Player Matchup

Anubis
Anubis
ImaRageQuit-
Anubis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,355 Elo+
Party 2
Cthulhu
Cthulhu
Xxazo0ozxX
Cthulhu
Level 41
God Stats
2W - 1L
1,581 SR
Queue Stats
6W - 6L
1,435 Elo+
Party 2
Neith
Neith
xiViperVenomzZ
Neith
Level 64
God Stats
1W - 0L
1,395 SR
Queue Stats
4W - 6L
1,342 Elo+
Party 2
Team Averages
Level 84
1,492 SR
1,377 Elo+

VS

Team Averages
Level 40
1,423 SR
1,180 Elo+
Cabrakan
Cabrakan
Dx_Smoker_XII_97
Cabrakan
Level 48
God Stats
0W - 2L
1,458 SR
Queue Stats
12W - 23L
1,231 Elo+
Party 1
Danzaburou
Danzaburou
artesian_guard
Danzaburou
Level 29
God Stats
1W - 3L
1,324 SR
Queue Stats
1W - 8L
1,146 Elo+
Party 1
Bellona
Bellona
xXZeroskill95Xx
Bellona
Level 44
God Stats
1W - 6L
1,486 SR
Queue Stats
3W - 17L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
10 / 2 / 4
13,303
739
24,035
13,579
6,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Xxazo0ozxX
Cthulhu
17
5 / 2 / 9
12,237
680
13,470
17,760
18,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 3 / 10
11,709
651
14,551
10,854
4,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
10,434
580
7,629
25,387
27,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
artesian_guard
Danzaburou
16
1 / 5 / 4
10,385
577
8,101
16,255
4,776
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 5 / 1
10,802
600
9,997
18,685
11,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
15
Kills
5
7
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Anubis
10
2
4
6
W
Cthulhu
Xxazo0ozxX
Cthulhu
5
2
9
4.75
L
Danzaburou
artesian_guard
Danzaburou
1
5
4
0.6
L
4
5
1
0.9
W
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,056
Damage
25,727
42,193
Taken
60,327
29,751
Mitigated
43,555
11,285
Healing
7,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,629
1,135
0
4,412
25,387
27,121
0
14,163
10,796
21,805
0
W
Anubis
24,035
981
0
5,049
13,579
6,772
598
3,073
10,506
68,484
0
W
Cthulhu
Xxazo0ozxX
Cthulhu
13,470
625
665
3,213
17,760
18,650
44
2,216
15,544
38,946
0
L
Danzaburou
artesian_guard
Danzaburou
8,101
4,238
0
2,625
16,255
4,776
0
10,821
5,334
0
49,916
L
9,997
2,054
0
177
18,685
11,658
0
12,146
6,220
0
27,231
W
14,551
5,474
0
2,358
10,854
4,329
2,194
2,699
8,155
0
49,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,249
Gold Earned
31,621
195
Minions Killed
136
10
Camps Cleared
4
935,484
Distance Traveled
910,781
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,434
580
28
2
1
300,820
0
W
Anubis
13,303
739
67
4
8
309,494
2
W
Cthulhu
12,237
680
49
3
1
325,931
1
L
Danzaburou
10,385
577
68
4
1
292,822
2
L
Bellona
10,802
600
40
2
2
317,139
1
W
Neith
11,709
651
79
4
1
300,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role