Player Matchup

Khepri
Khepri
Bamma HotPocket
Khepri
Level 156
God Stats
4W - 3L
1,488 SR
Queue Stats
126W - 123L
1,487 Elo+
Party 3
Chaac
Chaac
BlackKaiserr
Chaac
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 37L
1,549 Elo+
Party 3
Skadi
Skadi
QCchrist3113
Skadi
Level 126
God Stats
11W - 9L
1,358 SR
Queue Stats
109W - 126L
1,445 Elo+
Solo
Nu Wa
Nu Wa
TheGonzz
Nu Wa
Level 49
God Stats
1W - 2L
1,281 SR
Queue Stats
80W - 78L
1,549 Elo+
Party 3
Loki
Loki
ToxicMetabolite
Loki
Level 126
God Stats
8W - 5L
1,220 SR
Queue Stats
74W - 60L
1,578 Elo+
Party 3
Team Averages
Level 106
1,369 SR
1,522 Elo+

VS

Team Averages
Level 74
1,456 SR
1,408 Elo+
Sylvanus
Sylvanus
BLACK Derp
Sylvanus
Level 128
God Stats
7W - 11L
1,478 SR
Queue Stats
54W - 69L
1,479 Elo+
Party 1
Artio
Artio
BLACK St00ge
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 92L
1,458 Elo+
Party 1
Ra
Ra
Cagey Chaos
Ra
Level 66
God Stats
4W - 10L
1,333 SR
Queue Stats
38W - 52L
1,402 Elo+
Party 2
Cliodhna
Cliodhna
ToXicBahDussy
Cliodhna
Level 28
God Stats
6W - 7L
1,484 SR
Queue Stats
64W - 87L
1,357 Elo+
Party 1
Neith
Neith
vHolyVesselv
Neith
Level 121
God Stats
7W - 14L
1,488 SR
Queue Stats
123W - 146L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 13
8,064
806
5,538
11,881
14,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 1 / 11
8,047
805
12,527
12,588
9,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
6 / 0 / 6
8,441
844
9,942
4,673
1,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Nu Wa
TheGonzz
Nu Wa
14
5 / 1 / 11
8,324
832
13,643
5,752
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 0 / 6
8,384
838
4,008
3,567
1,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BLACK Derp
Sylvanus
13
1 / 4 / 0
7,419
742
4,271
12,305
12,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
0 / 1 / 0
6,483
648
1,650
13,486
11,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 4 / 0
7,359
736
1,864
6,011
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
ToXicBahDussy
Cliodhna
13
0 / 3 / 1
6,876
688
6,584
9,562
4,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
0 / 7 / 1
6,564
656
5,290
12,462
4,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
3
19
Kills
1
2
Deaths
19
47
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BLACK Derp
Sylvanus
1
4
0
0.25
L
0
1
0
0
W
1
0
13
7.5
W
3
1
11
8.5
L
0
4
0
0
W
6
0
6
9
W
Nu Wa
TheGonzz
Nu Wa
5
1
11
10.5
L
Cliodhna
ToXicBahDussy
Cliodhna
0
3
1
0.17
W
4
0
6
7
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,658
Damage
19,659
38,461
Taken
53,826
29,235
Mitigated
34,678
14,295
Healing
12,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BLACK Derp
Sylvanus
4,271
574
2,402
3,837
12,305
12,198
1,191
2,809
8,962
13,188
0
L
1,650
242
432
2,252
13,486
11,404
0
4,651
8,341
11,270
0
W
5,538
339
514
4,435
11,881
14,508
150
1,725
10,042
10,370
0
W
12,527
2,930
0
6,493
12,588
9,145
572
2,842
9,724
40
30,554
L
1,864
331
485
604
6,011
2,345
0
1,999
3,788
26,835
0
W
9,942
4,389
383
1,164
4,673
1,669
2,290
1,059
3,614
0
25,614
W
Nu Wa
TheGonzz
Nu Wa
13,643
2,394
105
999
5,752
2,170
1,791
1,448
4,264
28,508
0
L
Cliodhna
ToXicBahDussy
Cliodhna
6,584
417
0
399
9,562
4,034
48
4,936
4,188
0
22,993
W
4,008
1,129
0
202
3,567
1,743
775
481
3,032
0
35,956
L
5,290
1,604
0
1,837
12,462
4,697
0
3,408
8,632
0
17,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,260
Gold Earned
34,701
201
Minions Killed
159
0
Camps Cleared
0
1,089,945
Distance Traveled
874,653
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,419
742
11
1
0
166,543
0
L
Artio
6,483
648
16
2
0
166,224
0
W
Khepri
8,064
806
9
1
0
235,367
2
W
Chaac
8,047
805
49
5
0
225,851
3
L
Ra
7,359
736
59
6
0
145,112
3
W
Skadi
8,441
844
41
4
0
221,695
0
W
Nu Wa
8,324
832
42
4
0
185,451
0
L
Cliodhna
6,876
688
42
4
0
214,033
1
W
Loki
8,384
838
60
6
0
221,581
0
L
Neith
6,564
656
31
3
0
182,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role