Player Matchup

Bellona
Bellona
AngyScoob
Bellona
Level 29
God Stats
21W - 16L
1,586 SR
Queue Stats
408W - 390L
1,448 Elo+
Party 1
Chaac
Chaac
DrTacolover_69
Chaac
Level 88
God Stats
2W - 0L
1,745 SR
Queue Stats
3W - 2L
1,384 Elo+
Solo
Medusa
Medusa
NutsMoist
Medusa
Level 63
God Stats
3W - 2L
1,505 SR
Queue Stats
57W - 53L
1,523 Elo+
Party 1
He Bo
He Bo
basaarbovo
He Bo
Level 97
God Stats
14W - 16L
1,608 SR
Queue Stats
441W - 411L
1,519 Elo+
Party 1
Horus
Horus
chokuritsu
Horus
Level 7
God Stats
3W - 2L
1,849 SR
Queue Stats
6W - 6L
1,657 Elo+
Party 1
Team Averages
Level 57
1,658 SR
1,506 Elo+

VS

Team Averages
Level 85
1,384 SR
1,487 Elo+
Bacchus
Bacchus
Kfire15
Bacchus
Level 17
God Stats
12W - 12L
1,502 SR
Queue Stats
19W - 26L
1,620 Elo+
Party 2
Ravana
Ravana
Shadoworn
Ravana
Level 129
God Stats
1W - 2L
1,196 SR
Queue Stats
61W - 66L
1,408 Elo+
Solo
Kukulkan
Kukulkan
Skewps
Kukulkan
Level 106
God Stats
2W - 5L
1,500 SR
Queue Stats
357W - 350L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
TrickiestJet358
Danzaburou
Level 29
God Stats
17W - 17L
1,438 SR
Queue Stats
20W - 25L
1,407 Elo+
Party 2
Yemoja
Yemoja
Walkene
Yemoja
Level 144
God Stats
2W - 3L
1,281 SR
Queue Stats
178W - 171L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AngyScoob
Bellona
14
4 / 0 / 7
8,480
606
9,092
11,996
11,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
7 / 1 / 5
8,043
575
10,457
9,430
10,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
NutsMoist
Medusa
13
6 / 0 / 1
7,939
567
6,860
5,317
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
15
11 / 3 / 2
8,975
641
10,230
8,962
3,752
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
14
5 / 0 / 10
8,391
599
7,830
10,386
5,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kfire15
Bacchus
8
0 / 6 / 1
5,549
396
3,140
11,621
9,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ravana
Shadoworn
Ravana
10
0 / 8 / 0
6,141
439
5,926
13,772
4,484
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Skewps
Kukulkan
12
3 / 6 / 0
7,652
547
5,846
8,797
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TrickiestJet358
Danzaburou
8
0 / 6 / 0
5,313
380
1,799
8,267
2,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Walkene
Yemoja
10
0 / 7 / 3
6,278
448
3,358
11,844
6,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
33
Kills
3
4
Deaths
33
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
AngyScoob
Bellona
4
0
7
7.5
W
7
1
5
9.5
L
Bacchus
Kfire15
Bacchus
0
6
1
0.08
W
Medusa
NutsMoist
Medusa
6
0
1
6.5
L
Ravana
Shadoworn
Ravana
0
8
0
0
L
Kukulkan
Skewps
Kukulkan
3
6
0
0.5
L
Danzaburou
TrickiestJet358
Danzaburou
0
6
0
0
L
Yemoja
Walkene
Yemoja
0
7
3
0.21
W
He Bo
11
3
2
4
W
Horus
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,469
Damage
20,069
46,091
Taken
54,301
32,754
Mitigated
24,818
16,617
Healing
5,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AngyScoob
Bellona
9,092
4,425
0
5,691
11,996
11,198
45
1,018
10,940
0
40,579
W
10,457
3,414
0
3,449
9,430
10,539
976
2,520
6,907
0
49,930
L
Bacchus
Kfire15
Bacchus
3,140
96
0
572
11,621
9,415
0
0
11,621
13,418
0
W
Medusa
NutsMoist
Medusa
6,860
2,919
0
1,573
5,317
1,866
2,232
1,692
3,625
0
50,426
L
Ravana
Shadoworn
Ravana
5,926
1,163
0
2,256
13,772
4,484
0
1,514
12,258
0
31,200
L
Kukulkan
Skewps
Kukulkan
5,846
263
0
250
8,797
2,410
0
5,297
3,500
29,370
0
L
Danzaburou
TrickiestJet358
Danzaburou
1,799
572
64
713
8,267
2,384
0
0
8,267
0
21,912
L
Yemoja
Walkene
Yemoja
3,358
592
240
1,573
11,844
6,125
0
3,419
8,425
23,074
0
W
He Bo
10,230
649
0
1,741
8,962
3,752
898
3,690
5,096
50,887
0
W
Horus
7,830
4,466
1,038
3,125
10,386
5,399
0
3,079
7,179
0
60,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,828
Gold Earned
30,933
440
Minions Killed
242
0
Camps Cleared
0
1,420,727
Distance Traveled
1,222,609
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,480
606
89
6
0
296,961
1
W
Chaac
8,043
575
72
5
0
305,710
0
L
Bacchus
5,549
396
21
2
0
253,087
0
W
Medusa
7,939
567
94
7
0
253,148
4
L
Ravana
6,141
439
76
5
0
243,046
2
L
Kukulkan
7,652
547
64
5
0
254,704
2
L
Danzaburou
5,313
380
41
3
0
224,455
0
L
Yemoja
6,278
448
40
3
0
247,317
2
W
He Bo
8,975
641
83
6
0
248,804
5
W
Horus
8,391
599
102
7
0
316,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role