Player Matchup

Hercules
Hercules
JugsMcBulgee
Hercules
Level 86
God Stats
1W - 3L
1,733 SR
Queue Stats
52W - 27L
1,842 Elo+
Party 1
Jing Wei
Jing Wei
Th3Div
Jing Wei
Level 44
God Stats
0W - 2L
1,159 SR
Queue Stats
1W - 6L
1,224 Elo+
Party 1
Kukulkan
Kukulkan
iZixn
Kukulkan
Level 12
God Stats
0W - 2L
1,370 SR
Queue Stats
0W - 5L
1,123 Elo+
Party 1
Team Averages
Level 47
1,421 SR
1,397 Elo+

VS

Team Averages
Level 72
1,395 SR
1,311 Elo+
Neith
Neith
Ehzranight
Neith
Level 120
God Stats
8W - 11L
1,405 SR
Queue Stats
37W - 70L
1,207 Elo+
Party 2
Janus
Janus
Pyro1313
Janus
Level 27
God Stats
12W - 30L
1,281 SR
Queue Stats
40W - 93L
1,148 Elo+
Party 2
Bacchus
Bacchus
Struters22
Bacchus
Level 70
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 136L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JugsMcBulgee
Hercules
14
5 / 3 / 6
10,635
665
14,735
17,958
15,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Th3Div
Jing Wei
15
3 / 5 / 6
10,614
663
9,384
15,351
4,584
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
iZixn
Kukulkan
15
3 / 4 / 3
10,496
656
11,621
13,030
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
3 / 4 / 5
11,471
717
12,044
10,086
3,921
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Pyro1313
Janus
16
2 / 5 / 7
11,235
702
12,472
12,162
4,204
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Struters22
Bacchus
17
7 / 2 / 4
12,994
812
12,941
19,107
20,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
11
Kills
12
12
Deaths
11
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
3
4
5
1.38
L
Hercules
JugsMcBulgee
Hercules
5
3
6
2.67
W
Janus
Pyro1313
Janus
2
5
7
1.1
W
Bacchus
Struters22
Bacchus
7
2
4
4.5
L
Jing Wei
Th3Div
Jing Wei
3
5
6
1.2
L
Kukulkan
iZixn
Kukulkan
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,740
Damage
37,457
46,339
Taken
41,355
24,189
Mitigated
28,234
11,031
Healing
8,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,044
1,688
769
2,073
10,086
3,921
1,610
3,742
6,183
0
48,470
L
Hercules
JugsMcBulgee
Hercules
14,735
4,908
190
5,336
17,958
15,439
0
8,690
9,268
2,298
26,880
W
Janus
Pyro1313
Janus
12,472
386
394
1,941
12,162
4,204
733
2,747
9,155
41,532
0
W
Bacchus
Struters22
Bacchus
12,941
1,923
410
2,948
19,107
20,109
437
6,669
12,004
29,328
0
L
Jing Wei
Th3Div
Jing Wei
9,384
7,566
0
3,142
15,351
4,584
240
8,860
6,491
0
35,112
L
Kukulkan
iZixn
Kukulkan
11,621
1,083
67
2,296
13,030
4,166
156
8,281
4,749
49,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,745
Gold Earned
35,700
164
Minions Killed
163
8
Camps Cleared
7
804,955
Distance Traveled
918,617
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,471
717
72
5
3
288,292
3
L
Hercules
10,635
665
26
2
2
238,800
3
W
Janus
11,235
702
60
4
1
304,064
0
W
Bacchus
12,994
812
31
2
3
326,261
2
L
Jing Wei
10,614
663
62
4
3
302,752
2
L
Kukulkan
10,496
656
76
5
3
263,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role