Player Matchup

Jormungandr
Jormungandr
Everydaypound3
Jormungandr
Level 67
God Stats
3W - 1L
1,633 SR
Queue Stats
100W - 91L
1,513 Elo+
Solo
Cthulhu
Cthulhu
Hipthiftybull
Cthulhu
Level 107
God Stats
34W - 42L
1,500 SR
Queue Stats
178W - 187L
1,477 Elo+
Solo
Sol
Sol
J3II3Y
Sol
Level 94
God Stats
2W - 0L
1,684 SR
Queue Stats
186W - 155L
1,534 Elo+
Solo
Charybdis
Charybdis
orlandoboys
Charybdis
Level 119
God Stats
8W - 7L
1,329 SR
Queue Stats
408W - 380L
1,533 Elo+
Solo
Cliodhna
Cliodhna
xTheMiggs
Cliodhna
Level 83
God Stats
22W - 10L
1,586 SR
Queue Stats
528W - 485L
1,555 Elo+
Solo
Team Averages
Level 94
1,547 SR
1,522 Elo+

VS

Team Averages
Level 72
1,421 SR
1,484 Elo+
Nemesis
Nemesis
DEG Lagih
Nemesis
Level 9
God Stats
0W - 3L
1,219 SR
Queue Stats
1W - 3L
1,433 Elo+
Party 1
Scylla
Scylla
Elfro the Wise
Scylla
Level 106
God Stats
2W - 8L
1,497 SR
Queue Stats
178W - 200L
1,476 Elo+
Party 1
Ares
Ares
NickFilA
Ares
Level 48
God Stats
0W - 3L
1,298 SR
Queue Stats
81W - 77L
1,489 Elo+
Solo
Danzaburou
Danzaburou
idekchris
Danzaburou
Level 146
God Stats
4W - 5L
1,696 SR
Queue Stats
60W - 57L
1,554 Elo+
Party 1
Bellona
Bellona
uzz-yy
Bellona
Level 51
God Stats
25W - 24L
1,395 SR
Queue Stats
230W - 247L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Everydaypound3
Jormungandr
15
1 / 2 / 14
10,514
526
8,474
13,938
15,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
14
2 / 2 / 16
9,889
494
10,435
19,966
25,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
J3II3Y
Sol
16
1 / 2 / 9
9,979
499
7,776
11,407
4,310
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
orlandoboys
Charybdis
16
4 / 3 / 6
10,622
531
8,853
15,356
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
xTheMiggs
Cliodhna
19
19 / 1 / 5
12,394
620
23,446
13,539
6,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DEG Lagih
Nemesis
12
1 / 6 / 2
7,794
390
1,964
9,221
3,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 8 / 1
8,027
401
5,441
13,595
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
12
2 / 6 / 3
8,350
418
7,371
18,940
18,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
idekchris
Danzaburou
17
4 / 2 / 1
10,872
544
14,237
13,855
4,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
uzz-yy
Bellona
13
2 / 5 / 4
8,767
438
7,335
19,098
14,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
27
Kills
10
10
Deaths
27
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DEG Lagih
Nemesis
1
6
2
0.33
L
1
8
1
0.19
W
Jormungandr
Everydaypound3
Jormungandr
1
2
14
4
W
Cthulhu
2
2
16
5
W
Sol
J3II3Y
Sol
1
2
9
2.75
L
Ares
2
6
3
0.58
L
Danzaburou
idekchris
Danzaburou
4
2
1
2.25
W
Charybdis
orlandoboys
Charybdis
4
3
6
2.33
L
Bellona
uzz-yy
Bellona
2
5
4
0.8
W
Cliodhna
xTheMiggs
Cliodhna
19
1
5
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,984
Damage
36,348
74,206
Taken
74,709
57,037
Mitigated
45,590
22,015
Healing
12,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DEG Lagih
Nemesis
1,964
523
0
1,394
9,221
3,197
0
1,451
7,770
0
34,502
L
5,441
143
0
250
13,595
4,261
441
4,296
9,299
37,940
0
W
Jormungandr
Everydaypound3
Jormungandr
8,474
3,306
0
1,145
13,938
15,651
451
2,815
11,123
54,361
0
W
Cthulhu
10,435
866
610
2,043
19,966
25,606
168
3,121
16,588
32,638
3,627
W
Sol
J3II3Y
Sol
7,776
2,748
0
4,985
11,407
4,310
2,538
2,571
8,836
71,251
0
L
Ares
7,371
172
334
1,736
18,940
18,508
0
7,464
11,476
22,183
0
L
Danzaburou
idekchris
Danzaburou
14,237
7,749
0
4,751
13,855
4,911
26
4,072
9,783
0
96,101
W
Charybdis
orlandoboys
Charybdis
8,853
4,922
0
7,474
15,356
5,305
3,736
1,401
13,955
0
84,134
L
Bellona
uzz-yy
Bellona
7,335
1,817
0
4,296
19,098
14,713
0
8,758
10,340
0
39,555
W
Cliodhna
xTheMiggs
Cliodhna
23,446
2,943
0
5,758
13,539
6,165
418
2,904
10,635
0
89,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,398
Gold Earned
43,810
539
Minions Killed
405
0
Camps Cleared
0
1,899,077
Distance Traveled
1,828,867
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,794
390
59
3
0
362,866
0
L
Scylla
8,027
401
69
3
0
345,619
1
W
Jormungandr
10,514
526
112
6
0
351,914
6
W
Cthulhu
9,889
494
53
3
0
378,472
8
W
Sol
9,979
499
108
5
0
352,681
1
L
Ares
8,350
418
36
2
0
366,538
4
L
Danzaburou
10,872
544
159
8
0
368,836
3
W
Charybdis
10,622
531
136
7
0
337,345
2
L
Bellona
8,767
438
82
4
0
385,008
1
W
Cliodhna
12,394
620
130
7
0
478,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role