Player Matchup

Gilgamesh
Gilgamesh
Ascendian
Gilgamesh
Level 107
God Stats
1W - 1L
1,292 SR
Queue Stats
19W - 11L
1,683 Elo+
Party 3
Merlin
Merlin
True-_Excalibur
Merlin
Level 150
God Stats
4W - 4L
1,691 SR
Queue Stats
330W - 297L
1,744 Elo+
Party 1
Danzaburou
Danzaburou
True_Legend47_
Danzaburou
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,639 Elo+
Party 1
Loki
Loki
latincandi
Loki
Level 125
God Stats
11W - 11L
1,814 SR
Queue Stats
64W - 55L
1,769 Elo+
Party 1
Khepri
Khepri
x2PacsFather
Khepri
Level 144
God Stats
2W - 0L
1,627 SR
Queue Stats
77W - 56L
1,666 Elo+
Party 3
Team Averages
Level 131
1,585 SR
1,700 Elo+

VS

Team Averages
Level 100
1,527 SR
1,581 Elo+
Ratatoskr
Ratatoskr
Speedy_Colas
Ratatoskr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,527 Elo+
Party 2
Bellona
Bellona
blumoe
Bellona
Level 53
God Stats
6W - 6L
1,630 SR
Queue Stats
80W - 84L
1,591 Elo+
Solo
Rama
Rama
iNFeKTii0N
Rama
Level 141
God Stats
1W - 4L
1,410 SR
Queue Stats
58W - 67L
1,553 Elo+
Party 2
Baron Samedi
Baron Samedi
oingulon
Baron Samedi
Level 103
God Stats
2W - 5L
1,596 SR
Queue Stats
117W - 104L
1,606 Elo+
Solo
Ymir
Ymir
vincejansen21
Ymir
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 104L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ascendian
Gilgamesh
16
4 / 1 / 4
9,455
727
9,769
15,091
14,536
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
9 / 2 / 10
10,888
838
22,852
9,264
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
True_Legend47_
Danzaburou
17
5 / 0 / 13
10,369
798
9,375
6,270
2,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 1 / 14
10,350
796
14,578
6,751
2,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
15
0 / 3 / 13
9,500
731
5,918
16,337
18,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Speedy_Colas
Ratatoskr
14
1 / 4 / 4
8,181
629
7,494
14,047
9,084
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
blumoe
Bellona
15
2 / 5 / 1
9,288
714
6,512
17,547
18,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 4 / 2
10,469
805
3,256
13,115
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
oingulon
Baron Samedi
15
1 / 5 / 6
8,842
680
14,011
11,415
6,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 6 / 6
8,884
683
7,113
16,940
17,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
24
Kills
7
7
Deaths
24
54
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ascendian
Gilgamesh
4
1
4
6
L
Ratatoskr
Speedy_Colas
Ratatoskr
1
4
4
0.75
W
9
2
10
7
W
Danzaburou
True_Legend47_
Danzaburou
5
0
13
11.5
L
Bellona
blumoe
Bellona
2
5
1
0.5
L
3
4
2
1
W
6
1
14
13
L
Baron Samedi
oingulon
Baron Samedi
1
5
6
0.8
L
0
6
6
0.5
W
Khepri
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,492
Damage
38,386
53,713
Taken
73,064
42,943
Mitigated
54,742
8,420
Healing
20,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ascendian
Gilgamesh
9,769
1,385
466
2,072
15,091
14,536
254
6,854
8,237
0
20,975
L
Ratatoskr
Speedy_Colas
Ratatoskr
7,494
1,104
0
4,017
14,047
9,084
0
6,164
7,682
0
22,363
W
22,852
1,897
0
598
9,264
4,248
328
3,328
5,936
67,818
0
W
Danzaburou
True_Legend47_
Danzaburou
9,375
2,604
0
1,533
6,270
2,739
3,000
2,356
3,914
0
29,405
L
Bellona
blumoe
Bellona
6,512
1,160
1,414
3,566
17,547
18,108
0
5,174
12,063
0
23,340
L
3,256
2,507
0
3,322
13,115
4,136
326
6,086
6,844
0
32,129
W
14,578
4,569
0
521
6,751
2,956
267
3,076
3,675
0
31,252
L
Baron Samedi
oingulon
Baron Samedi
14,011
1,157
3,563
2,275
11,415
6,084
0
5,563
5,852
36,442
0
L
7,113
597
0
2,026
16,940
17,330
0
5,783
10,967
17,726
0
W
Khepri
5,918
588
719
2,511
16,337
18,464
54
5,510
10,827
17,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,562
Gold Earned
45,664
227
Minions Killed
208
0
Camps Cleared
0
1,403,036
Distance Traveled
1,222,408
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,455
727
27
2
0
304,826
2
L
Ratatoskr
8,181
629
23
2
0
262,905
3
W
Merlin
10,888
838
92
7
0
258,048
2
W
Danzaburou
10,369
798
48
4
0
261,168
1
L
Bellona
9,288
714
47
4
0
256,325
2
L
Rama
10,469
805
69
5
0
247,916
4
W
Loki
10,350
796
39
3
0
308,430
0
L
Baron Samedi
8,842
680
44
3
0
228,614
2
L
Ymir
8,884
683
25
2
0
226,648
2
W
Khepri
9,500
731
21
2
0
270,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role