Player Matchup

Jing Wei
Jing Wei
CoverYaMouth
Jing Wei
Level 19
God Stats
0W - 2L
1,323 SR
Queue Stats
0W - 4L
1,208 Elo+
Party 1
Ravana
Ravana
MrMcKizzle_
Ravana
Level 29
God Stats
17W - 15L
1,532 SR
Queue Stats
139W - 156L
1,432 Elo+
Party 1
Ah Puch
Ah Puch
SithLordBraeden
Ah Puch
Level 83
God Stats
14W - 6L
1,523 SR
Queue Stats
104W - 120L
1,449 Elo+
Party 1
Sobek
Sobek
Slay_King317
Sobek
Level 63
God Stats
5W - 4L
1,753 SR
Queue Stats
295W - 344L
1,404 Elo+
Party 1
Kuzenbo
Kuzenbo
TheSchlickster-
Kuzenbo
Level 88
God Stats
3W - 7L
1,566 SR
Queue Stats
192W - 241L
1,365 Elo+
Party 1
Team Averages
Level 56
1,539 SR
1,372 Elo+

VS

Team Averages
Level 102
1,487 SR
1,416 Elo+
Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Leon_Logan33
Thor
Level 66
God Stats
8W - 6L
1,471 SR
Queue Stats
27W - 30L
1,379 Elo+
Solo
Anubis
Anubis
SlyBlind
Anubis
Level 89
God Stats
5W - 3L
1,500 SR
Queue Stats
138W - 144L
1,356 Elo+
Solo
Zhong Kui
Zhong Kui
hipstercrit
Zhong Kui
Level 119
God Stats
3W - 2L
1,593 SR
Queue Stats
30W - 32L
1,422 Elo+
Solo
Kumbhakarna
Kumbhakarna
lmanluke1216
Kumbhakarna
Level 86
God Stats
35W - 51L
1,371 SR
Queue Stats
73W - 94L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CoverYaMouth
Jing Wei
8
1 / 4 / 0
4,921
410
3,034
6,474
1,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
9
1 / 3 / 0
5,598
467
4,705
7,183
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 4 / 1
6,673
556
4,491
6,231
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 1
5,257
438
2,236
10,281
3,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 3 / 0
5,423
452
4,072
9,350
9,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 0 / 4
6,302
525
4,545
7,521
5,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 1 / 3
6,529
544
3,565
5,937
1,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
SlyBlind
Anubis
11
8 / 1 / 1
7,080
590
10,284
6,941
3,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
hipstercrit
Zhong Kui
12
5 / 2 / 1
7,380
615
5,721
7,450
5,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
lmanluke1216
Kumbhakarna
11
0 / 0 / 7
6,606
551
4,258
9,939
5,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
18
18
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
4
3
L
Jing Wei
CoverYaMouth
Jing Wei
1
4
0
0.25
W
4
1
3
5.5
L
Ravana
1
3
0
0.33
L
2
4
1
0.63
L
0
4
1
0.13
W
Anubis
SlyBlind
Anubis
8
1
1
8.5
L
0
3
0
0
W
Zhong Kui
hipstercrit
Zhong Kui
5
2
1
2.75
W
Kumbhakarna
lmanluke1216
Kumbhakarna
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,538
Damage
28,373
39,519
Taken
37,788
18,752
Mitigated
21,260
10,250
Healing
17,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,545
1,375
0
2,189
7,521
5,881
0
2,909
4,612
0
25,115
L
Jing Wei
CoverYaMouth
Jing Wei
3,034
2,672
0
1,352
6,474
1,225
0
5,370
1,104
0
14,048
W
3,565
1,214
0
972
5,937
1,824
456
1,648
4,289
0
30,655
L
Ravana
4,705
973
0
1,969
7,183
2,258
83
2,549
4,634
0
31,389
L
4,491
33
0
1,494
6,231
2,203
0
4,156
2,075
33,488
0
L
2,236
290
1,022
2,137
10,281
3,593
0
6,348
3,933
12,489
0
W
Anubis
SlyBlind
Anubis
10,284
1,056
122
4,302
6,941
3,007
1,329
1,351
5,590
44,046
0
L
4,072
1,844
0
2,276
9,350
9,473
165
1,840
7,510
21,153
0
W
Zhong Kui
hipstercrit
Zhong Kui
5,721
298
0
4,539
7,450
5,092
950
3,501
3,949
34,581
0
W
Kumbhakarna
lmanluke1216
Kumbhakarna
4,258
774
190
4,913
9,939
5,456
469
1,390
8,549
18,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,872
Gold Earned
33,897
211
Minions Killed
314
0
Camps Cleared
0
1,055,044
Distance Traveled
1,102,009
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,302
525
58
5
0
227,143
1
L
Jing Wei
4,921
410
28
2
0
184,799
0
W
Thor
6,529
544
56
5
0
205,560
1
L
Ravana
5,598
467
60
5
0
250,162
1
L
Ah Puch
6,673
556
68
6
0
189,486
6
L
Sobek
5,257
438
19
2
0
215,946
1
W
Anubis
7,080
590
80
7
0
203,999
3
L
Kuzenbo
5,423
452
36
3
0
214,651
1
W
Zhong Kui
7,380
615
91
8
0
211,633
3
W
Kumbhakarna
6,606
551
29
2
0
253,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role