Player Matchup

Sun Wukong
Sun Wukong
OkayThatsFine
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,487 Elo+
Party 1
Geb
Geb
SAVAGELEPINE
Geb
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,500 Elo+
Solo
Amaterasu
Amaterasu
TwentyCoyote64
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,547 Elo+
Solo
Vulcan
Vulcan
Yimmyyy
Vulcan
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,459 Elo+
Party 1
The Morrigan
The Morrigan
lts EIo
The Morrigan
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 159L
1,405 Elo+
Solo
Team Averages
Level 41
1,500 SR
1,480 Elo+

VS

Team Averages
Level 44
1,453 SR
1,504 Elo+
Discordia
Discordia
AssassinBan3304
Discordia
Level 65
God Stats
7W - 5L
1,456 SR
Queue Stats
259W - 267L
1,499 Elo+
Party 3
Agni
Agni
DerivedAmoeba0
Agni
Level 94
God Stats
2W - 2L
1,309 SR
Queue Stats
145W - 148L
1,426 Elo+
Party 2
Freya
Freya
Hamstercool3
Freya
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,408 Elo+
Party 2
Jormungandr
Jormungandr
Huffy014
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,565 Elo+
Solo
Xbalanque
Xbalanque
Millo255585
Xbalanque
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 30L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OkayThatsFine
Sun Wukong
15
5 / 5 / 2
8,250
750
7,337
11,978
12,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 7 / 2
7,037
640
3,110
14,409
13,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
TwentyCoyote64
Amaterasu
16
3 / 6 / 8
9,611
874
6,939
15,788
18,536
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
Yimmyyy
Vulcan
15
5 / 5 / 2
8,549
777
17,402
10,039
3,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

The Morrigan
lts EIo
The Morrigan
13
1 / 7 / 9
7,574
689
5,235
10,943
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AssassinBan3304
Discordia
13
0 / 5 / 15
8,132
739
9,039
7,695
3,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 4 / 11
9,290
845
12,162
7,065
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 3 / 13
9,021
820
8,377
8,979
4,119
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
Huffy014
Jormungandr
17
4 / 1 / 23
10,540
958
2,763
10,043
12,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
Millo255585
Xbalanque
19
16 / 2 / 10
11,840
1,076
22,691
12,105
6,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
102
15
Kills
30
30
Deaths
15
23
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Discordia
AssassinBan3304
Discordia
0
5
15
1.5
W
6
4
11
2.88
W
4
3
13
3.5
W
Jormungandr
Huffy014
Jormungandr
4
1
23
15.5
W
Xbalanque
Millo255585
Xbalanque
16
2
10
10.5
L
Sun Wukong
OkayThatsFine
Sun Wukong
5
5
2
1.2
L
1
7
2
0.29
L
Amaterasu
TwentyCoyote64
Amaterasu
3
6
8
1.17
L
Vulcan
Yimmyyy
Vulcan
5
5
2
1.2
L
The Morrigan
lts EIo
The Morrigan
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,023
Damage
55,032
63,157
Taken
45,887
52,995
Mitigated
29,478
11,876
Healing
16,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AssassinBan3304
Discordia
9,039
954
371
503
7,695
3,366
216
3,819
3,765
26,702
0
W
12,162
868
1,937
1,252
7,065
2,994
851
5,106
1,762
18,068
0
W
8,377
2,413
1,088
2,879
8,979
4,119
886
4,478
4,341
18,305
0
W
Jormungandr
Huffy014
Jormungandr
2,763
694
362
1,368
10,043
12,617
405
6,053
3,716
9,684
0
W
Xbalanque
Millo255585
Xbalanque
22,691
12,656
639
5,702
12,105
6,382
3,082
6,268
5,733
0
50,591
L
Sun Wukong
OkayThatsFine
Sun Wukong
7,337
1,108
594
2,109
11,978
12,982
0
4,624
7,354
233
11,341
L
3,110
194
227
1,244
14,409
13,335
11
6,451
7,958
5,948
0
L
Amaterasu
TwentyCoyote64
Amaterasu
6,939
2,064
547
4,042
15,788
18,536
0
8,426
7,362
0
17,988
L
Vulcan
Yimmyyy
Vulcan
17,402
5,570
305
1,691
10,039
3,920
0
5,800
4,239
31,239
0
L
The Morrigan
lts EIo
The Morrigan
5,235
819
357
760
10,943
4,222
0
7,040
3,903
8,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,021
Gold Earned
48,823
74
Minions Killed
134
0
Camps Cleared
0
936,378
Distance Traveled
1,013,146
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,132
739
27
2
0
198,077
0
W
Agni
9,290
845
11
1
0
200,679
0
W
Freya
9,021
820
27
2
0
202,194
1
W
Jormungandr
10,540
958
15
1
0
201,501
3
W
Xbalanque
11,840
1,076
54
5
0
210,695
0
L
Sun Wukong
8,250
750
11
1
0
184,955
0
L
Geb
7,037
640
5
0
0
187,374
2
L
Amaterasu
9,611
874
23
2
0
200,084
0
L
Vulcan
8,549
777
30
3
0
211,618
1
L
The Morrigan
7,574
689
5
0
0
152,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role