Player Matchup

Janus
Janus
Gold II
AlbertRed111
Janus
Gold II
Level 148
God Stats
4W - 3L
1,620 SR
Queue Stats
140W - 133L
1,620 MMR
Party 1
Bellona
Bellona
Gold IV
Synyster_Genos
Bellona
Gold IV
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 192L
1,330 MMR
Party 1
Fenrir
Fenrir
Gold V
Tuggles2015
Fenrir
Gold V
Level 125
God Stats
13W - 3L
1,818 SR
Queue Stats
349W - 345L
1,437 MMR
Solo
Hou Yi
Hou Yi
Bronze III
superyolo64
Hou Yi
Bronze III
Level 42
God Stats
7W - 5L
1,467 SR
Queue Stats
47W - 46L
1,402 MMR
Party 2
Atlas
Atlas
Silver II
x_Master_Oogway
Atlas
Silver II
Level 105
God Stats
1W - 0L
1,746 SR
Queue Stats
42W - 37L
1,472 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,630 SR
1,453 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,508 SR
1,453 MMR
Kuzenbo
Kuzenbo
Gold IV
BlueKidPlug
Kuzenbo
Gold IV
Level 157
God Stats
9W - 7L
1,467 SR
Queue Stats
251W - 259L
1,433 MMR
Solo
Thor
Thor
Silver I
jbardoe
Thor
Silver I
Level 159
God Stats
14W - 12L
1,518 SR
Queue Stats
202W - 221L
1,489 MMR
Solo
Cupid
Cupid
Gold III
juan9803
Cupid
Gold III
Level 160
God Stats
10W - 8L
1,590 SR
Queue Stats
270W - 279L
1,428 MMR
Solo
Cthulhu
Cthulhu
Gold IV
leelee2345
Cthulhu
Gold IV
Level 146
God Stats
41W - 46L
1,464 SR
Queue Stats
409W - 419L
1,460 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
wolfz__YT
Baron Samedi
Bronze IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
8,292
592
9,212
5,582
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 3
8,637
617
6,545
8,775
5,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
14
7 / 4 / 1
8,211
587
5,454
13,572
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
14
2 / 2 / 2
8,086
578
4,421
8,445
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 9
7,389
528
6,005
10,211
6,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
LokiJormungandrBastetShiva

VS

Bans
ArtioCu ChulainnThothZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BlueKidPlug
Kuzenbo
10
3 / 4 / 0
7,130
509
5,924
10,282
9,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
jbardoe
Thor
13
3 / 5 / 0
8,084
577
5,452
11,615
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
juan9803
Cupid
13
2 / 4 / 1
7,507
536
4,157
6,787
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
leelee2345
Cthulhu
14
0 / 1 / 0
7,960
569
4,783
9,553
7,100
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
wolfz__YT
Baron Samedi
7
0 / 4 / 0
5,623
402
1,575
6,791
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
18
Kills
8
9
Deaths
18
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Kuzenbo
BlueKidPlug
Kuzenbo
3
4
0
0.75
W
4
0
3
5.5
W
Fenrir
7
4
1
1.88
L
Thor
jbardoe
Thor
3
5
0
0.6
L
Cupid
juan9803
Cupid
2
4
1
0.63
L
Cthulhu
leelee2345
Cthulhu
0
1
0
0
W
Hou Yi
2
2
2
1.5
L
Baron Samedi
wolfz__YT
Baron Samedi
0
4
0
0
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,637
Damage
21,891
46,585
Taken
45,028
21,884
Mitigated
24,184
15,297
Healing
12,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,212
928
0
500
5,582
1,950
1,258
2,576
2,916
68,815
0
L
Kuzenbo
BlueKidPlug
Kuzenbo
5,924
2,233
0
1,467
10,282
9,360
0
4,379
5,903
22,929
0
W
6,545
2,566
0
3,343
8,775
5,484
382
4,014
4,761
0
52,715
W
Fenrir
5,454
1,192
0
4,815
13,572
4,975
0
1,202
12,310
0
56,931
L
Thor
jbardoe
Thor
5,452
946
0
3,722
11,615
3,780
0
2,636
8,979
0
45,833
L
Cupid
juan9803
Cupid
4,157
2,213
121
1,382
6,787
1,406
0
904
5,883
0
39,112
L
Cthulhu
leelee2345
Cthulhu
4,783
536
0
3,881
9,553
7,100
258
2,412
7,141
51,735
0
W
Hou Yi
4,421
2,796
0
3,393
8,445
2,891
0
1,101
7,344
0
57,660
L
Baron Samedi
wolfz__YT
Baron Samedi
1,575
340
166
2,002
6,791
2,538
0
3,757
3,034
19,816
0
W
6,005
1,887
0
3,246
10,211
6,584
0
3,197
6,972
16,717
6,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,615
Gold Earned
36,304
467
Minions Killed
366
0
Camps Cleared
0
1,433,133
Distance Traveled
1,185,657
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,292
592
125
9
0
285,797
4
L
Kuzenbo
7,130
509
30
2
0
218,941
2
W
Bellona
8,637
617
121
9
0
284,184
2
W
Fenrir
8,211
587
90
6
0
277,905
2
L
Thor
8,084
577
80
6
0
250,683
3
L
Cupid
7,507
536
86
6
0
262,834
4
L
Cthulhu
7,960
569
126
9
0
291,360
3
W
Hou Yi
8,086
578
106
8
0
272,402
2
L
Baron Samedi
5,623
402
44
3
0
161,839
5
W
Atlas
7,389
528
25
2
0
312,845
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role