Player Matchup

Atlas
Atlas
CreamedCorn123
Atlas
Level 108
God Stats
20W - 7L
1,677 SR
Queue Stats
132W - 126L
1,583 Elo+
Party 2
Ganesha
Ganesha
Ilosesololane
Ganesha
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 16L
1,673 Elo+
Party 2
Ymir
Ymir
JavaC3
Ymir
Level 120
God Stats
1W - 2L
1,197 SR
Queue Stats
86W - 80L
1,584 Elo+
Party 1
King Arthur
King Arthur
lanceremil300
King Arthur
Level 40
God Stats
1W - 3L
1,563 SR
Queue Stats
16W - 22L
1,507 Elo+
Solo
Medusa
Medusa
xXStrappy95Xx
Medusa
Level 44
God Stats
2W - 3L
1,502 SR
Queue Stats
164W - 179L
1,557 Elo+
Party 1
Team Averages
Level 64
1,488 SR
1,581 Elo+

VS

Team Averages
Level 70
1,535 SR
1,559 Elo+
Khepri
Khepri
Rogue301
Khepri
Level 26
God Stats
2W - 1L
1,325 SR
Queue Stats
69W - 58L
1,443 Elo+
Party 3
Janus
Janus
SHEluvsBOOGS
Janus
Level 42
God Stats
46W - 32L
1,438 SR
Queue Stats
368W - 247L
1,633 Elo+
Party 4
Jing Wei
Jing Wei
Sureshotken
Jing Wei
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,355 Elo+
Party 3
Chaac
Chaac
alanyo2001
Chaac
Level 37
God Stats
2W - 0L
1,711 SR
Queue Stats
23W - 11L
1,716 Elo+
Solo
Cliodhna
Cliodhna
useless
Cliodhna
Level 100
God Stats
2W - 1L
1,700 SR
Queue Stats
404W - 305L
1,645 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
7,728
407
5,300
11,165
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
13
2 / 7 / 1
8,229
433
8,334
16,269
5,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
JavaC3
Ymir
12
1 / 5 / 0
8,212
432
2,079
19,740
15,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
lanceremil300
King Arthur
12
0 / 9 / 1
7,727
407
3,219
16,779
9,872
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 8 / 1
7,887
415
6,172
13,545
2,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Rogue301
Khepri
16
2 / 0 / 10
11,090
584
3,211
5,388
6,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
4 / 2 / 6
11,348
597
10,230
6,809
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Sureshotken
Jing Wei
18
10 / 1 / 7
12,192
642
18,296
14,099
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
20
10 / 0 / 6
13,858
729
15,907
11,232
9,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
useless
Cliodhna
20
8 / 2 / 1
12,656
666
13,306
14,496
6,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
5
Kills
34
34
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Ganesha
2
7
1
0.36
L
Ymir
JavaC3
Ymir
1
5
0
0.2
W
Khepri
Rogue301
Khepri
2
0
10
7
W
4
2
6
3.5
W
Jing Wei
Sureshotken
Jing Wei
10
1
7
13.5
W
Chaac
10
0
6
13
L
King Arthur
lanceremil300
King Arthur
0
9
1
0.06
W
Cliodhna
useless
Cliodhna
8
2
1
4.25
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,104
Damage
60,950
77,498
Taken
52,024
37,469
Mitigated
30,156
7,226
Healing
21,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,300
881
0
165
11,165
3,824
0
4,122
7,043
35,880
0
L
Ganesha
8,334
1,050
0
2,091
16,269
5,818
0
2,900
13,369
46,371
0
L
Ymir
JavaC3
Ymir
2,079
309
24
2,401
19,740
15,471
563
5,080
14,660
31,853
0
W
Khepri
Rogue301
Khepri
3,211
472
0
1,504
5,388
6,343
697
2,201
3,187
13,465
0
W
10,230
1,019
0
1,914
6,809
1,904
951
3,828
2,981
77,045
0
W
Jing Wei
Sureshotken
Jing Wei
18,296
14,637
0
6,619
14,099
5,511
8,634
3,013
11,086
0
88,608
W
Chaac
15,907
4,553
0
6,131
11,232
9,772
0
2,039
9,193
0
101,362
L
King Arthur
lanceremil300
King Arthur
3,219
444
0
1,555
16,779
9,872
0
713
16,066
0
36,854
W
Cliodhna
useless
Cliodhna
13,306
2,918
0
5,052
14,496
6,626
6,614
4,632
9,864
0
119,477
L
6,172
3,240
0
990
13,545
2,484
857
626
12,919
0
46,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,783
Gold Earned
61,144
357
Minions Killed
638
0
Camps Cleared
0
1,655,642
Distance Traveled
1,982,493
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,728
407
59
3
0
343,404
5
L
Ganesha
8,229
433
59
3
0
354,960
0
L
Ymir
8,212
432
66
3
0
304,231
2
W
Khepri
11,090
584
27
1
0
385,135
1
W
Janus
11,348
597
120
6
0
385,822
2
W
Jing Wei
12,192
642
137
7
0
372,856
5
W
Chaac
13,858
729
190
10
0
409,718
0
L
King Arthur
7,727
407
85
4
0
336,231
6
W
Cliodhna
12,656
666
164
9
0
428,962
2
L
Medusa
7,887
415
88
5
0
316,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role