ymir
17
4 / 1 / 10
10,792
771
4,192
9,257
8,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
ck_solid_13
Baron Samedi
19
3 / 1 / 10
11,556
825
13,066
12,628
5,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
19
13 / 5 / 8
12,568
898
14,959
13,104
5,092
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
18
4 / 3 / 16
11,317
808
10,053
4,826
1,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
87
10
Kills
30
30
Deaths
11
22
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
5
5
0.9
L
3
7
4
0.71
L
Fenrir
4
4
3
1.38
W
Heimdallr
KillerdeadEX
Heimdallr
6
1
13
12.5
L
0
7
7
0.5
L
Heimdallr
SilentDukkha
Heimdallr
1
7
3
0.36
W
Ymir
Xironne
Ymir
4
1
10
9
W
Baron Samedi
ck_solid_13
Baron Samedi
3
1
10
8
W
Thor
13
5
8
3.4
W
Cliodhna
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,465
Damage
63,127
73,780
Taken
54,058
52,045
Mitigated
26,813
9,738
Healing
16,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
7,602
2,905
199
3,845
20,900
24,183
17
7,282
13,372
15,677
0
L
11,635
220
0
1,338
12,481
3,374
0
785
11,640
43,403
0
L
Fenrir
3,659
329
56
563
9,104
4,460
0
1,742
7,330
0
7,945
W
Heimdallr
KillerdeadEX
Heimdallr
20,857
12,917
0
6,678
14,243
5,666
6,436
7,613
6,597
0
63,222
L
6,285
482
170
859
14,081
12,658
0
4,227
9,784
13,762
0
L
Heimdallr
SilentDukkha
Heimdallr
7,284
2,259
0
2,708
17,214
7,370
0
2,993
13,984
118
51,705
W
Ymir
Xironne
Ymir
4,192
1,188
285
772
9,257
8,287
573
3,200
5,991
12,649
0
W
Baron Samedi
ck_solid_13
Baron Samedi
13,066
1,190
1,467
4,534
12,628
5,875
1,606
6,523
6,069
58,415
0
W
Thor
14,959
3,102
0
1,051
13,104
5,092
2,670
5,888
7,147
0
37,173
W
Cliodhna
10,053
1,251
0
1,334
4,826
1,893
0
2,298
2,528
0
27,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,568
Gold Earned
57,996
202
Minions Killed
283
0
Camps Cleared
0
1,263,982
Distance Traveled
1,477,196
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,502
750
13
1
0
267,032
1
L
He Bo
10,777
770
60
4
0
273,864
2
L
Fenrir
9,416
673
16
1
0
283,627
3
W
Heimdallr
11,763
840
84
6
0
258,829
1
L
Bacchus
8,937
638
11
1
0
192,253
0
L
Heimdallr
10,936
781
102
7
0
247,206
4
W
Ymir
10,792
771
15
1
0
312,371
4
W
Baron Samedi
11,556
825
105
8
0
280,059
3
W
Thor
12,568
898
44
3
0
300,998
0
W
Cliodhna
11,317
808
35
3
0
324,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role