Player Matchup

Raijin
Raijin
DjonesDaGod
Raijin
Level 141
God Stats
1W - 2L
1,185 SR
Queue Stats
362W - 373L
1,416 Elo+
Party 3
Kuzenbo
Kuzenbo
REWTERMCCLINTOC
Kuzenbo
Level 67
God Stats
2W - 0L
1,456 SR
Queue Stats
4W - 9L
1,236 Elo+
Party 3
Nemesis
Nemesis
Spazout91
Nemesis
Level 122
God Stats
1W - 2L
1,285 SR
Queue Stats
419W - 424L
1,433 Elo+
Party 3
Anubis
Anubis
Xi__WiCkeD__iX
Anubis
Level 92
God Stats
1W - 1L
1,429 SR
Queue Stats
53W - 46L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
tsunakhan
Zhong Kui
Level 121
God Stats
3W - 0L
1,739 SR
Queue Stats
85W - 67L
1,526 Elo+
Solo
Team Averages
Level 109
1,419 SR
1,414 Elo+

VS

Team Averages
Level 73
1,428 SR
1,480 Elo+
Raijin
Raijin
DoorMatt69
Raijin
Level 35
God Stats
0W - 1L
1,380 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Keefydude
Heimdallr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
RigdeGuile
Ratatoskr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
RonnieBearSauce
Hachiman
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
335W - 385L
1,400 Elo+
Solo
Arachne
Arachne
TheTenderEnder
Arachne
Level 148
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
7 / 3 / 12
12,044
803
13,919
10,256
4,509
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 1 / 21
11,964
798
9,305
10,578
16,631
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Spazout91
Nemesis
17
2 / 3 / 20
10,466
698
7,348
14,037
13,695
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
7 / 3 / 16
11,560
771
13,096
9,721
4,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
tsunakhan
Zhong Kui
19
11 / 4 / 9
12,276
818
15,178
14,852
11,576
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DoorMatt69
Raijin
17
2 / 6 / 6
10,493
700
12,879
13,629
4,438
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Keefydude
Heimdallr
15
1 / 4 / 8
8,895
593
5,600
9,585
3,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
RigdeGuile
Ratatoskr
15
1 / 9 / 8
8,938
596
7,344
14,580
5,390
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
18
4 / 6 / 7
10,597
706
13,295
11,372
4,125
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 4 / 4
10,284
686
7,070
14,740
5,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
46
29
Kills
13
14
Deaths
29
78
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Raijin
7
3
12
4.33
L
Raijin
DoorMatt69
Raijin
2
6
6
0.83
L
Heimdallr
Keefydude
Heimdallr
1
4
8
1.25
W
2
1
21
12.5
L
Ratatoskr
RigdeGuile
Ratatoskr
1
9
8
0.56
L
Hachiman
4
6
7
1.25
W
Nemesis
Spazout91
Nemesis
2
3
20
4
L
5
4
4
1.75
W
7
3
16
5
W
Zhong Kui
tsunakhan
Zhong Kui
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,846
Damage
46,188
59,444
Taken
63,906
50,913
Mitigated
22,103
22,782
Healing
16,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
13,919
602
191
1,620
10,256
4,509
650
2,452
7,804
37,147
0
L
Raijin
DoorMatt69
Raijin
12,879
1,188
600
1,976
13,629
4,438
0
11,466
2,163
34,510
0
L
Heimdallr
Keefydude
Heimdallr
5,600
1,680
752
1,385
9,585
3,035
0
8,124
1,461
0
16,202
W
9,305
3,889
0
2,157
10,578
16,631
624
2,488
7,190
23,053
0
L
Ratatoskr
RigdeGuile
Ratatoskr
7,344
1,609
1,826
1,392
14,580
5,390
0
11,733
2,847
0
15,727
L
Hachiman
13,295
6,524
707
1,274
11,372
4,125
0
9,234
2,138
0
34,056
W
Nemesis
Spazout91
Nemesis
7,348
2,103
2,051
3,038
14,037
13,695
1,282
1,521
12,516
0
12,689
L
7,070
2,453
740
5,779
14,740
5,115
0
10,941
3,799
0
16,799
W
13,096
550
1,876
3,602
9,721
4,502
916
2,782
6,939
25,499
0
W
Zhong Kui
tsunakhan
Zhong Kui
15,178
509
1,622
6,625
14,852
11,576
1,896
3,636
11,216
38,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,310
Gold Earned
49,207
187
Minions Killed
162
0
Camps Cleared
0
1,494,683
Distance Traveled
1,267,872
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,044
803
52
3
0
284,464
1
L
Raijin
10,493
700
49
3
0
235,191
1
L
Heimdallr
8,895
593
27
2
0
253,106
0
W
Kuzenbo
11,964
798
25
2
0
346,386
0
L
Ratatoskr
8,938
596
19
1
0
275,565
0
L
Hachiman
10,597
706
41
3
0
210,196
2
W
Nemesis
10,466
698
19
1
0
317,045
0
L
Arachne
10,284
686
26
2
0
293,814
0
W
Anubis
11,560
771
22
1
0
293,235
1
W
Zhong Kui
12,276
818
69
5
0
253,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role