Player Matchup

Ganesha
Ganesha
Cheem
Ganesha
Level 117
God Stats
1W - 0L
1,663 SR
Queue Stats
12W - 8L
1,419 Elo+
Party 1
Discordia
Discordia
LilPorker
Discordia
Level 154
God Stats
2W - 0L
1,577 SR
Queue Stats
153W - 80L
1,687 Elo+
Party 1
Mercury
Mercury
cptkazoo
Mercury
Level 159
God Stats
9W - 5L
1,626 SR
Queue Stats
621W - 457L
1,599 Elo+
Party 1
Horus
Horus
i_Benevolence
Horus
Level 125
God Stats
11W - 4L
1,600 SR
Queue Stats
38W - 35L
1,645 Elo+
Solo
Chernobog
Chernobog
thecomedybro
Chernobog
Level 122
God Stats
1W - 0L
1,965 SR
Queue Stats
49W - 34L
1,500 Elo+
Party 1
Team Averages
Level 135
1,686 SR
1,570 Elo+

VS

Team Averages
Level 128
1,567 SR
1,566 Elo+
Vulcan
Vulcan
 
Vulcan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
TheDankDucks
Chiron
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
559W - 571L
1,555 Elo+
Solo
King Arthur
King Arthur
Z3SRNEspectro69
King Arthur
Level 128
God Stats
40W - 47L
1,546 SR
Queue Stats
266W - 265L
1,551 Elo+
Party 2
Da Ji
Da Ji
Z3SRNRegent666
Da Ji
Level 129
God Stats
5W - 10L
1,592 SR
Queue Stats
324W - 312L
1,561 Elo+
Party 2
Ra
Ra
ofmexican
Ra
Level 143
God Stats
13W - 12L
1,697 SR
Queue Stats
157W - 120L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cheem
Ganesha
17
0 / 0 / 24
11,600
1,160
6,165
17,903
20,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
LilPorker
Discordia
17
7 / 5 / 13
11,854
1,185
18,219
11,381
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
cptkazoo
Mercury
17
4 / 3 / 14
11,124
1,112
10,246
11,922
5,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 0 / 15
10,523
1,052
7,626
15,609
16,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
thecomedybro
Chernobog
17
13 / 3 / 9
12,428
1,243
17,245
10,892
4,586
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

236

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
0 / 0 / 8
9,938
994
13,126
5,998
2,478
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chiron
16
1 / 6 / 6
10,047
1,005
13,950
10,679
3,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Z3SRNEspectro69
King Arthur
16
3 / 7 / 7
10,522
1,052
15,524
20,511
18,138
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 10 / 3
10,027
1,003
11,846
16,551
5,419
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 3 / 4
10,947
1,095
10,014
9,957
3,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
39
26
Kills
11
11
Deaths
26
75
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
0
8
4
W
Ganesha
Cheem
Ganesha
0
0
24
12
W
Discordia
LilPorker
Discordia
7
5
13
2.7
L
Chiron
1
6
6
0.67
L
King Arthur
Z3SRNEspectro69
King Arthur
3
7
7
0.93
L
3
10
3
0.45
W
Mercury
cptkazoo
Mercury
4
3
14
3.67
W
2
0
15
9.5
L
4
3
4
2
W
Chernobog
thecomedybro
Chernobog
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,501
Damage
64,460
67,707
Taken
63,696
52,355
Mitigated
33,000
19,735
Healing
5,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
13,126
4,916
0
709
5,998
2,478
0
2,004
3,892
44,571
0
W
Ganesha
Cheem
Ganesha
6,165
452
0
6,558
17,903
20,201
0
9,636
8,267
18,420
0
W
Discordia
LilPorker
Discordia
18,219
1,623
0
1,022
11,381
5,050
0
2,898
8,483
41,680
0
L
Chiron
13,950
5,264
885
923
10,679
3,742
0
4,077
6,417
0
27,197
L
King Arthur
Z3SRNEspectro69
King Arthur
15,524
769
0
0
20,511
18,138
0
9,445
10,761
6,034
17,578
L
11,846
2,571
0
0
16,551
5,419
0
4,207
12,106
0
15,340
W
Mercury
cptkazoo
Mercury
10,246
4,970
0
335
11,922
5,656
0
2,974
8,948
0
23,329
W
7,626
2,789
5,037
4,419
15,609
16,862
0
7,381
8,228
4,028
10,657
L
10,014
514
1,208
2,031
9,957
3,223
0
5,385
4,336
40,893
0
W
Chernobog
thecomedybro
Chernobog
17,245
12,936
0
2,364
10,892
4,586
0
3,632
7,260
0
51,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,529
Gold Earned
51,481
204
Minions Killed
195
10
Camps Cleared
5
1,085,815
Distance Traveled
1,012,076
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,938
994
52
5
1
228,231
0
W
Ganesha
11,600
1,160
0
0
0
224,110
0
W
Discordia
11,854
1,185
63
6
1
184,708
0
L
Chiron
10,047
1,005
46
5
1
194,096
2
L
King Arthur
10,522
1,052
9
1
1
185,602
0
L
Da Ji
10,027
1,003
11
1
2
179,378
3
W
Mercury
11,124
1,112
43
4
4
253,831
0
W
Horus
10,523
1,052
21
2
0
228,808
1
L
Ra
10,947
1,095
77
8
0
224,769
3
W
Chernobog
12,428
1,243
77
8
5
194,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role