Player Matchup

Awilix
Awilix
MeatWallet518
Awilix
Level 127
God Stats
23W - 17L
1,387 SR
Queue Stats
327W - 343L
1,556 Elo+
Solo
Jing Wei
Jing Wei
Spankishmoop
Jing Wei
Level 145
God Stats
1W - 2L
1,512 SR
Queue Stats
84W - 82L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
ZayyboDaGreat
Baron Samedi
Level 119
God Stats
6W - 7L
1,497 SR
Queue Stats
211W - 202L
1,495 Elo+
Solo
Sobek
Sobek
mr_kracker89
Sobek
Level 160
God Stats
1W - 2L
1,702 SR
Queue Stats
172W - 169L
1,498 Elo+
Solo
Guan Yu
Guan Yu
vomitspitt
Guan Yu
Level 76
God Stats
2W - 5L
1,564 SR
Queue Stats
23W - 27L
1,619 Elo+
Solo
Team Averages
Level 125
1,532 SR
1,541 Elo+

VS

Team Averages
Level 134
1,512 SR
1,504 Elo+
Skadi
Skadi
KingGoomba19
Skadi
Level 157
God Stats
6W - 2L
1,811 SR
Queue Stats
400W - 401L
1,511 Elo+
Solo
Sylvanus
Sylvanus
Kxmoyin
Sylvanus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,546 Elo+
Solo
Osiris
Osiris
LordHxrrison
Osiris
Level 147
God Stats
13W - 16L
1,406 SR
Queue Stats
251W - 246L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
jmecrosseausang
Tsukuyomi
Level 82
God Stats
2W - 1L
1,282 SR
Queue Stats
3W - 3L
1,427 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
khalibreensauce
Morgan Le Fay
Level 128
God Stats
2W - 2L
1,560 SR
Queue Stats
370W - 328L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 0
6,897
575
4,314
8,471
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
Spankishmoop
Jing Wei
11
0 / 2 / 1
6,451
538
1,727
4,597
1,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
ZayyboDaGreat
Baron Samedi
10
2 / 6 / 2
6,092
508
4,892
9,857
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 5 / 4
5,567
464
3,026
12,157
9,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
vomitspitt
Guan Yu
12
0 / 2 / 1
6,469
539
5,680
10,141
8,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 3
7,335
611
7,208
5,491
1,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Kxmoyin
Sylvanus
11
1 / 0 / 4
6,191
516
3,038
6,035
4,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
12
3 / 0 / 0
6,866
572
6,451
8,983
8,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
jmecrosseausang
Tsukuyomi
12
1 / 2 / 7
6,661
555
6,609
8,159
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
khalibreensauce
Morgan Le Fay
13
6 / 3 / 3
7,434
620
7,265
6,991
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
17
17
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
W
Sylvanus
Kxmoyin
Sylvanus
1
0
4
3
W
Osiris
3
0
0
3
L
5
2
0
2.5
L
Jing Wei
Spankishmoop
Jing Wei
0
2
1
0.25
L
Baron Samedi
ZayyboDaGreat
Baron Samedi
2
6
2
0.5
W
Tsukuyomi
jmecrosseausang
Tsukuyomi
1
2
7
2.25
W
Morgan Le Fay
khalibreensauce
Morgan Le Fay
6
3
3
2.5
L
0
5
4
0.4
L
Guan Yu
vomitspitt
Guan Yu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,639
Damage
30,571
45,223
Taken
35,659
25,909
Mitigated
18,857
14,111
Healing
13,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,208
3,037
0
611
5,491
1,400
575
2,275
3,216
0
36,444
W
Sylvanus
Kxmoyin
Sylvanus
3,038
738
302
2,837
6,035
4,614
293
1,418
4,617
23,010
8,972
W
Osiris
6,451
2,794
94
4,368
8,983
8,260
22
0
8,291
0
38,933
L
4,314
1,374
0
2,761
8,471
2,808
0
1,274
7,197
0
35,704
L
Jing Wei
Spankishmoop
Jing Wei
1,727
966
0
0
4,597
1,360
57
272
4,325
0
42,782
L
Baron Samedi
ZayyboDaGreat
Baron Samedi
4,892
485
98
2,989
9,857
3,337
0
4,671
5,186
35,091
0
W
Tsukuyomi
jmecrosseausang
Tsukuyomi
6,609
1,008
0
3,574
8,159
2,284
0
1,342
6,761
0
35,001
W
Morgan Le Fay
khalibreensauce
Morgan Le Fay
7,265
1,220
0
1,857
6,991
2,299
0
2,883
4,108
51,132
0
L
3,026
304
0
3,388
12,157
9,955
0
3,839
8,318
13,433
0
L
Guan Yu
vomitspitt
Guan Yu
5,680
1,678
311
4,564
10,141
8,449
0
0
10,141
0
33,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,476
Gold Earned
34,487
328
Minions Killed
354
0
Camps Cleared
0
1,125,701
Distance Traveled
1,139,819
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,335
611
70
6
0
228,366
3
W
Sylvanus
6,191
516
61
5
0
208,042
1
W
Osiris
6,866
572
70
6
0
226,270
5
L
Awilix
6,897
575
79
7
0
251,809
2
L
Jing Wei
6,451
538
101
8
0
218,536
5
L
Baron Samedi
6,092
508
61
5
0
203,446
3
W
Tsukuyomi
6,661
555
68
6
0
250,863
2
W
Morgan Le Fay
7,434
620
85
7
0
226,278
3
L
Sobek
5,567
464
13
1
0
230,619
0
L
Guan Yu
6,469
539
74
6
0
221,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role