Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Sulfurz
Susano
Level 160
God Stats
3W - 0L
2,057 SR
Queue Stats
33W - 13L
1,839 Elo+
Party 1
Nemesis
Nemesis
Thunderbolt77
Nemesis
Level 7
God Stats
5W - 1L
1,700 SR
Queue Stats
100W - 12L
1,827 Elo+
Party 1
Hou Yi
Hou Yi
Yrase
Hou Yi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,987 Elo+
Party 1
Team Averages
Level 129
1,651 SR
1,731 Elo+

VS

Team Averages
Level 95
1,584 SR
1,508 Elo+
Hun Batz
Hun Batz
Brandèn
Hun Batz
Level 109
God Stats
10W - 9L
1,838 SR
Queue Stats
142W - 147L
1,523 Elo+
Party 2
Ah Puch
Ah Puch
BrazzleBerry
Ah Puch
Level 23
God Stats
1W - 1L
1,746 SR
Queue Stats
3W - 4L
1,582 Elo+
Party 2
Izanami
Izanami
KittyyKat666
Izanami
Level 97
God Stats
9W - 17L
1,283 SR
Queue Stats
309W - 339L
1,477 Elo+
Party 2
Amaterasu
Amaterasu
PlaySmartWinGame
Amaterasu
Level 126
God Stats
25W - 16L
1,576 SR
Queue Stats
328W - 339L
1,432 Elo+
Solo
Thoth
Thoth
YoungPiff
Thoth
Level 119
God Stats
23W - 20L
1,476 SR
Queue Stats
178W - 166L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
6 / 3 / 17
7,363
736
7,306
10,106
6,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
 
Morgan Le Fay
12
7 / 0 / 9
6,970
697
6,405
4,234
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
Sulfurz
Susano
12
7 / 2 / 3
6,791
679
7,086
8,374
2,991
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
11
8 / 0 / 4
6,757
676
6,511
7,192
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Yrase
Hou Yi
11
12 / 2 / 4
7,332
733
9,521
6,366
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Brandèn
Hun Batz
8
2 / 7 / 4
5,739
574
3,838
8,384
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
BrazzleBerry
Ah Puch
8
2 / 4 / 2
5,285
529
3,291
7,175
3,612
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
KittyyKat666
Izanami
7
1 / 8 / 2
4,909
491
2,480
8,272
971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
6
1 / 10 / 1
4,234
423
4,433
11,588
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
YoungPiff
Thoth
7
1 / 11 / 2
4,949
495
3,085
7,958
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
40
Kills
7
7
Deaths
40
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
6
3
17
4.83
W
Morgan Le Fay
 
Morgan Le Fay
7
0
9
11.5
L
Hun Batz
Brandèn
Hun Batz
2
7
4
0.57
L
Ah Puch
BrazzleBerry
Ah Puch
2
4
2
0.75
L
Izanami
KittyyKat666
Izanami
1
8
2
0.25
L
Amaterasu
1
10
1
0.15
W
Susano
Sulfurz
Susano
7
2
3
4.25
W
Nemesis
8
0
4
10
L
Thoth
YoungPiff
Thoth
1
11
2
0.18
W
Hou Yi
Yrase
Hou Yi
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,829
Damage
17,127
36,272
Taken
43,377
15,815
Mitigated
12,707
11,320
Healing
4,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
7,306
2,014
66
3,302
10,106
6,941
0
1,359
8,747
18,898
0
W
Morgan Le Fay
 
Morgan Le Fay
6,405
933
0
747
4,234
1,487
0
717
3,517
41,903
0
L
Hun Batz
Brandèn
Hun Batz
3,838
1,704
0
936
8,384
1,888
0
3,882
4,414
0
11,796
L
Ah Puch
BrazzleBerry
Ah Puch
3,291
734
0
1,262
7,175
3,612
0
427
6,742
17,285
0
L
Izanami
KittyyKat666
Izanami
2,480
1,748
0
462
8,272
971
0
2,287
5,933
0
14,432
L
Amaterasu
4,433
2,229
143
1,495
11,588
4,796
0
3,212
8,320
0
11,044
W
Susano
Sulfurz
Susano
7,086
2,432
0
1,858
8,374
2,991
0
2,272
6,102
0
34,771
W
Nemesis
6,511
3,443
0
3,604
7,192
2,439
0
1,268
5,924
0
41,040
L
Thoth
YoungPiff
Thoth
3,085
163
0
60
7,958
1,440
0
3,623
4,257
14,730
0
W
Hou Yi
Yrase
Hou Yi
9,521
4,843
0
1,743
6,366
1,957
0
760
5,606
0
40,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,213
Gold Earned
25,116
338
Minions Killed
114
0
Camps Cleared
0
998,946
Distance Traveled
831,640
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,363
736
28
3
0
173,215
0
W
Morgan Le Fay
6,970
697
88
9
0
211,255
1
L
Hun Batz
5,739
574
20
2
0
177,745
2
L
Ah Puch
5,285
529
42
4
0
157,843
1
L
Izanami
4,909
491
21
2
0
150,493
2
L
Amaterasu
4,234
423
11
1
0
170,207
2
W
Susano
6,791
679
69
7
0
197,658
3
W
Nemesis
6,757
676
86
9
0
247,303
3
L
Thoth
4,949
495
20
2
0
175,352
1
W
Hou Yi
7,332
733
67
7
0
169,515
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role