Player Matchup

Chiron
Chiron
 
Chiron
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Javichui
Da Ji
Level 123
God Stats
1W - 1L
1,695 SR
Queue Stats
46W - 53L
1,501 Elo+
Party 1
Cerberus
Cerberus
SelvaticKoala
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,414 Elo+
Party 1
He Bo
He Bo
ZebraRyder6419
He Bo
Level 124
God Stats
6W - 3L
1,226 SR
Queue Stats
369W - 391L
1,517 Elo+
Solo
Sol
Sol
secrim22
Sol
Level 107
God Stats
0W - 2L
1,401 SR
Queue Stats
58W - 69L
1,463 Elo+
Party 1
Team Averages
Level 113
1,464 SR
1,479 Elo+

VS

Team Averages
Level 134
1,414 SR
1,463 Elo+
Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Besserfister
Cernunnos
Level 124
God Stats
1W - 1L
1,290 SR
Queue Stats
25W - 32L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
Bi3rs3rk3r
Danzaburou
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 31L
1,463 Elo+
Party 2
Xing Tian
Xing Tian
Schlenzkopter
Xing Tian
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,462 Elo+
Party 2
Fafnir
Fafnir
Taeva
Fafnir
Level 137
God Stats
2W - 2L
1,281 SR
Queue Stats
256W - 251L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
6 / 1 / 10
11,177
745
14,800
11,764
5,048
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
Javichui
Da Ji
16
2 / 6 / 11
10,102
673
5,863
13,333
6,152
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
SelvaticKoala
Cerberus
16
2 / 3 / 9
10,139
676
6,205
18,931
22,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
5 / 5 / 13
10,644
710
13,193
13,978
6,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 4 / 11
10,837
722
16,611
11,374
4,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
0 / 4 / 15
9,804
654
12,385
11,439
7,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Besserfister
Cernunnos
18
5 / 5 / 9
10,721
715
14,941
12,219
5,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Bi3rs3rk3r
Danzaburou
20
8 / 4 / 8
12,510
834
16,687
13,646
6,032
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Schlenzkopter
Xing Tian
19
6 / 2 / 9
11,511
767
10,986
15,102
18,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
Taeva
Fafnir
16
0 / 4 / 15
10,085
672
4,318
16,227
21,660
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
75
19
Kills
19
19
Deaths
19
54
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
6
1
10
11
W
Tiamat
 
Tiamat
0
4
15
1.88
W
Cernunnos
Besserfister
Cernunnos
5
5
9
1.9
W
Danzaburou
Bi3rs3rk3r
Danzaburou
8
4
8
3
L
Da Ji
Javichui
Da Ji
2
6
11
1.25
W
Xing Tian
Schlenzkopter
Xing Tian
6
2
9
5.25
L
Cerberus
SelvaticKoala
Cerberus
2
3
9
2.17
W
Fafnir
Taeva
Fafnir
0
4
15
1.88
L
5
5
13
2.3
L
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,672
Damage
59,317
69,380
Taken
68,633
45,060
Mitigated
59,373
31,615
Healing
16,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
14,800
4,335
5,330
5,725
11,764
5,048
777
4,630
7,044
0
33,064
W
Tiamat
 
Tiamat
12,385
940
86
2,949
11,439
7,512
0
6,262
5,015
27,873
0
W
Cernunnos
Besserfister
Cernunnos
14,941
5,828
796
1,180
12,219
5,565
1,958
5,615
6,438
0
33,512
W
Danzaburou
Bi3rs3rk3r
Danzaburou
16,687
6,855
473
2,501
13,646
6,032
3,478
7,344
6,032
0
42,743
L
Da Ji
Javichui
Da Ji
5,863
293
3,026
1,937
13,333
6,152
328
5,165
7,946
0
14,863
W
Xing Tian
Schlenzkopter
Xing Tian
10,986
594
1,470
3,393
15,102
18,604
64
8,061
6,661
15,561
0
L
Cerberus
SelvaticKoala
Cerberus
6,205
177
1,251
4,149
18,931
22,673
196
6,256
12,364
12,424
0
W
Fafnir
Taeva
Fafnir
4,318
923
1,414
1,774
16,227
21,660
241
7,521
8,478
9,445
0
L
13,193
568
2,037
4,048
13,978
6,434
156
5,334
8,452
28,872
0
L
16,611
5,314
1,881
2,231
11,374
4,753
2,076
5,331
5,885
32,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,899
Gold Earned
54,631
183
Minions Killed
136
0
Camps Cleared
0
1,363,370
Distance Traveled
1,276,234
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,177
745
47
3
0
295,859
1
W
Tiamat
9,804
654
38
3
0
279,021
0
W
Cernunnos
10,721
715
32
2
0
231,306
0
W
Danzaburou
12,510
834
54
4
0
250,751
0
L
Da Ji
10,102
673
19
1
0
267,578
0
W
Xing Tian
11,511
767
12
1
0
248,849
0
L
Cerberus
10,139
676
21
1
0
284,212
0
W
Fafnir
10,085
672
0
0
0
266,307
0
L
He Bo
10,644
710
39
3
0
236,674
0
L
Sol
10,837
722
57
4
0
279,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role