Player Matchup

Discordia
Discordia
 
Discordia
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
MadAbdul
Xing Tian
Level 159
God Stats
2W - 2L
1,627 SR
Queue Stats
211W - 236L
1,457 Elo+
Solo
Hun Batz
Hun Batz
TheBotchedKing
Hun Batz
Level 129
God Stats
4W - 8L
1,522 SR
Queue Stats
169W - 188L
1,435 Elo+
Solo
Medusa
Medusa
skyon89
Medusa
Level 69
God Stats
5W - 8L
1,468 SR
Queue Stats
270W - 306L
1,448 Elo+
Solo
Team Averages
Level 124
1,523 SR
1,468 Elo+

VS

Team Averages
Level 113
1,527 SR
1,543 Elo+
Apollo
Apollo
 
Apollo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Dr0nezy
Shiva
Level 88
God Stats
7W - 3L
1,520 SR
Queue Stats
43W - 41L
1,514 Elo+
Party 2
Guan Yu
Guan Yu
IfIDieYoureGay
Guan Yu
Level 128
God Stats
4W - 2L
1,705 SR
Queue Stats
206W - 159L
1,593 Elo+
Party 2
Terra
Terra
OmegaMex98
Terra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
269W - 253L
1,584 Elo+
Party 1
Baron Samedi
Baron Samedi
Wahuaro
Baron Samedi
Level 80
God Stats
2W - 1L
1,411 SR
Queue Stats
6W - 6L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 2 / 0
7,729
515
5,931
5,406
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
 
Mulan
11
0 / 7 / 0
6,609
441
6,168
15,609
5,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
MadAbdul
Xing Tian
12
0 / 1 / 5
6,368
425
4,893
10,512
7,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
12
3 / 3 / 2
7,044
470
4,870
8,419
3,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
skyon89
Medusa
13
5 / 3 / 1
7,713
514
7,091
9,986
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 2 / 1
8,760
584
5,620
8,148
3,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
Dr0nezy
Shiva
11
1 / 4 / 3
7,038
469
3,802
10,937
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
11 / 0 / 0
10,016
668
17,251
12,861
15,377
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Terra
12
0 / 2 / 7
7,383
492
1,517
9,831
8,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Wahuaro
Baron Samedi
13
2 / 2 / 0
7,474
498
4,915
7,295
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
10
Kills
16
16
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
2
0
1
L
Mulan
 
Mulan
0
7
0
0
W
Apollo
 
Apollo
2
2
1
1.25
W
Shiva
Dr0nezy
Shiva
1
4
3
0.63
W
11
0
0
11
L
Xing Tian
MadAbdul
Xing Tian
0
1
5
2.5
W
Terra
0
2
7
1.75
L
Hun Batz
3
3
2
1.33
W
Baron Samedi
Wahuaro
Baron Samedi
2
2
0
1
L
Medusa
skyon89
Medusa
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,953
Damage
33,105
49,932
Taken
49,072
20,662
Mitigated
33,046
10,874
Healing
17,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,931
144
0
250
5,406
1,670
0
2,514
2,670
53,155
0
L
Mulan
 
Mulan
6,168
1,404
0
4,631
15,609
5,727
0
926
14,640
0
42,289
W
Apollo
 
Apollo
5,620
3,181
0
2,566
8,148
3,390
0
694
7,454
0
72,762
W
Shiva
Dr0nezy
Shiva
3,802
1,215
81
1,820
10,937
3,649
0
1,258
9,607
0
35,745
W
17,251
2,529
311
5,952
12,861
15,377
1,235
1,650
10,713
3,232
61,952
L
Xing Tian
MadAbdul
Xing Tian
4,893
403
280
1,597
10,512
7,756
0
1,915
8,463
23,861
0
W
Terra
1,517
205
905
3,623
9,831
8,123
435
3,979
5,852
9,987
0
L
Hun Batz
4,870
1,831
0
1,574
8,419
3,058
0
875
7,516
0
44,097
W
Baron Samedi
Wahuaro
Baron Samedi
4,915
235
130
2,333
7,295
2,507
0
3,243
4,052
44,898
0
L
Medusa
skyon89
Medusa
7,091
4,172
0
2,542
9,986
2,451
0
1,058
8,928
0
42,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,463
Gold Earned
40,671
392
Minions Killed
430
0
Camps Cleared
0
1,301,927
Distance Traveled
1,416,666
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,729
515
116
8
0
279,024
3
L
Mulan
6,609
441
83
6
0
238,970
1
W
Apollo
8,760
584
146
10
0
281,289
6
W
Shiva
7,038
469
55
4
0
291,845
2
W
Guan Yu
10,016
668
116
8
0
315,934
2
L
Xing Tian
6,368
425
47
3
0
261,680
5
W
Terra
7,383
492
15
1
0
278,777
0
L
Hun Batz
7,044
470
75
5
0
290,320
3
W
Baron Samedi
7,474
498
98
7
0
248,821
4
L
Medusa
7,713
514
71
5
0
231,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role