Player Matchup

Shiva
Shiva
 
Shiva
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CinLau
Neith
Level 112
God Stats
2W - 4L
1,511 SR
Queue Stats
138W - 143L
1,528 Elo+
Solo
Nu Wa
Nu Wa
HoshiMoot
Nu Wa
Level 103
God Stats
9W - 8L
1,118 SR
Queue Stats
109W - 126L
1,503 Elo+
Party 2
Pele
Pele
IvarTheBonxless
Pele
Level 69
God Stats
9W - 6L
1,775 SR
Queue Stats
142W - 150L
1,498 Elo+
Solo
The Morrigan
The Morrigan
SavageGaming37
The Morrigan
Level 94
God Stats
6W - 11L
1,548 SR
Queue Stats
130W - 165L
1,482 Elo+
Party 2
Team Averages
Level 88
1,491 SR
1,502 Elo+

VS

Team Averages
Level 99
1,425 SR
1,523 Elo+
Bellona
Bellona
Autumnfox559
Bellona
Level 127
God Stats
4W - 3L
1,434 SR
Queue Stats
290W - 257L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
KoroseShiro
Cthulhu
Level 83
God Stats
3W - 2L
1,689 SR
Queue Stats
99W - 86L
1,556 Elo+
Party 1
Hades
Hades
SIN P3NA
Hades
Level 82
God Stats
1W - 1L
1,212 SR
Queue Stats
12W - 19L
1,426 Elo+
Solo
Artemis
Artemis
ii-Kloudzi-
Artemis
Level 78
God Stats
176W - 100L
1,658 SR
Queue Stats
304W - 248L
1,545 Elo+
Party 1
Pele
Pele
theBREADlakes
Pele
Level 124
God Stats
2W - 2L
1,135 SR
Queue Stats
257W - 234L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
1 / 4 / 4
9,844
615
7,257
13,348
16,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
CinLau
Neith
17
0 / 3 / 7
10,166
635
8,941
11,810
3,581
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
HoshiMoot
Nu Wa
18
3 / 4 / 3
11,348
709
13,934
8,811
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
2 / 4 / 5
10,880
680
9,983
13,370
7,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
SavageGaming37
The Morrigan
18
3 / 4 / 2
10,880
680
10,802
8,474
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Autumnfox559
Bellona
20
4 / 1 / 14
11,648
728
7,788
12,745
12,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
KoroseShiro
Cthulhu
20
3 / 2 / 10
11,638
727
13,887
16,330
11,954
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
SIN P3NA
Hades
17
2 / 4 / 12
10,737
671
3,819
14,737
12,518
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
ii-Kloudzi-
Artemis
19
3 / 1 / 11
11,442
715
10,387
10,730
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 1 / 9
12,026
752
9,471
10,926
3,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
75
9
Kills
19
19
Deaths
9
21
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
4
4
0.75
W
Bellona
Autumnfox559
Bellona
4
1
14
11
L
Neith
CinLau
Neith
0
3
7
1.17
L
Nu Wa
HoshiMoot
Nu Wa
3
4
3
1.13
L
2
4
5
1.13
W
Cthulhu
KoroseShiro
Cthulhu
3
2
10
4
W
Hades
SIN P3NA
Hades
2
4
12
2
L
The Morrigan
SavageGaming37
The Morrigan
3
4
2
1
W
Artemis
ii-Kloudzi-
Artemis
3
1
11
8.5
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,917
Damage
45,352
55,813
Taken
65,468
32,645
Mitigated
45,433
10,771
Healing
19,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,257
816
1,108
2,371
13,348
16,204
102
4,654
8,694
0
21,716
W
Bellona
Autumnfox559
Bellona
7,788
3,357
0
2,995
12,745
12,967
98
3,999
8,119
0
43,582
L
Neith
CinLau
Neith
8,941
2,878
0
1,378
11,810
3,581
0
3,927
7,883
0
36,916
L
Nu Wa
HoshiMoot
Nu Wa
13,934
2,179
0
915
8,811
2,844
0
3,859
4,952
46,217
0
L
9,983
1,905
0
3,619
13,370
7,067
0
2,435
10,935
0
37,823
W
Cthulhu
KoroseShiro
Cthulhu
13,887
304
804
5,849
16,330
11,954
90
7,778
8,058
55,673
0
W
Hades
SIN P3NA
Hades
3,819
702
800
3,453
14,737
12,518
544
2,015
12,566
30,319
0
L
The Morrigan
SavageGaming37
The Morrigan
10,802
1,403
78
1,302
8,474
2,949
61
2,763
5,599
35,373
461
W
Artemis
ii-Kloudzi-
Artemis
10,387
5,480
0
4,436
10,730
4,358
3,345
4,194
6,163
0
59,696
W
9,471
1,406
0
877
10,926
3,636
0
5,569
5,101
0
43,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,118
Gold Earned
57,491
279
Minions Killed
362
0
Camps Cleared
0
1,438,950
Distance Traveled
1,580,845
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,844
615
31
2
0
319,230
2
W
Bellona
11,648
728
65
4
0
349,334
3
L
Neith
10,166
635
59
4
0
287,144
0
L
Nu Wa
11,348
709
73
5
0
303,269
1
L
Pele
10,880
680
53
3
0
231,690
2
W
Cthulhu
11,638
727
88
6
0
302,631
0
W
Hades
10,737
671
42
3
0
269,243
1
L
The Morrigan
10,880
680
63
4
0
297,617
0
W
Artemis
11,442
715
75
5
0
321,274
3
W
Pele
12,026
752
92
6
0
338,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role