Player Matchup

Ah Puch
Ah Puch
Alphawolf3558
Ah Puch
Level 119
God Stats
1W - 0L
1,630 SR
Queue Stats
7W - 6L
1,550 Elo+
Party 1
Yemoja
Yemoja
Ddydominant
Yemoja
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
Nodice77
Cthulhu
Level 22
God Stats
1W - 0L
1,446 SR
Queue Stats
4W - 3L
1,560 Elo+
Party 1
Neith
Neith
OkayThatsFine
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,451 Elo+
Party 2
Rama
Rama
Yimmyyy
Rama
Level 115
God Stats
3W - 0L
1,715 SR
Queue Stats
38W - 36L
1,427 Elo+
Party 2
Team Averages
Level 63
1,558 SR
1,508 Elo+

VS

Team Averages
Level 64
1,437 SR
1,496 Elo+
Raijin
Raijin
 
Raijin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Al_TunaCan
Ymir
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 35L
1,516 Elo+
Party 3
Nox
Nox
GLAMfilnoir
Nox
Level 26
God Stats
4W - 6L
1,187 SR
Queue Stats
286W - 344L
1,429 Elo+
Solo
Hel
Hel
TravytheSavvy
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,620 Elo+
Party 3
He Bo
He Bo
lts EIo
He Bo
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 159L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
5 / 2 / 9
7,011
1,169
8,734
5,116
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
10
1 / 1 / 9
6,232
1,039
1,682
3,093
1,301
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
Nodice77
Cthulhu
11
3 / 3 / 8
6,638
1,106
3,828
6,962
2,496
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 1 / 9
6,744
1,124
3,601
4,750
1,546
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Yimmyyy
Rama
13
4 / 1 / 8
7,078
1,180
4,627
4,834
1,780
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
1 / 4 / 5
5,701
950
4,029
6,268
2,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 4 / 5
6,260
1,043
6,097
8,411
5,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

5
0 / 1 / 2
4,532
755
868
790
225
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 5
5,415
903
4,301
5,721
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
lts EIo
He Bo
12
3 / 3 / 4
5,887
981
4,139
4,237
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
15
Kills
8
8
Deaths
15
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
4
5
0.88
L
3
4
5
1.38
W
Ah Puch
5
2
9
4.75
W
Yemoja
1
1
9
5.5
L
0
1
2
1
W
Cthulhu
Nodice77
Cthulhu
3
3
8
2.33
W
2
1
9
6.5
L
1
3
5
1.17
W
Rama
Yimmyyy
Rama
4
1
8
8
L
He Bo
lts EIo
He Bo
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,472
Damage
19,434
24,755
Taken
25,427
8,968
Mitigated
11,708
10,120
Healing
7,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,029
252
438
405
6,268
2,220
0
4,717
1,551
9,366
0
L
6,097
62
238
765
8,411
5,236
0
3,262
5,149
12,488
0
W
Ah Puch
8,734
345
399
1,124
5,116
1,845
587
4,245
871
19,042
0
W
Yemoja
1,682
381
1,833
615
3,093
1,301
244
2,667
426
3,393
0
L
868
51
0
0
790
225
0
322
468
927
0
W
Cthulhu
Nodice77
Cthulhu
3,828
166
1,078
652
6,962
2,496
66
5,718
1,244
8,443
0
W
3,601
1,190
28
1,405
4,750
1,546
461
3,387
1,363
0
7,889
L
4,301
414
3,280
1,979
5,721
2,425
0
3,751
1,970
8,611
0
W
Rama
Yimmyyy
Rama
4,627
3,675
599
2,387
4,834
1,780
1,482
3,417
1,417
0
9,782
L
He Bo
lts EIo
He Bo
4,139
590
209
120
4,237
1,602
0
2,192
2,045
5,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,703
Gold Earned
27,795
63
Minions Killed
35
0
Camps Cleared
0
538,604
Distance Traveled
423,253
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,701
950
12
2
0
106,781
0
L
Ymir
6,260
1,043
14
2
0
103,271
0
W
Ah Puch
7,011
1,169
20
3
0
108,144
0
W
Yemoja
6,232
1,039
5
1
0
112,922
0
L
Nox
4,532
755
0
0
0
16,574
0
W
Cthulhu
6,638
1,106
18
3
0
98,315
0
W
Neith
6,744
1,124
8
1
0
110,152
0
L
Hel
5,415
903
7
1
0
114,101
1
W
Rama
7,078
1,180
12
2
0
109,071
0
L
He Bo
5,887
981
2
0
0
82,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role