Player Matchup

Olorun
Olorun
 
Olorun
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
GreenBearBoi
Cupid
Level 122
God Stats
8W - 9L
1,708 SR
Queue Stats
251W - 241L
1,563 Elo+
Solo
Discordia
Discordia
Jammer1340
Discordia
Level 159
God Stats
7W - 6L
1,628 SR
Queue Stats
45W - 45L
1,560 Elo+
Solo
Sylvanus
Sylvanus
MrShadoww453
Sylvanus
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 60L
1,595 Elo+
Solo
Team Averages
Level 130
1,567 SR
1,544 Elo+

VS

Team Averages
Level 118
1,583 SR
1,616 Elo+
Merlin
Merlin
ArielizFez1030
Merlin
Level 128
God Stats
5W - 4L
1,737 SR
Queue Stats
150W - 123L
1,614 Elo+
Party 1
Ne Zha
Ne Zha
ColoredJak
Ne Zha
Level 131
God Stats
2W - 1L
1,764 SR
Queue Stats
19W - 18L
1,548 Elo+
Party 1
Xing Tian
Xing Tian
EDGARallenKROW
Xing Tian
Level 86
God Stats
1W - 1L
1,252 SR
Queue Stats
169W - 151L
1,626 Elo+
Party 1
Ah Puch
Ah Puch
SaultyDawg
Ah Puch
Level 89
God Stats
1W - 0L
1,423 SR
Queue Stats
3W - 3L
1,646 Elo+
Party 1
Mulan
Mulan
XxBlazeMasterxX
Mulan
Level 154
God Stats
3W - 0L
1,738 SR
Queue Stats
82W - 67L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
3 / 6 / 6
11,049
691
15,111
15,427
5,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
 
Gilgamesh
17
3 / 4 / 7
10,554
660
10,290
15,525
9,899
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 0 / 7
10,859
679
8,521
5,834
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Jammer1340
Discordia
18
1 / 2 / 5
10,471
654
12,274
9,538
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
MrShadoww453
Sylvanus
18
4 / 6 / 7
11,207
700
8,260
16,277
15,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 13
10,966
685
13,414
10,656
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
ColoredJak
Ne Zha
19
4 / 5 / 9
11,741
734
8,644
12,118
5,423
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
EDGARallenKROW
Xing Tian
18
5 / 2 / 9
11,822
739
10,390
19,353
21,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
SaultyDawg
Ah Puch
18
4 / 4 / 10
10,878
680
13,192
10,376
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 2 / 12
10,662
666
8,613
15,897
13,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
71
15
Kills
18
18
Deaths
15
32
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
6
6
1
L
Gilgamesh
 
Gilgamesh
3
4
7
1.63
W
2
2
13
4.25
W
Ne Zha
ColoredJak
Ne Zha
4
5
9
1.7
W
Xing Tian
EDGARallenKROW
Xing Tian
5
2
9
4.75
L
4
0
7
7.5
L
Discordia
Jammer1340
Discordia
1
2
5
1.75
L
Sylvanus
MrShadoww453
Sylvanus
4
6
7
1.25
W
Ah Puch
SaultyDawg
Ah Puch
4
4
10
2.25
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,456
Damage
54,253
62,601
Taken
68,400
36,157
Mitigated
48,680
15,880
Healing
8,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
15,111
7,486
307
3,667
15,427
5,548
0
9,971
5,335
54,973
0
L
Gilgamesh
 
Gilgamesh
10,290
1,778
0
646
15,525
9,899
476
6,956
8,421
0
32,601
W
13,414
858
0
1,397
10,656
4,116
0
4,277
6,265
59,264
0
W
Ne Zha
ColoredJak
Ne Zha
8,644
1,505
0
609
12,118
5,423
2,378
5,273
6,591
0
51,196
W
Xing Tian
EDGARallenKROW
Xing Tian
10,390
812
0
2,836
19,353
21,200
0
9,136
9,807
30,591
0
L
8,521
4,468
36
2,317
5,834
2,164
612
4,463
1,371
0
29,397
L
Discordia
Jammer1340
Discordia
12,274
509
0
1,311
9,538
3,212
820
5,331
4,096
46,667
0
L
Sylvanus
MrShadoww453
Sylvanus
8,260
1,608
2,755
4,841
16,277
15,334
585
10,275
5,783
26,176
5,404
W
Ah Puch
SaultyDawg
Ah Puch
13,192
83
0
903
10,376
3,953
34
4,899
5,407
32,881
0
W
8,613
1,401
0
2,389
15,897
13,988
0
10,286
5,147
0
24,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,140
Gold Earned
56,069
314
Minions Killed
292
0
Camps Cleared
0
1,522,698
Distance Traveled
1,677,725
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,049
691
99
6
0
293,547
2
L
Gilgamesh
10,554
660
48
3
0
323,725
1
W
Merlin
10,966
685
89
6
0
319,859
3
W
Ne Zha
11,741
734
85
5
0
368,672
3
W
Xing Tian
11,822
739
37
2
0
348,623
4
L
Cupid
10,859
679
48
3
0
309,733
0
L
Discordia
10,471
654
75
5
0
320,216
1
L
Sylvanus
11,207
700
44
3
0
275,477
0
W
Ah Puch
10,878
680
50
3
0
303,978
0
W
Mulan
10,662
666
31
2
0
336,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role