Player Matchup

Scylla
Scylla
BunniesOfDoom
Scylla
Level 160
God Stats
8W - 7L
1,501 SR
Queue Stats
279W - 278L
1,493 Elo+
Solo
Anubis
Anubis
Godchuck
Anubis
Level 68
God Stats
15W - 13L
1,622 SR
Queue Stats
373W - 380L
1,586 Elo+
Party 2
Danzaburou
Danzaburou
Hannibalking7
Danzaburou
Level 124
God Stats
5W - 13L
1,537 SR
Queue Stats
292W - 307L
1,562 Elo+
Party 2
Osiris
Osiris
IKILLSWITCH3R
Osiris
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
202W - 189L
1,549 Elo+
Solo
Zeus
Zeus
TisBirdman
Zeus
Level 82
God Stats
2W - 4L
1,500 SR
Queue Stats
208W - 208L
1,452 Elo+
Solo
Team Averages
Level 110
1,532 SR
1,528 Elo+

VS

Team Averages
Level 104
1,449 SR
1,551 Elo+
King Arthur
King Arthur
AboutMaestro
King Arthur
Level 159
God Stats
2W - 2L
1,622 SR
Queue Stats
86W - 103L
1,529 Elo+
Solo
Hachiman
Hachiman
Babymasher126
Hachiman
Level 109
God Stats
0W - 2L
1,246 SR
Queue Stats
28W - 20L
1,582 Elo+
Solo
Chronos
Chronos
MustardisBad
Chronos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,571 Elo+
Solo
Hercules
Hercules
RiceGod777
Hercules
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,497 Elo+
Party 1
Merlin
Merlin
TheSixthCircle
Merlin
Level 127
God Stats
5W - 8L
1,375 SR
Queue Stats
342W - 352L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 12
10,159
924
12,938
9,929
3,198
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Godchuck
Anubis
14
2 / 2 / 13
8,938
813
6,638
4,696
1,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Hannibalking7
Danzaburou
16
8 / 2 / 11
10,219
929
14,550
8,827
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 3 / 12
9,438
858
6,299
9,716
9,410
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 4 / 13
9,410
855
13,549
7,860
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AboutMaestro
King Arthur
14
1 / 4 / 5
7,922
720
4,229
14,864
11,073
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
Babymasher126
Hachiman
12
2 / 8 / 5
7,629
694
7,559
12,681
3,256
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
MustardisBad
Chronos
13
1 / 4 / 5
7,973
725
3,477
9,541
2,644
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
RiceGod777
Hercules
17
5 / 3 / 4
9,424
857
6,056
11,935
13,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 5 / 3
8,789
799
13,383
7,580
2,021
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
34
24
Kills
12
13
Deaths
24
61
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AboutMaestro
King Arthur
1
4
5
0.88
L
Hachiman
Babymasher126
Hachiman
2
8
5
0.56
W
6
2
12
6
W
Anubis
Godchuck
Anubis
2
2
13
4.25
W
Danzaburou
Hannibalking7
Danzaburou
8
2
11
6.75
W
4
3
12
3.33
L
Chronos
MustardisBad
Chronos
1
4
5
0.88
L
Hercules
RiceGod777
Hercules
5
3
4
2.33
L
3
5
3
0.9
W
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,974
Damage
34,704
41,028
Taken
56,601
19,129
Mitigated
32,135
15,660
Healing
16,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AboutMaestro
King Arthur
4,229
91
2,110
4,395
14,864
11,073
72
6,411
8,453
0
12,189
L
Hachiman
Babymasher126
Hachiman
7,559
2,475
648
1,896
12,681
3,256
249
8,053
4,628
0
11,948
W
12,938
768
1,021
2,745
9,929
3,198
1,115
4,007
5,784
28,070
0
W
Anubis
Godchuck
Anubis
6,638
236
2,638
785
4,696
1,609
984
2,341
2,355
17,926
0
W
Danzaburou
Hannibalking7
Danzaburou
14,550
3,255
559
3,061
8,827
2,719
1,975
3,579
5,118
0
24,062
W
6,299
1,389
1,544
1,334
9,716
9,410
114
4,044
5,545
1,797
8,153
L
Chronos
MustardisBad
Chronos
3,477
1,603
2,865
1,914
9,541
2,644
0
6,719
2,822
13,055
0
L
Hercules
RiceGod777
Hercules
6,056
1,278
0
2,207
11,935
13,141
654
7,595
4,340
0
15,742
L
13,383
262
0
0
7,580
2,021
85
5,322
2,258
28,186
0
W
13,549
786
762
1,211
7,860
2,193
1,048
2,889
4,837
30,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,164
Gold Earned
41,737
120
Minions Killed
112
0
Camps Cleared
0
1,036,307
Distance Traveled
930,293
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,922
720
11
1
0
193,462
2
L
Hachiman
7,629
694
7
1
0
170,909
0
W
Scylla
10,159
924
35
3
0
225,636
1
W
Anubis
8,938
813
15
1
0
202,547
2
W
Danzaburou
10,219
929
22
2
0
216,079
5
W
Osiris
9,438
858
8
1
0
203,511
0
L
Chronos
7,973
725
29
3
0
189,018
0
L
Hercules
9,424
857
19
2
0
190,357
0
L
Merlin
8,789
799
46
4
0
186,547
2
W
Zeus
9,410
855
40
4
0
188,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role