Player Matchup

Ares
Ares
 
Ares
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CoverYaMouth
Jing Wei
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Hera
Hera
Slay_King317
Hera
Level 63
God Stats
29W - 21L
1,477 SR
Queue Stats
295W - 344L
1,414 Elo+
Party 2
Kuzenbo
Kuzenbo
TheSchlickster-
Kuzenbo
Level 88
God Stats
3W - 7L
1,619 SR
Queue Stats
192W - 241L
1,374 Elo+
Party 2
Cliodhna
Cliodhna
Warrior Catx
Cliodhna
Level 104
God Stats
0W - 1L
1,513 SR
Queue Stats
14W - 23L
1,328 Elo+
Solo
Team Averages
Level 78
1,522 SR
1,423 Elo+

VS

Team Averages
Level 100
1,614 SR
1,395 Elo+
Loki
Loki
 
Loki
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Cryptid Abyss
Gilgamesh
Level 127
God Stats
14W - 7L
1,679 SR
Queue Stats
88W - 86L
1,391 Elo+
Party 1
Merlin
Merlin
ShAdoWkiLlR100
Merlin
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 47L
1,296 Elo+
Party 1
Cerberus
Cerberus
TacticalWolf31_
Cerberus
Level 95
God Stats
7W - 2L
1,670 SR
Queue Stats
416W - 455L
1,428 Elo+
Solo
Rama
Rama
bubbaboo1199
Rama
Level 104
God Stats
2W - 1L
1,723 SR
Queue Stats
267W - 328L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 2 / 0
4,981
498
2,688
6,560
3,545
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
CoverYaMouth
Jing Wei
8
0 / 2 / 0
4,764
476
2,665
4,568
757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
4,999
500
1,289
3,912
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 0
5,586
559
3,013
4,986
6,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Warrior Catx
Cliodhna
8
0 / 0 / 1
4,734
473
2,090
4,378
984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 0 / 1
5,944
594
1,747
5,592
1,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Cryptid Abyss
Gilgamesh
11
1 / 0 / 0
5,744
574
3,154
6,590
3,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 0 / 1
5,839
584
2,749
2,479
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
9
1 / 1 / 2
5,374
537
2,322
7,363
4,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 0 / 0
5,968
597
3,996
4,158
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
7
7
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
0
0.5
W
Loki
 
Loki
2
0
1
2.5
L
Jing Wei
CoverYaMouth
Jing Wei
0
2
0
0
W
Gilgamesh
Cryptid Abyss
Gilgamesh
1
0
0
1
W
0
0
1
0.5
L
0
2
0
0
W
Cerberus
1
1
2
2
L
0
1
0
0
L
Cliodhna
Warrior Catx
Cliodhna
0
0
1
0.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,745
Damage
13,968
24,404
Taken
26,182
12,243
Mitigated
11,587
4,819
Healing
10,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,688
229
39
923
6,560
3,545
0
1,914
4,646
19,937
0
W
Loki
 
Loki
1,747
423
0
3,848
5,592
1,659
0
769
4,823
0
36,692
L
Jing Wei
CoverYaMouth
Jing Wei
2,665
2,110
0
1,414
4,568
757
532
474
4,094
0
20,190
W
Gilgamesh
Cryptid Abyss
Gilgamesh
3,154
1,341
192
1,785
6,590
3,359
429
2,769
3,821
0
27,207
W
2,749
55
0
620
2,479
740
268
769
1,710
28,418
0
L
1,289
230
0
0
3,912
955
0
1,849
2,063
24,810
0
W
Cerberus
2,322
157
308
2,146
7,363
4,805
44
1,983
5,380
16,551
1,230
L
3,013
1,317
0
1,952
4,986
6,002
112
0
4,986
22,792
0
L
Cliodhna
Warrior Catx
Cliodhna
2,090
134
0
491
4,378
984
0
490
3,888
0
21,066
W
3,996
3,035
0
1,726
4,158
1,024
0
700
3,458
0
34,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,064
Gold Earned
28,869
224
Minions Killed
347
0
Camps Cleared
0
997,125
Distance Traveled
1,006,914
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,981
498
34
3
0
208,776
7
W
Loki
5,944
594
89
9
0
236,121
2
L
Jing Wei
4,764
476
43
4
0
187,237
0
W
Gilgamesh
5,744
574
64
6
0
189,898
6
W
Merlin
5,839
584
72
7
0
205,035
5
L
Hera
4,999
500
54
5
0
184,463
1
W
Cerberus
5,374
537
41
4
0
190,797
5
L
Kuzenbo
5,586
559
55
6
0
181,551
1
L
Cliodhna
4,734
473
38
4
0
235,098
5
W
Rama
5,968
597
81
8
0
185,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role