Player Matchup

Anhur
Anhur
Cope333
Anhur
Level 92
God Stats
3W - 2L
1,500 SR
Queue Stats
160W - 144L
1,560 Elo+
Party 1
Geb
Geb
DaleDevotion
Geb
Level 43
God Stats
12W - 13L
1,456 SR
Queue Stats
106W - 101L
1,521 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XxBEASTLYxX_56
Cu Chulainn
Level 39
God Stats
10W - 7L
1,553 SR
Queue Stats
168W - 156L
1,492 Elo+
Party 1
He Bo
He Bo
basaarbovo
He Bo
Level 97
God Stats
14W - 16L
1,563 SR
Queue Stats
441W - 411L
1,507 Elo+
Party 3
Horus
Horus
chokuritsu
Horus
Level 7
God Stats
3W - 2L
1,759 SR
Queue Stats
6W - 6L
1,612 Elo+
Party 3
Team Averages
Level 56
1,566 SR
1,538 Elo+

VS

Team Averages
Level 108
1,548 SR
1,555 Elo+
Discordia
Discordia
ItzStheno
Discordia
Level 148
God Stats
1W - 3L
1,218 SR
Queue Stats
642W - 610L
1,582 Elo+
Party 2
Izanami
Izanami
Omega1018
Izanami
Level 109
God Stats
12W - 11L
1,666 SR
Queue Stats
272W - 258L
1,537 Elo+
Party 2
Hera
Hera
RoGueDevil
Hera
Level 128
God Stats
44W - 36L
1,744 SR
Queue Stats
273W - 309L
1,503 Elo+
Party 2
Ratatoskr
Ratatoskr
Warsong1248
Ratatoskr
Level 108
God Stats
45W - 41L
1,612 SR
Queue Stats
168W - 147L
1,577 Elo+
Party 2
Skadi
Skadi
XxM3D1NA10xX
Skadi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
408W - 380L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cope333
Anhur
11
5 / 0 / 3
6,333
633
4,962
5,096
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 7
5,604
560
1,845
4,954
1,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
XxBEASTLYxX_56
Cu Chulainn
12
3 / 0 / 0
6,419
642
5,081
5,685
2,642
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

He Bo
10
3 / 3 / 2
5,725
573
3,723
4,427
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
10
7 / 1 / 4
6,532
653
5,868
5,877
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ItzStheno
Discordia
11
0 / 2 / 0
5,694
569
3,028
5,212
2,897
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Omega1018
Izanami
8
2 / 5 / 1
4,885
489
3,498
7,529
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 5 / 2
5,714
571
3,761
5,553
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Warsong1248
Ratatoskr
8
1 / 3 / 0
4,911
491
924
6,731
1,850
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 2
4,963
496
3,671
5,224
826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
18
Kills
5
5
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cope333
Anhur
5
0
3
6.5
W
0
1
7
3.5
L
Discordia
ItzStheno
Discordia
0
2
0
0
L
Izanami
Omega1018
Izanami
2
5
1
0.5
L
2
5
2
0.6
L
Ratatoskr
Warsong1248
Ratatoskr
1
3
0
0.33
W
Cu Chulainn
XxBEASTLYxX_56
Cu Chulainn
3
0
0
3
L
0
3
2
0.33
W
He Bo
3
3
2
1.33
W
Horus
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,479
Damage
14,882
26,039
Taken
30,249
9,401
Mitigated
8,680
7,540
Healing
8,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cope333
Anhur
4,962
2,658
0
2,502
5,096
1,170
192
447
4,649
0
39,170
W
1,845
657
0
1,407
4,954
1,778
108
675
4,279
10,832
0
L
Discordia
ItzStheno
Discordia
3,028
720
0
2,038
5,212
2,897
0
241
4,971
36,491
0
L
Izanami
Omega1018
Izanami
3,498
2,100
256
1,630
7,529
1,879
0
976
6,507
0
20,980
L
3,761
679
0
510
5,553
1,228
65
1,408
4,093
28,460
0
L
Ratatoskr
Warsong1248
Ratatoskr
924
207
0
2,529
6,731
1,850
0
1,333
5,300
0
19,778
W
Cu Chulainn
XxBEASTLYxX_56
Cu Chulainn
5,081
1,048
0
1,226
5,685
2,642
0
2,690
2,995
0
39,378
L
3,671
2,265
0
1,220
5,224
826
0
1,394
3,810
0
25,088
W
He Bo
3,723
304
0
494
4,427
1,273
0
1,174
3,253
26,242
0
W
Horus
5,868
2,781
269
1,642
5,877
2,538
84
1,803
3,702
0
32,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,613
Gold Earned
26,167
305
Minions Killed
267
0
Camps Cleared
0
982,647
Distance Traveled
933,539
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,333
633
83
8
0
178,978
0
W
Geb
5,604
560
16
2
0
199,119
3
L
Discordia
5,694
569
83
8
0
170,252
2
L
Izanami
4,885
489
38
4
0
160,241
2
L
Hera
5,714
571
48
5
0
190,800
0
L
Ratatoskr
4,911
491
52
5
0
230,209
0
W
Cu Chulainn
6,419
642
91
9
0
207,043
2
L
Skadi
4,963
496
46
5
0
182,037
1
W
He Bo
5,725
573
53
5
0
175,217
5
W
Horus
6,532
653
62
6
0
222,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role