Player Matchup

Anubis
Anubis
Dendevil69
Anubis
Level 27
God Stats
1W - 5L
1,265 SR
Queue Stats
25W - 56L
1,148 Elo+
Party 2
Apollo
Apollo
HeavenAngel12
Apollo
Level 80
God Stats
8W - 13L
1,410 SR
Queue Stats
44W - 54L
1,348 Elo+
Solo
Bacchus
Bacchus
RowdyHokies93
Bacchus
Level 28
God Stats
2W - 13L
1,050 SR
Queue Stats
3W - 18L
1,026 Elo+
Party 2
Chaac
Chaac
VoLTxGeDeath
Chaac
Level 35
God Stats
1W - 5L
1,108 SR
Queue Stats
130W - 156L
1,107 Elo+
Party 2
Mulan
Mulan
cobizzle-8
Mulan
Level 129
God Stats
0W - 2L
1,574 SR
Queue Stats
132W - 115L
1,417 Elo+
Solo
Team Averages
Level 60
1,281 SR
1,209 Elo+

VS

Team Averages
Level 58
1,412 SR
1,244 Elo+
Merlin
Merlin
Ch0ppa0nMe45
Merlin
Level 8
God Stats
1W - 0L
1,360 SR
Queue Stats
21W - 32L
1,044 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Chillin Villain
Kumbhakarna
Level 58
God Stats
39W - 27L
1,498 SR
Queue Stats
55W - 45L
1,345 Elo+
Solo
Neith
Neith
ChoppaOnMe45
Neith
Level 17
God Stats
33W - 44L
1,153 SR
Queue Stats
46W - 69L
1,169 Elo+
Party 1
King Arthur
King Arthur
Mike culp Jr
King Arthur
Level 108
God Stats
12W - 23L
1,548 SR
Queue Stats
184W - 220L
1,384 Elo+
Party 1
Nemesis
Nemesis
xNano_Cell
Nemesis
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dendevil69
Anubis
13
0 / 4 / 3
7,897
439
5,890
11,166
4,789
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
6 / 4 / 2
8,361
465
9,842
13,593
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
13
4 / 5 / 6
8,830
491
5,495
14,920
14,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 1
8,047
447
7,630
19,444
10,771
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
10
3 / 2 / 0
6,981
388
3,019
6,661
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 3 / 8
8,466
470
10,079
7,810
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Chillin Villain
Kumbhakarna
13
1 / 6 / 10
8,614
479
5,397
19,551
21,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 4 / 3
8,168
454
8,125
8,430
2,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
Mike culp Jr
King Arthur
17
5 / 0 / 0
9,701
539
12,527
12,277
13,895
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
xNano_Cell
Nemesis
16
6 / 1 / 3
9,564
531
11,192
15,298
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
14
Kills
16
18
Deaths
14
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
3
8
1.33
W
Kumbhakarna
Chillin Villain
Kumbhakarna
1
6
10
1
W
4
4
3
1.38
L
Anubis
Dendevil69
Anubis
0
4
3
0.38
L
6
4
2
1.75
W
King Arthur
Mike culp Jr
King Arthur
5
0
0
5
L
Bacchus
4
5
6
1.4
L
1
3
1
0.5
L
Mulan
3
2
0
1.5
W
Nemesis
xNano_Cell
Nemesis
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,876
Damage
47,320
65,784
Taken
63,366
36,268
Mitigated
45,962
18,833
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,079
799
500
353
7,810
2,500
1,312
3,224
4,586
49,479
0
W
Kumbhakarna
Chillin Villain
Kumbhakarna
5,397
123
248
2,029
19,551
21,198
563
5,024
14,527
26,335
2,535
W
8,125
3,328
0
1,112
8,430
2,801
290
1,632
6,798
0
38,714
L
Anubis
Dendevil69
Anubis
5,890
128
0
2,802
11,166
4,789
538
4,317
6,849
41,028
0
L
9,842
6,023
0
4,575
13,593
4,171
135
5,236
8,357
0
50,500
W
King Arthur
Mike culp Jr
King Arthur
12,527
1,490
0
3,058
12,277
13,895
0
594
11,683
0
58,162
L
Bacchus
5,495
102
125
3,069
14,920
14,147
0
3,879
11,041
19,029
0
L
7,630
1,211
0
5,363
19,444
10,771
0
1,312
18,132
0
52,957
L
Mulan
3,019
838
0
2,899
6,661
2,390
0
340
6,321
0
28,379
W
Nemesis
xNano_Cell
Nemesis
11,192
4,533
0
6,104
15,298
5,568
1,313
1,085
14,213
0
70,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,116
Gold Earned
44,513
340
Minions Killed
404
0
Camps Cleared
0
1,365,454
Distance Traveled
1,569,275
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,466
470
96
5
0
281,263
0
W
Kumbhakarna
8,614
479
34
2
0
287,392
0
W
Neith
8,168
454
61
3
0
260,516
0
L
Anubis
7,897
439
86
5
0
273,098
0
L
Apollo
8,361
465
85
5
0
272,543
3
W
King Arthur
9,701
539
112
6
0
352,275
4
L
Bacchus
8,830
491
18
1
0
302,458
0
L
Chaac
8,047
447
87
5
0
345,433
1
L
Mulan
6,981
388
64
4
0
171,922
4
W
Nemesis
9,564
531
101
6
0
387,829
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role