Player Matchup

Baron Samedi
Baron Samedi
Azul_Fox57
Baron Samedi
Level 96
God Stats
13W - 14L
1,491 SR
Queue Stats
24W - 29L
1,406 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Level3Soldier
Morgan Le Fay
Level 64
God Stats
4W - 6L
1,637 SR
Queue Stats
184W - 158L
1,512 Elo+
Party 2
Sol
Sol
SolidWay
Sol
Level 109
God Stats
16W - 11L
1,589 SR
Queue Stats
416W - 442L
1,412 Elo+
Solo
Fenrir
Fenrir
SuckleMyGrimm
Fenrir
Level 86
God Stats
3W - 12L
1,306 SR
Queue Stats
265W - 260L
1,432 Elo+
Party 2
Ymir
Ymir
TerdyBirdySoSa
Ymir
Level 49
God Stats
5W - 10L
1,398 SR
Queue Stats
449W - 433L
1,445 Elo+
Party 2
Team Averages
Level 81
1,484 SR
1,442 Elo+

VS

Team Averages
Level 66
1,578 SR
1,538 Elo+
Nox
Nox
FACTSMACH1NE
Nox
Level 107
God Stats
10W - 5L
1,234 SR
Queue Stats
230W - 214L
1,562 Elo+
Party 1
Gilgamesh
Gilgamesh
PassivAggressive
Gilgamesh
Level 88
God Stats
28W - 20L
1,738 SR
Queue Stats
99W - 80L
1,563 Elo+
Party 1
Guan Yu
Guan Yu
YaaAsantewaa
Guan Yu
Level 63
God Stats
34W - 32L
1,515 SR
Queue Stats
43W - 45L
1,386 Elo+
Solo
Khepri
Khepri
bogpoop
Khepri
Level 66
God Stats
2W - 0L
1,672 SR
Queue Stats
16W - 14L
1,500 Elo+
Party 1
Hachiman
Hachiman
mixed_feeling213
Hachiman
Level 4
God Stats
2W - 0L
1,732 SR
Queue Stats
8W - 2L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Azul_Fox57
Baron Samedi
14
6 / 11 / 2
10,315
469
12,259
18,322
6,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Level3Soldier
Morgan Le Fay
15
1 / 5 / 4
9,426
428
14,233
12,625
4,764
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 6 / 2
9,958
453
11,028
13,911
4,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 9 / 2
8,925
406
4,069
17,729
8,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 9 / 6
8,653
393
4,369
26,388
28,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 14
12,162
553
14,568
11,583
5,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
20
8 / 2 / 13
13,699
623
18,937
18,605
10,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
YaaAsantewaa
Guan Yu
15
1 / 4 / 10
10,215
464
9,158
17,458
15,758
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
bogpoop
Khepri
13
2 / 1 / 17
10,502
477
3,621
21,107
16,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

20
21 / 1 / 6
13,465
612
24,821
12,822
5,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
100
10
Kills
40
40
Deaths
11
16
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Azul_Fox57
Baron Samedi
6
11
2
0.64
W
8
3
14
5
L
Morgan Le Fay
Level3Soldier
Morgan Le Fay
1
5
4
0.6
W
Gilgamesh
8
2
13
7.25
L
2
6
2
0.5
L
1
9
2
0.22
L
0
9
6
0.33
W
Guan Yu
YaaAsantewaa
Guan Yu
1
4
10
1.5
W
Khepri
bogpoop
Khepri
2
1
17
10.5
W
21
1
6
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,958
Damage
71,105
88,975
Taken
81,575
51,952
Mitigated
52,732
17,100
Healing
20,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Azul_Fox57
Baron Samedi
12,259
602
701
2,740
18,322
6,792
518
4,418
13,697
43,624
0
W
14,568
1,413
0
1,050
11,583
5,194
2,642
6,537
5,046
73,603
0
L
Morgan Le Fay
Level3Soldier
Morgan Le Fay
14,233
1,294
0
2,305
12,625
4,764
321
1,776
10,807
78,234
0
W
Gilgamesh
18,937
7,145
0
1,595
18,605
10,458
1,004
7,915
10,690
0
113,879
L
11,028
3,266
0
3,712
13,911
4,069
1,719
1,344
12,485
60,800
0
L
4,069
760
0
4,130
17,729
8,150
258
3,414
14,149
0
49,968
L
4,369
494
349
3,163
26,388
28,177
58
7,245
18,938
23,407
0
W
Guan Yu
YaaAsantewaa
Guan Yu
9,158
1,285
378
2,108
17,458
15,758
379
7,590
9,868
3,067
35,407
W
Khepri
bogpoop
Khepri
3,621
337
3,268
8,410
21,107
16,112
413
11,273
9,834
16,888
0
W
24,821
15,013
0
3,900
12,822
5,210
2,048
8,574
4,248
0
101,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,277
Gold Earned
60,043
445
Minions Killed
509
0
Camps Cleared
0
1,892,943
Distance Traveled
2,018,473
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,315
469
75
3
0
337,022
0
W
Nox
12,162
553
119
5
0
412,778
0
L
Morgan Le Fay
9,426
428
106
5
0
409,250
4
W
Gilgamesh
13,699
623
151
7
0
437,718
2
L
Sol
9,958
453
125
6
0
369,522
2
L
Fenrir
8,925
406
99
5
0
405,571
1
L
Ymir
8,653
393
40
2
0
371,578
1
W
Guan Yu
10,215
464
76
3
0
334,356
0
W
Khepri
10,502
477
20
1
0
416,980
4
W
Hachiman
13,465
612
143
7
0
416,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role