Player Matchup

Anhur
Anhur
 
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Baron_Sitzkrieg
Sylvanus
Level 129
God Stats
3W - 6L
1,500 SR
Queue Stats
47W - 49L
1,456 Elo+
Party 3
Shiva
Shiva
DoctaIllandCrazy
Shiva
Level 135
God Stats
4W - 3L
1,768 SR
Queue Stats
56W - 52L
1,507 Elo+
Party 3
Xing Tian
Xing Tian
XxRainofDeathxX
Xing Tian
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,372 Elo+
Solo
Zhong Kui
Zhong Kui
sBananaJ
Zhong Kui
Level 139
God Stats
1W - 1L
1,369 SR
Queue Stats
53W - 27L
1,727 Elo+
Party 2
Team Averages
Level 90
1,527 SR
1,512 Elo+

VS

Team Averages
Level 93
1,633 SR
1,547 Elo+
Medusa
Medusa
Gibbers12
Medusa
Level 40
God Stats
2W - 3L
1,980 SR
Queue Stats
81W - 55L
1,627 Elo+
Party 1
Zeus
Zeus
Noka316
Zeus
Level 67
God Stats
0W - 3L
1,330 SR
Queue Stats
97W - 94L
1,531 Elo+
Party 4
Hercules
Hercules
randyxxx
Hercules
Level 132
God Stats
51W - 57L
1,560 SR
Queue Stats
420W - 419L
1,367 Elo+
Solo
Amaterasu
Amaterasu
ttvxynizzle
Amaterasu
Level 125
God Stats
0W - 1L
1,644 SR
Queue Stats
98W - 68L
1,612 Elo+
Party 1
Tiamat
Tiamat
xibenjxmin
Tiamat
Level 102
God Stats
40W - 32L
1,651 SR
Queue Stats
471W - 437L
1,598 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
7 / 1 / 9
9,172
834
14,922
9,188
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
16
2 / 0 / 14
9,079
825
4,873
8,211
8,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
4 / 0 / 9
8,869
806
9,251
10,150
9,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
XxRainofDeathxX
Xing Tian
14
0 / 2 / 14
8,134
739
4,856
10,941
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
sBananaJ
Zhong Kui
16
10 / 4 / 8
9,554
869
19,808
11,468
7,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gibbers12
Medusa
13
1 / 6 / 4
7,647
695
10,415
11,600
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Noka316
Zeus
15
3 / 5 / 1
8,628
784
6,715
7,469
2,214
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
randyxxx
Hercules
13
0 / 6 / 2
7,107
646
2,629
19,961
10,834
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
ttvxynizzle
Amaterasu
14
3 / 4 / 1
8,112
737
6,451
12,389
9,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
xibenjxmin
Tiamat
14
0 / 2 / 4
7,652
696
9,337
9,084
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
23
Kills
7
7
Deaths
23
54
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
1
9
11.5
W
Sylvanus
2
0
14
9
W
4
0
9
8.5
L
Medusa
Gibbers12
Medusa
1
6
4
0.5
L
Zeus
Noka316
Zeus
3
5
1
0.7
W
Xing Tian
XxRainofDeathxX
Xing Tian
0
2
14
3.5
L
Hercules
randyxxx
Hercules
0
6
2
0.17
W
Zhong Kui
sBananaJ
Zhong Kui
10
4
8
3.5
L
Amaterasu
ttvxynizzle
Amaterasu
3
4
1
0.88
L
Tiamat
xibenjxmin
Tiamat
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,710
Damage
35,547
49,958
Taken
60,503
40,174
Mitigated
28,895
14,863
Healing
12,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,922
9,127
0
1,862
9,188
3,561
1,250
3,578
5,398
0
32,635
W
Sylvanus
4,873
473
3,333
3,925
8,211
8,646
555
2,131
5,934
23,250
0
W
9,251
1,106
450
1,835
10,150
9,397
0
2,763
7,181
0
37,690
L
Medusa
Gibbers12
Medusa
10,415
3,684
0
1,148
11,600
2,775
76
7,251
4,349
0
21,686
L
Zeus
Noka316
Zeus
6,715
303
0
555
7,469
2,214
28
3,527
3,942
24,664
0
W
Xing Tian
XxRainofDeathxX
Xing Tian
4,856
312
0
684
10,941
10,959
88
2,964
7,767
11,325
0
L
Hercules
randyxxx
Hercules
2,629
517
22
7,003
19,961
10,834
0
9,522
10,439
0
8,865
W
Zhong Kui
sBananaJ
Zhong Kui
19,808
3,430
0
2,774
11,468
7,611
338
3,652
7,626
41,481
0
L
Amaterasu
ttvxynizzle
Amaterasu
6,451
1,408
0
2,477
12,389
9,199
0
5,767
6,622
0
20,233
L
Tiamat
xibenjxmin
Tiamat
9,337
431
0
1,714
9,084
3,873
0
3,470
5,614
21,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,808
Gold Earned
39,146
202
Minions Killed
184
0
Camps Cleared
0
1,145,707
Distance Traveled
1,074,083
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,172
834
43
4
0
232,018
2
W
Sylvanus
9,079
825
41
4
0
218,103
1
W
Shiva
8,869
806
52
5
0
243,120
0
L
Medusa
7,647
695
28
3
0
214,592
0
L
Zeus
8,628
784
52
5
0
218,100
3
W
Xing Tian
8,134
739
11
1
0
232,400
0
L
Hercules
7,107
646
18
2
0
174,418
4
W
Zhong Kui
9,554
869
55
5
0
220,066
3
L
Amaterasu
8,112
737
36
3
0
245,393
2
L
Tiamat
7,652
696
50
5
0
221,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role