Player Matchup

Mulan
Mulan
AoAZappy
Mulan
Level 106
God Stats
2W - 1L
1,527 SR
Queue Stats
99W - 107L
1,364 Elo+
Solo
Izanami
Izanami
NXT Gorilla
Izanami
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
61W - 34L
1,522 Elo+
Solo
Tiamat
Tiamat
Nauhao
Tiamat
Level 96
God Stats
6W - 10L
1,263 SR
Queue Stats
124W - 144L
1,311 Elo+
Solo
Arachne
Arachne
missmaqs
Arachne
Level 66
God Stats
12W - 10L
1,626 SR
Queue Stats
31W - 34L
1,235 Elo+
Party 1
Merlin
Merlin
openmarkers
Merlin
Level 84
God Stats
6W - 2L
1,500 SR
Queue Stats
36W - 36L
1,235 Elo+
Party 1
Team Averages
Level 92
1,483 SR
1,333 Elo+

VS

Team Averages
Level 99
1,478 SR
1,354 Elo+
Arachne
Arachne
Midnight1420
Arachne
Level 64
God Stats
7W - 13L
1,314 SR
Queue Stats
52W - 61L
1,365 Elo+
Solo
Vulcan
Vulcan
Ted Dans0n
Vulcan
Level 129
God Stats
10W - 9L
1,358 SR
Queue Stats
14W - 17L
1,280 Elo+
Solo
Bacchus
Bacchus
ThundaClappa639
Bacchus
Level 105
God Stats
30W - 8L
1,638 SR
Queue Stats
787W - 844L
1,312 Elo+
Solo
Gilgamesh
Gilgamesh
TwitchTaurus_345
Gilgamesh
Level 72
God Stats
9W - 5L
1,734 SR
Queue Stats
37W - 44L
1,349 Elo+
Solo
Ullr
Ullr
ogrethemad
Ullr
Level 126
God Stats
14W - 16L
1,348 SR
Queue Stats
454W - 449L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AoAZappy
Mulan
17
4 / 3 / 3
11,842
423
7,912
10,829
16,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
NXT Gorilla
Izanami
20
6 / 4 / 13
13,895
496
24,130
18,114
7,622
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Nauhao
Tiamat
20
4 / 4 / 14
13,828
494
10,991
26,265
41,281
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Arachne
missmaqs
Arachne
20
11 / 2 / 4
14,442
516
15,415
26,841
14,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
20
3 / 3 / 5
13,655
488
21,506
13,291
6,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Midnight1420
Arachne
20
8 / 8 / 2
14,120
504
17,493
28,273
11,405
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Ted Dans0n
Vulcan
17
1 / 1 / 0
11,661
416
11,465
6,435
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 8 / 4
11,384
407
8,163
29,168
37,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gilgamesh
19
1 / 5 / 6
13,050
466
15,691
24,500
26,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
5 / 7 / 0
13,413
479
18,313
22,990
11,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
28
Kills
16
16
Deaths
29
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
AoAZappy
Mulan
4
3
3
1.83
L
Arachne
Midnight1420
Arachne
8
8
2
1.13
W
Izanami
NXT Gorilla
Izanami
6
4
13
3.13
W
Tiamat
Nauhao
Tiamat
4
4
14
2.75
L
Vulcan
Ted Dans0n
Vulcan
1
1
0
1
L
1
8
4
0.38
L
Gilgamesh
1
5
6
0.8
W
Arachne
missmaqs
Arachne
11
2
4
6.5
L
5
7
0
0.71
W
Merlin
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,954
Damage
71,125
95,340
Taken
111,366
86,416
Mitigated
88,619
36,189
Healing
22,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AoAZappy
Mulan
7,912
1,477
0
3,786
10,829
16,385
227
248
10,581
0
56,795
L
Arachne
Midnight1420
Arachne
17,493
12,593
181
11,136
28,273
11,405
26
7,748
20,291
0
117,355
W
Izanami
NXT Gorilla
Izanami
24,130
18,481
0
8,066
18,114
7,622
3,645
3,248
14,866
0
116,780
W
Tiamat
Nauhao
Tiamat
10,991
1,709
3,275
9,026
26,265
41,281
287
8,471
17,410
46,766
0
L
Vulcan
Ted Dans0n
Vulcan
11,465
4,222
0
1,065
6,435
2,467
0
3,233
3,164
86,752
0
L
8,163
1,109
0
2,593
29,168
37,295
370
7,965
21,203
41,008
0
L
Gilgamesh
15,691
3,975
0
2,881
24,500
26,136
752
8,257
15,854
0
88,781
W
Arachne
missmaqs
Arachne
15,415
12,143
0
9,173
26,841
14,433
0
4,295
22,546
0
110,785
L
18,313
11,528
233
4,334
22,990
11,316
837
5,294
17,696
0
120,914
W
Merlin
21,506
826
0
2,863
13,291
6,695
1,588
3,366
9,925
109,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,662
Gold Earned
63,628
731
Minions Killed
738
0
Camps Cleared
0
2,321,019
Distance Traveled
2,500,901
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,842
423
107
4
0
338,588
1
L
Arachne
14,120
504
161
6
0
553,029
2
W
Izanami
13,895
496
202
7
0
411,953
0
W
Tiamat
13,828
494
64
2
0
467,465
7
L
Vulcan
11,661
416
173
6
0
492,465
5
L
Bacchus
11,384
407
57
2
0
488,991
4
L
Gilgamesh
13,050
466
156
6
0
508,684
2
W
Arachne
14,442
516
150
5
0
631,910
0
L
Ullr
13,413
479
191
7
0
457,732
3
W
Merlin
13,655
488
208
7
0
471,103
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role