Player Matchup

Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Andorinson
Danzaburou
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,333 Elo+
Party 1
Geb
Geb
MonstranceClock
Geb
Level 106
God Stats
0W - 5L
1,512 SR
Queue Stats
61W - 82L
1,402 Elo+
Solo
Team Averages
Level 93
1,504 SR
1,412 Elo+

VS

Team Averages
Level 90
1,387 SR
1,382 Elo+
Sylvanus
Sylvanus
Tillavek
Sylvanus
Level 124
God Stats
3W - 2L
1,293 SR
Queue Stats
22W - 32L
1,389 Elo+
Solo
Merlin
Merlin
santiagochia5
Merlin
Level 108
God Stats
6W - 7L
1,447 SR
Queue Stats
123W - 136L
1,404 Elo+
Solo
Medusa
Medusa
xxWill6969xx
Medusa
Level 39
God Stats
1W - 1L
1,422 SR
Queue Stats
13W - 21L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
7
0 / 1 / 0
3,765
753
2,163
2,177
427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Andorinson
Danzaburou
7
0 / 0 / 0
3,786
757
1,488
3,046
795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

3
0 / 0 / 0
3,365
673
27
80
43
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Tillavek
Sylvanus
7
0 / 0 / 1
4,025
805
1,027
3,154
1,848
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

3
0 / 0 / 0
3,346
669
354
315
70
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
9
1 / 0 / 0
4,707
941
2,036
2,921
928

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
0
0
L
Danzaburou
Andorinson
Danzaburou
0
0
0
0
L
0
0
0
0
W
Sylvanus
Tillavek
Sylvanus
0
0
1
0.5
W
0
0
0
0
W
Medusa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,678
Damage
3,417
5,303
Taken
6,390
1,265
Mitigated
2,846
503
Healing
2,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,163
89
0
250
2,177
427
0
483
1,694
9,006
0
L
Danzaburou
Andorinson
Danzaburou
1,488
377
0
229
3,046
795
0
1,004
2,042
0
8,453
L
27
27
0
24
80
43
0
62
18
27
0
W
Sylvanus
Tillavek
Sylvanus
1,027
426
569
831
3,154
1,848
207
1,061
2,093
6,330
0
W
354
37
0
239
315
70
0
79
236
731
0
W
Medusa
2,036
678
0
891
2,921
928
480
1,668
1,253
0
18,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,916
Gold Earned
12,078
38
Minions Killed
58
1
Camps Cleared
4
207,468
Distance Traveled
196,898
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
3,765
753
18
4
0
91,271
1
L
Danzaburou
3,786
757
20
4
1
96,575
1
L
Geb
3,365
673
0
0
0
19,622
0
W
Sylvanus
4,025
805
15
3
3
71,019
6
W
Merlin
3,346
669
1
0
0
23,028
0
W
Medusa
4,707
941
42
8
1
102,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role