Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Desuent
Morgan Le Fay
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
245W - 229L
1,578 Elo+
Party 1
Skadi
Skadi
FireNymph13
Skadi
Level 78
God Stats
16W - 22L
1,416 SR
Queue Stats
409W - 461L
1,392 Elo+
Solo
Medusa
Medusa
UnsolicitedBeef
Medusa
Level 77
God Stats
6W - 3L
1,601 SR
Queue Stats
62W - 64L
1,517 Elo+
Party 2
Sobek
Sobek
jdph6
Sobek
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,549 Elo+
Party 1
Team Averages
Level 99
1,504 SR
1,507 Elo+

VS

Team Averages
Level 96
1,527 SR
1,485 Elo+
Gilgamesh
Gilgamesh
CashMoney4573
Gilgamesh
Level 107
God Stats
1W - 1L
1,285 SR
Queue Stats
249W - 229L
1,531 Elo+
Party 3
The Morrigan
The Morrigan
Dole1029
The Morrigan
Level 96
God Stats
3W - 1L
1,590 SR
Queue Stats
160W - 153L
1,532 Elo+
Party 3
Poseidon
Poseidon
GeraldTheGorilla
Poseidon
Level 100
God Stats
6W - 6L
1,627 SR
Queue Stats
175W - 155L
1,562 Elo+
Party 3
Cernunnos
Cernunnos
WeeziBoi
Cernunnos
Level 107
God Stats
5W - 5L
1,500 SR
Queue Stats
358W - 364L
1,423 Elo+
Solo
Bacchus
Bacchus
zeusxelapc
Bacchus
Level 70
God Stats
25W - 18L
1,631 SR
Queue Stats
58W - 63L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
7 / 5 / 2
11,279
537
11,750
18,537
7,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Desuent
Morgan Le Fay
13
0 / 12 / 2
8,497
405
5,575
16,343
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 6 / 2
9,155
436
8,703
14,813
3,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 5 / 1
9,118
434
2,974
9,949
3,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
jdph6
Sobek
12
0 / 8 / 5
8,463
403
5,935
22,287
21,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CashMoney4573
Gilgamesh
20
8 / 1 / 3
12,562
598
11,394
13,770
11,431
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Dole1029
The Morrigan
18
3 / 1 / 5
11,008
524
6,848
8,066
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
13 / 1 / 8
14,119
672
23,261
11,887
4,433
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
WeeziBoi
Cernunnos
18
7 / 6 / 5
11,890
566
13,363
20,265
7,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
zeusxelapc
Bacchus
16
4 / 4 / 11
11,030
525
8,744
12,460
13,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
12
Kills
35
36
Deaths
13
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
7
5
2
1.6
W
Gilgamesh
CashMoney4573
Gilgamesh
8
1
3
9.5
L
Morgan Le Fay
Desuent
Morgan Le Fay
0
12
2
0.08
W
The Morrigan
Dole1029
The Morrigan
3
1
5
5.5
L
4
6
2
0.83
W
13
1
8
17
L
1
5
1
0.3
W
Cernunnos
WeeziBoi
Cernunnos
7
6
5
1.58
L
Sobek
jdph6
Sobek
0
8
5
0.31
W
Bacchus
zeusxelapc
Bacchus
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,937
Damage
63,610
81,929
Taken
66,448
41,472
Mitigated
40,457
16,521
Healing
21,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
11,750
7,980
0
4,042
18,537
7,440
0
10,194
8,343
0
70,959
W
Gilgamesh
CashMoney4573
Gilgamesh
11,394
3,534
0
1,422
13,770
11,431
0
1,445
11,175
0
91,280
L
Morgan Le Fay
Desuent
Morgan Le Fay
5,575
633
0
943
16,343
5,094
0
10,149
6,194
55,083
0
W
The Morrigan
Dole1029
The Morrigan
6,848
1,082
0
5,331
8,066
3,024
39
1,465
6,601
89,054
0
L
8,703
3,255
0
2,565
14,813
3,183
265
5,029
9,784
0
54,293
W
23,261
3,040
110
4,131
11,887
4,433
1,208
3,165
8,162
124,286
0
L
2,974
783
0
3,811
9,949
3,868
0
1,975
7,974
0
52,857
W
Cernunnos
WeeziBoi
Cernunnos
13,363
5,917
0
8,308
20,265
7,792
570
2,330
17,845
0
103,393
L
Sobek
jdph6
Sobek
5,935
815
285
4,875
22,287
21,887
0
11,291
10,996
22,754
0
W
Bacchus
zeusxelapc
Bacchus
8,744
1,189
732
1,219
12,460
13,777
363
3,273
8,988
39,372
6,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,512
Gold Earned
60,609
478
Minions Killed
715
0
Camps Cleared
0
1,765,022
Distance Traveled
2,122,320
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,279
537
157
7
0
438,170
4
W
Gilgamesh
12,562
598
160
8
0
449,487
5
L
Morgan Le Fay
8,497
405
104
5
0
297,614
5
W
The Morrigan
11,008
524
142
7
0
430,175
2
L
Skadi
9,155
436
110
5
0
353,659
5
W
Poseidon
14,119
672
201
10
0
457,016
4
L
Medusa
9,118
434
85
4
0
284,378
2
W
Cernunnos
11,890
566
139
7
0
381,115
3
L
Sobek
8,463
403
22
1
0
391,201
5
W
Bacchus
11,030
525
73
3
0
404,527
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role