Player Matchup

Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
IAMGON3
Medusa
Level 122
God Stats
1W - 3L
1,351 SR
Queue Stats
33W - 27L
1,631 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mynameisJEFFS
Cu Chulainn
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,586 Elo+
Party 1
Team Averages
Level 123
1,450 SR
1,572 Elo+

VS

Team Averages
Level 115
1,818 SR
1,689 Elo+
Medusa
Medusa
Cryllistus
Medusa
Level 127
God Stats
3W - 1L
1,917 SR
Queue Stats
66W - 31L
1,738 Elo+
Party 2
Horus
Horus
Softncottle
Horus
Level 73
God Stats
37W - 14L
1,880 SR
Queue Stats
115W - 72L
1,687 Elo+
Party 2
Ymir
Ymir
x OG Mr Krabs x
Ymir
Level 145
God Stats
11W - 2L
1,658 SR
Queue Stats
197W - 119L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 7 / 4
7,993
615
7,199
9,370
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
IAMGON3
Medusa
13
4 / 3 / 0
8,807
677
9,688
10,638
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
mynameisJEFFS
Cu Chulainn
13
1 / 4 / 3
8,039
618
8,438
12,764
11,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cryllistus
Medusa
16
8 / 1 / 3
10,564
813
15,480
11,113
4,250
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 1 / 12
10,186
784
6,520
13,907
14,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
4 / 3 / 7
9,521
732
7,566
9,759
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
14
14
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
7
4
0.29
W
Medusa
Cryllistus
Medusa
8
1
3
9.5
L
Medusa
IAMGON3
Medusa
4
3
0
1.33
W
2
1
12
8
L
Cu Chulainn
mynameisJEFFS
Cu Chulainn
1
4
3
0.63
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,325
Damage
29,566
32,772
Taken
34,779
15,718
Mitigated
22,557
2,382
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,199
83
0
0
9,370
1,836
366
1,906
7,464
29,612
0
W
Medusa
Cryllistus
Medusa
15,480
5,450
0
2,676
11,113
4,250
1,711
3,085
7,857
0
62,889
L
Medusa
IAMGON3
Medusa
9,688
3,824
0
1,776
10,638
2,588
1,112
1,507
9,131
0
31,577
W
6,520
3,049
1,639
5,809
13,907
14,195
554
3,820
9,865
0
12,315
L
Cu Chulainn
mynameisJEFFS
Cu Chulainn
8,438
1,690
0
606
12,764
11,294
0
4,683
8,081
1,776
15,945
W
7,566
2,180
0
1,716
9,759
4,112
0
1,760
7,681
25,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,839
Gold Earned
30,271
130
Minions Killed
152
4
Camps Cleared
8
675,758
Distance Traveled
774,960
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,993
615
56
4
2
207,581
4
W
Medusa
10,564
813
94
7
2
274,265
2
L
Medusa
8,807
677
66
5
2
239,217
5
W
Horus
10,186
784
17
1
0
269,833
1
L
Cu Chulainn
8,039
618
8
1
0
228,960
1
W
Ymir
9,521
732
41
3
6
230,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role