Player Matchup

Cabrakan
Cabrakan
BrandonDays
Cabrakan
Level 68
God Stats
67W - 51L
1,616 SR
Queue Stats
345W - 312L
1,591 Elo+
Solo
He Bo
He Bo
fauxamis
He Bo
Level 133
God Stats
1W - 6L
1,192 SR
Queue Stats
437W - 394L
1,495 Elo+
Solo
Tsukuyomi
Tsukuyomi
jmecrosseausang
Tsukuyomi
Level 82
God Stats
2W - 1L
1,584 SR
Queue Stats
3W - 3L
1,548 Elo+
Party 1
Neith
Neith
khalibreensauce
Neith
Level 128
God Stats
9W - 2L
1,829 SR
Queue Stats
370W - 328L
1,533 Elo+
Party 1
Tiamat
Tiamat
vomitspitt
Tiamat
Level 76
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 27L
1,548 Elo+
Solo
Team Averages
Level 97
1,544 SR
1,543 Elo+

VS

Team Averages
Level 138
1,536 SR
1,499 Elo+
Horus
Horus
 
Horus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
KingGoomba19
Anubis
Level 157
God Stats
1W - 5L
1,499 SR
Queue Stats
400W - 401L
1,522 Elo+
Solo
Fenrir
Fenrir
ZayyboDaGreat
Fenrir
Level 119
God Stats
1W - 4L
1,442 SR
Queue Stats
211W - 202L
1,484 Elo+
Solo
Nu Wa
Nu Wa
mr_kracker89
Nu Wa
Level 160
God Stats
7W - 2L
1,947 SR
Queue Stats
172W - 169L
1,488 Elo+
Solo
Jing Wei
Jing Wei
xBlaatina
Jing Wei
Level 134
God Stats
4W - 7L
1,292 SR
Queue Stats
294W - 290L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BrandonDays
Cabrakan
13
5 / 2 / 5
8,190
630
5,529
9,678
5,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
fauxamis
He Bo
12
1 / 3 / 3
7,473
575
2,893
6,685
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
jmecrosseausang
Tsukuyomi
13
3 / 2 / 5
8,020
617
4,168
8,345
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 2 / 4
8,932
687
9,228
8,384
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tiamat
vomitspitt
Tiamat
14
4 / 2 / 1
8,407
647
5,272
7,833
8,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 3 / 0
5,530
425
2,331
5,799
3,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
10
2 / 4 / 3
6,390
492
3,860
7,214
2,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 3 / 2
8,039
618
6,675
9,756
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
3 / 4 / 3
7,761
597
10,249
7,891
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
xBlaatina
Jing Wei
8
0 / 5 / 0
5,402
416
2,291
7,946
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
19
Kills
11
11
Deaths
19
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
0
0
W
Cabrakan
BrandonDays
Cabrakan
5
2
5
3.75
L
Anubis
2
4
3
0.88
L
6
3
2
2.33
W
He Bo
fauxamis
He Bo
1
3
3
0.83
W
Tsukuyomi
jmecrosseausang
Tsukuyomi
3
2
5
2.75
W
6
2
4
4
L
3
4
3
1.13
W
Tiamat
vomitspitt
Tiamat
4
2
1
2.25
L
Jing Wei
xBlaatina
Jing Wei
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,090
Damage
25,406
40,925
Taken
38,606
20,234
Mitigated
12,351
11,716
Healing
7,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,331
1,483
0
1,484
5,799
3,147
0
2,925
2,586
0
21,051
W
Cabrakan
BrandonDays
Cabrakan
5,529
857
39
1,732
9,678
5,240
568
3,800
5,878
31,729
3,115
L
Anubis
3,860
537
0
1,901
7,214
2,288
0
2,673
4,513
22,873
0
L
6,675
1,309
0
722
9,756
3,181
0
3,529
6,181
0
44,856
W
He Bo
fauxamis
He Bo
2,893
0
0
360
6,685
1,675
434
1,956
4,729
39,026
0
W
Tsukuyomi
jmecrosseausang
Tsukuyomi
4,168
619
0
3,042
8,345
2,278
1,565
3,713
4,632
0
38,193
W
9,228
3,917
0
3,892
8,384
2,513
4,345
3,292
5,092
0
57,594
L
10,249
1,821
0
1,018
7,891
2,077
310
3,451
4,406
46,031
0
W
Tiamat
vomitspitt
Tiamat
5,272
1,434
0
2,651
7,833
8,528
684
1,348
6,485
35,740
0
L
Jing Wei
xBlaatina
Jing Wei
2,291
1,158
0
1,879
7,946
1,658
367
545
7,401
0
21,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,022
Gold Earned
33,122
414
Minions Killed
317
0
Camps Cleared
0
1,193,811
Distance Traveled
1,102,804
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,530
425
64
5
0
167,515
2
W
Cabrakan
8,190
630
59
5
0
247,741
4
L
Anubis
6,390
492
48
4
0
211,028
4
L
Fenrir
8,039
618
78
6
0
296,202
2
W
He Bo
7,473
575
78
6
0
244,868
5
W
Tsukuyomi
8,020
617
88
7
0
270,902
1
W
Neith
8,932
687
107
8
0
232,497
4
L
Nu Wa
7,761
597
80
6
0
236,255
2
W
Tiamat
8,407
647
82
6
0
197,803
2
L
Jing Wei
5,402
416
47
4
0
191,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role