Player Matchup

Chaac
Chaac
Gold II
Exceba
Chaac
Gold II
Level 109
God Stats
11W - 7L
1,674 SR
Queue Stats
274W - 280L
1,551 MMR
Solo
Cernunnos
Cernunnos
Silver I
Jbout377
Cernunnos
Silver I
Level 98
God Stats
2W - 1L
1,310 SR
Queue Stats
5W - 5L
1,539 MMR
Solo
Cabrakan
Cabrakan
Gold II
Pooch55
Cabrakan
Gold II
Level 131
God Stats
3W - 2L
1,624 SR
Queue Stats
143W - 136L
1,512 MMR
Party 2
Agni
Agni
Platinum V
SHAKEnBAKEx55
Agni
Platinum V
Level 152
God Stats
6W - 5L
1,767 SR
Queue Stats
327W - 318L
1,608 MMR
Party 2
Nemesis
Nemesis
Gold II
ㅠㄷㄴ세ㅔㅣ묘ㅛㄷㄱ790
Nemesis
Gold II
Level 125
God Stats
8W - 6L
1,524 SR
Queue Stats
74W - 72L
1,553 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,580 SR
1,552 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,562 SR
1,543 MMR
Thoth
Thoth
Bronze V
 
Thoth
Bronze V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
DBDRUINMARINE
Gilgamesh
Gold IV
Level 122
God Stats
8W - 5L
1,691 SR
Queue Stats
83W - 80L
1,560 MMR
Party 1
Ymir
Ymir
Gold IV
GagaPeePap7890
Ymir
Gold IV
Level 89
God Stats
34W - 27L
1,617 SR
Queue Stats
76W - 80L
1,561 MMR
Party 1
Chernobog
Chernobog
Gold III
damsnake1
Chernobog
Gold III
Level 108
God Stats
8W - 6L
1,500 SR
Queue Stats
351W - 365L
1,536 MMR
Solo
Ravana
Ravana
Gold II
vComet
Ravana
Gold II
Level 139
God Stats
22W - 24L
1,500 SR
Queue Stats
577W - 551L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Exceba
Chaac
18
8 / 3 / 8
11,596
610
9,186
16,410
15,224
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Jbout377
Cernunnos
16
3 / 5 / 4
10,225
538
8,872
14,507
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Pooch55
Cabrakan
14
1 / 3 / 14
9,559
503
6,699
20,543
21,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
11 / 1 / 9
11,206
590
21,535
9,492
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 1 / 9
11,297
595
9,058
14,858
11,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GebDanzaburouArtioArachne

VS

Bans
ShivaZeusEsetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
3 / 6 / 1
9,091
478
10,989
10,542
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
DBDRUINMARINE
Gilgamesh
14
2 / 8 / 1
8,648
455
9,065
16,039
10,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 5 / 10
7,729
407
5,846
14,826
11,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
damsnake1
Chernobog
14
4 / 7 / 5
9,047
476
9,724
15,620
5,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
vComet
Ravana
17
4 / 4 / 1
10,321
543
6,083
10,869
8,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
30
Kills
13
13
Deaths
30
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
6
1
0.58
L
Gilgamesh
DBDRUINMARINE
Gilgamesh
2
8
1
0.31
W
Chaac
Exceba
Chaac
8
3
8
4
L
0
5
10
1
W
Cernunnos
Jbout377
Cernunnos
3
5
4
1
W
Cabrakan
Pooch55
Cabrakan
1
3
14
2.67
W
11
1
9
15.5
L
Chernobog
damsnake1
Chernobog
4
7
5
0.93
L
Ravana
vComet
Ravana
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,350
Damage
41,707
75,810
Taken
67,896
55,128
Mitigated
38,244
23,053
Healing
13,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,989
289
0
971
10,542
2,752
0
6,487
3,742
62,629
0
L
Gilgamesh
DBDRUINMARINE
Gilgamesh
9,065
2,524
0
2,449
16,039
10,322
0
5,016
10,821
0
63,072
W
Chaac
Exceba
Chaac
9,186
1,667
0
3,851
16,410
15,224
1,524
2,709
13,701
0
75,387
L
5,846
1,090
350
2,527
14,826
11,768
0
7,019
7,591
19,376
0
W
Cernunnos
Jbout377
Cernunnos
8,872
4,308
0
4,299
14,507
4,133
2,582
2,386
12,121
0
73,979
W
Cabrakan
Pooch55
Cabrakan
6,699
852
2,294
4,832
20,543
21,122
155
5,782
14,761
21,606
0
W
21,535
1,600
0
2,161
9,492
3,347
472
2,877
6,615
82,539
0
L
Chernobog
damsnake1
Chernobog
9,724
6,035
0
4,074
15,620
5,283
1,160
5,292
10,114
0
59,786
L
Ravana
vComet
Ravana
6,083
1,982
0
3,324
10,869
8,119
0
3,359
7,394
0
65,824
W
9,058
3,830
0
5,616
14,858
11,302
1,026
3,081
11,777
0
66,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,883
Gold Earned
44,836
501
Minions Killed
478
0
Camps Cleared
0
1,813,727
Distance Traveled
1,706,014
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,091
478
106
6
0
348,867
8
L
Gilgamesh
8,648
455
111
6
0
343,839
6
W
Chaac
11,596
610
136
7
0
374,430
6
L
Ymir
7,729
407
23
1
0
330,629
4
W
Cernunnos
10,225
538
121
6
0
315,816
1
W
Cabrakan
9,559
503
18
1
0
345,899
10
W
Agni
11,206
590
121
6
0
363,667
4
L
Chernobog
9,047
476
105
6
0
324,564
4
L
Ravana
10,321
543
133
7
0
358,115
6
W
Nemesis
11,297
595
105
6
0
413,915
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role