Player Matchup

Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Bigbullzy
Serqet
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 203L
1,521 Elo+
Solo
Hel
Hel
BrokenCarnage595
Hel
Level 150
God Stats
1W - 1L
1,273 SR
Queue Stats
87W - 90L
1,536 Elo+
Solo
Team Averages
Level 140
1,455 SR
1,512 Elo+

VS

Team Averages
Level 156
1,541 SR
1,475 Elo+
Hel
Hel
CharlieBrown5252
Hel
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,258 Elo+
Party 1
Sol
Sol
Mastah_Blue
Sol
Level 154
God Stats
3W - 1L
1,555 SR
Queue Stats
24W - 25L
1,401 Elo+
Party 1
Achilles
Achilles
Squrje
Achilles
Level 157
God Stats
1W - 2L
1,542 SR
Queue Stats
390W - 423L
1,536 Elo+
Solo
Hachiman
Hachiman
Tokenmonster37
Hachiman
Level 157
God Stats
2W - 4L
1,609 SR
Queue Stats
354W - 283L
1,574 Elo+
Party 1
Amaterasu
Amaterasu
wht_tht_smel_lik
Amaterasu
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 223L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
8 / 1 / 14
10,788
830
21,299
7,655
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
 
Tsukuyomi
17
8 / 5 / 10
10,481
806
16,319
11,669
6,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
 
Khepri
16
1 / 2 / 18
10,060
774
5,856
11,385
16,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Bigbullzy
Serqet
17
6 / 2 / 12
10,131
779
13,285
9,112
5,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
2 / 3 / 12
9,413
724
6,661
10,693
11,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 6
8,255
635
4,360
11,686
9,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 3
8,457
651
11,117
9,230
2,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Squrje
Achilles
15
1 / 5 / 3
7,778
598
4,448
16,250
20,411
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
14
1 / 6 / 4
7,881
606
7,886
13,813
4,660
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
16
5 / 6 / 5
9,077
698
7,092
17,243
19,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
32
25
Kills
11
13
Deaths
25
66
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
1
14
15
W
Tsukuyomi
 
Tsukuyomi
8
5
10
2.6
W
Khepri
 
Khepri
1
2
18
5
W
Serqet
Bigbullzy
Serqet
6
2
12
6
W
2
3
12
2.67
L
2
3
6
1.67
L
2
5
3
0.7
L
Achilles
Squrje
Achilles
1
5
3
0.5
L
Hachiman
1
6
4
0.5
L
Amaterasu
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,420
Damage
34,903
50,514
Taken
68,222
44,667
Mitigated
56,548
25,588
Healing
25,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
21,299
2,124
526
1,857
7,655
4,055
1,158
2,701
4,651
36,867
0
W
Tsukuyomi
 
Tsukuyomi
16,319
3,280
396
867
11,669
6,546
1,569
3,631
7,731
0
35,156
W
Khepri
 
Khepri
5,856
58
1,285
1,346
11,385
16,930
65
3,232
7,972
13,391
0
W
Serqet
Bigbullzy
Serqet
13,285
713
1,249
3,294
9,112
5,669
1,798
3,053
6,002
0
17,232
W
6,661
32
8,917
5,851
10,693
11,467
148
2,860
7,577
19,446
0
L
4,360
0
8,691
6,174
11,686
9,660
0
5,016
6,265
9,233
0
L
11,117
612
81
1,587
9,230
2,651
0
4,697
4,448
28,209
0
L
Achilles
Squrje
Achilles
4,448
432
517
1,468
16,250
20,411
0
8,019
7,296
0
16,308
L
Hachiman
7,886
4,656
2,522
1,370
13,813
4,660
0
7,443
6,158
0
19,184
L
Amaterasu
7,092
1,418
0
3,313
17,243
19,166
0
8,641
7,937
0
9,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,873
Gold Earned
41,448
140
Minions Killed
105
0
Camps Cleared
0
1,242,657
Distance Traveled
1,126,477
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,788
830
39
3
0
231,334
3
W
Tsukuyomi
10,481
806
35
3
0
238,864
0
W
Khepri
10,060
774
20
2
0
249,329
1
W
Serqet
10,131
779
13
1
0
261,761
1
W
Hel
9,413
724
33
3
0
261,369
1
L
Hel
8,255
635
12
1
0
266,313
0
L
Sol
8,457
651
38
3
0
216,937
0
L
Achilles
7,778
598
15
1
0
214,743
0
L
Hachiman
7,881
606
36
3
0
207,399
0
L
Amaterasu
9,077
698
4
0
0
221,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role