Player Matchup

Raijin
Raijin
DimplyRaindrop
Raijin
Level 120
God Stats
8W - 11L
1,639 SR
Queue Stats
538W - 581L
1,445 Elo+
Party 1
Ymir
Ymir
FAQ_YOUx22
Ymir
Level 68
God Stats
9W - 14L
1,438 SR
Queue Stats
242W - 263L
1,447 Elo+
Solo
Odin
Odin
moornrg
Odin
Level 26
God Stats
18W - 17L
1,418 SR
Queue Stats
538W - 557L
1,502 Elo+
Party 1
Bellona
Bellona
the908Gags
Bellona
Level 50
God Stats
25W - 23L
1,747 SR
Queue Stats
145W - 155L
1,415 Elo+
Party 1
Skadi
Skadi
topeat
Skadi
Level 65
God Stats
111W - 90L
1,542 SR
Queue Stats
121W - 110L
1,441 Elo+
Solo
Team Averages
Level 66
1,557 SR
1,450 Elo+

VS

Team Averages
Level 68
1,469 SR
1,332 Elo+
Susano
Susano
ChinTacular
Susano
Level 47
God Stats
7W - 3L
1,434 SR
Queue Stats
9W - 6L
1,489 Elo+
Party 2
Xing Tian
Xing Tian
GayyWrld
Xing Tian
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 48L
1,198 Elo+
Party 3
Mulan
Mulan
OminousStorm1
Mulan
Level 28
God Stats
9W - 6L
1,409 SR
Queue Stats
11W - 12L
1,393 Elo+
Party 2
Baron Samedi
Baron Samedi
adamdiz
Baron Samedi
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 20L
1,380 Elo+
Party 2
Anhur
Anhur
blankS1N
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,198 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,331
463
10,232
11,485
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 9
8,580
477
4,090
18,435
20,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
moornrg
Odin
15
4 / 2 / 3
9,456
525
10,641
10,757
12,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
the908Gags
Bellona
14
3 / 2 / 0
8,632
480
5,785
17,913
15,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Skadi
topeat
Skadi
15
11 / 2 / 0
10,388
577
16,392
12,911
4,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
1 / 4 / 0
7,746
430
6,708
12,052
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
GayyWrld
Xing Tian
14
4 / 4 / 5
9,221
512
11,417
22,135
22,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 3 / 1
8,388
466
5,073
14,142
9,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
adamdiz
Baron Samedi
15
5 / 2 / 2
9,709
539
18,093
13,398
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
blankS1N
Anhur
14
2 / 7 / 0
8,208
456
3,924
11,273
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
19
Kills
13
13
Deaths
20
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Susano
1
4
0
0.25
L
1
3
2
0.67
L
0
4
9
1.13
W
Xing Tian
GayyWrld
Xing Tian
4
4
5
1.63
W
1
3
1
0.5
W
Baron Samedi
adamdiz
Baron Samedi
5
2
2
3
W
Anhur
blankS1N
Anhur
2
7
0
0.29
L
Odin
moornrg
Odin
4
2
3
2.75
L
Bellona
the908Gags
Bellona
3
2
0
1.5
L
Skadi
topeat
Skadi
11
2
0
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,140
Damage
45,215
71,501
Taken
73,000
56,702
Mitigated
45,268
17,464
Healing
20,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
6,708
1,271
0
2,249
12,052
4,674
0
1,501
10,395
0
44,629
L
10,232
897
526
3,915
11,485
4,215
511
6,074
5,373
44,586
0
L
4,090
948
77
2,287
18,435
20,277
150
9,187
9,210
25,537
0
W
Xing Tian
GayyWrld
Xing Tian
11,417
722
37
3,746
22,135
22,657
81
3,580
18,517
41,511
0
W
5,073
524
0
1,465
14,142
9,270
785
2,426
11,261
0
46,407
W
Baron Samedi
adamdiz
Baron Samedi
18,093
1,551
2,372
8,446
13,398
5,562
582
5,891
7,401
63,426
1,792
W
Anhur
blankS1N
Anhur
3,924
2,210
0
2,086
11,273
3,105
53
1,186
10,015
0
41,881
L
Odin
moornrg
Odin
10,641
1,470
0
1,981
10,757
12,219
0
1,426
8,982
574
49,412
L
Bellona
the908Gags
Bellona
5,785
1,580
0
6,036
17,913
15,157
30
7,431
10,406
0
56,622
L
Skadi
topeat
Skadi
16,392
10,331
277
2,365
12,911
4,834
2,999
5,034
7,877
0
63,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,387
Gold Earned
43,272
399
Minions Killed
404
0
Camps Cleared
0
1,634,896
Distance Traveled
1,725,642
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,746
430
81
5
0
386,838
5
L
Raijin
8,331
463
73
4
0
288,794
5
L
Ymir
8,580
477
37
2
0
310,586
0
W
Xing Tian
9,221
512
41
2
0
348,523
2
W
Mulan
8,388
466
94
5
0
352,528
11
W
Baron Samedi
9,709
539
100
6
0
329,034
4
W
Anhur
8,208
456
88
5
0
308,719
3
L
Odin
9,456
525
91
5
0
386,061
1
L
Bellona
8,632
480
92
5
0
328,817
2
L
Skadi
10,388
577
106
6
0
320,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role