Player Matchup

He Bo
He Bo
JOHNSONSDAD69
He Bo
Level 41
God Stats
2W - 1L
1,794 SR
Queue Stats
259W - 273L
1,490 Elo+
Party 1
Khepri
Khepri
RainRyx
Khepri
Level 154
God Stats
1W - 1L
1,627 SR
Queue Stats
17W - 22L
1,393 Elo+
Party 4
Medusa
Medusa
Yisus957051
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Shiva
Shiva
ajoh56789
Shiva
Level 68
God Stats
2W - 2L
1,381 SR
Queue Stats
166W - 184L
1,381 Elo+
Party 1
Hun Batz
Hun Batz
maidenless
Hun Batz
Level 157
God Stats
2W - 2L
1,724 SR
Queue Stats
58W - 53L
1,535 Elo+
Party 1
Team Averages
Level 87
1,605 SR
1,460 Elo+

VS

Team Averages
Level 59
1,428 SR
1,472 Elo+
Charybdis
Charybdis
 
Charybdis
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
FobblyWobbly
Bellona
Level 41
God Stats
4W - 6L
1,451 SR
Queue Stats
26W - 27L
1,437 Elo+
Solo
Merlin
Merlin
HBomb001
Merlin
Level 107
God Stats
0W - 1L
1,330 SR
Queue Stats
5W - 5L
1,308 Elo+
Party 2
Xing Tian
Xing Tian
Necr0FeelYuh
Xing Tian
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 6L
1,673 Elo+
Party 3
Mercury
Mercury
ThatOneGuyNick
Mercury
Level 49
God Stats
2W - 4L
1,359 SR
Queue Stats
57W - 69L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 4
12,502
595
12,709
8,385
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
RainRyx
Khepri
15
1 / 4 / 10
9,359
446
8,040
16,689
16,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
14
5 / 5 / 5
9,584
456
9,959
11,206
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
ajoh56789
Shiva
18
8 / 1 / 2
11,710
558
11,757
13,196
14,961
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
maidenless
Hun Batz
20
11 / 1 / 9
12,986
618
17,643
16,288
7,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
7 / 6 / 4
10,641
507
16,988
15,267
5,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
FobblyWobbly
Bellona
14
0 / 8 / 1
8,183
390
4,998
16,560
11,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
HBomb001
Merlin
16
1 / 8 / 0
9,536
454
4,877
15,026
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Necr0FeelYuh
Xing Tian
13
1 / 5 / 5
9,025
430
3,365
13,928
12,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 8 / 0
10,541
502
6,725
16,912
4,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
35
Kills
13
13
Deaths
35
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
7
6
4
1.5
L
Bellona
FobblyWobbly
Bellona
0
8
1
0.06
L
Merlin
HBomb001
Merlin
1
8
0
0.13
W
10
2
4
6
L
Xing Tian
Necr0FeelYuh
Xing Tian
1
5
5
0.7
W
Khepri
RainRyx
Khepri
1
4
10
1.5
L
4
8
0
0.5
W
Medusa
5
5
5
1.5
W
Shiva
ajoh56789
Shiva
8
1
2
9
W
Hun Batz
maidenless
Hun Batz
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,108
Damage
36,953
65,764
Taken
77,693
46,068
Mitigated
38,253
15,659
Healing
14,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
16,988
9,897
0
4,746
15,267
5,329
926
3,620
11,647
0
78,986
L
Bellona
FobblyWobbly
Bellona
4,998
975
0
5,198
16,560
11,291
452
1,802
14,758
0
39,808
L
Merlin
HBomb001
Merlin
4,877
483
0
1,073
15,026
4,601
265
4,903
10,123
60,546
0
W
12,709
1,845
0
2,298
8,385
3,654
255
2,160
6,225
84,119
0
L
Xing Tian
Necr0FeelYuh
Xing Tian
3,365
254
0
1,676
13,928
12,385
220
6,716
7,212
13,327
0
W
Khepri
RainRyx
Khepri
8,040
712
581
1,646
16,689
16,261
299
2,778
13,911
39,120
0
L
6,725
2,710
0
1,390
16,912
4,647
0
3,708
13,204
0
63,801
W
Medusa
9,959
4,009
0
2,080
11,206
3,389
783
1,255
9,951
0
41,081
W
Shiva
ajoh56789
Shiva
11,757
2,905
0
3,625
13,196
14,961
2,558
197
12,999
0
80,131
W
Hun Batz
maidenless
Hun Batz
17,643
5,382
0
5,429
16,288
7,803
397
1,852
14,436
0
118,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,141
Gold Earned
47,926
582
Minions Killed
445
0
Camps Cleared
0
2,002,967
Distance Traveled
1,787,242
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,641
507
134
6
0
313,149
3
L
Bellona
8,183
390
86
4
0
381,876
5
L
Merlin
9,536
454
113
5
0
332,099
4
W
He Bo
12,502
595
135
6
0
403,721
4
L
Xing Tian
9,025
430
18
1
0
338,025
1
W
Khepri
9,359
446
51
2
0
383,458
6
L
Mercury
10,541
502
94
4
0
422,093
5
W
Medusa
9,584
456
82
4
0
337,882
1
W
Shiva
11,710
558
130
6
0
413,714
1
W
Hun Batz
12,986
618
184
9
0
464,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role