Player Matchup

Odin
Odin
CHILL xIQ
Odin
Level 43
God Stats
5W - 3L
1,479 SR
Queue Stats
10W - 17L
1,286 Elo+
Solo
Ah Puch
Ah Puch
ChiefProphet99
Ah Puch
Level 86
God Stats
20W - 26L
1,341 SR
Queue Stats
349W - 501L
1,344 Elo+
Party 2
Neith
Neith
UI-Warrage
Neith
Level 22
God Stats
32W - 35L
1,642 SR
Queue Stats
134W - 189L
1,360 Elo+
Party 2
Team Averages
Level 50
1,487 SR
1,330 Elo+

VS

Team Averages
Level 59
1,505 SR
1,462 Elo+
Zeus
Zeus
FlickzMagic
Zeus
Level 61
God Stats
1W - 3L
1,551 SR
Queue Stats
21W - 25L
1,491 Elo+
Party 1
Charybdis
Charybdis
IMrSmectsI
Charybdis
Level 28
God Stats
3W - 3L
1,456 SR
Queue Stats
17W - 17L
1,451 Elo+
Party 1
Ullr
Ullr
IMrSoIoI
Ullr
Level 89
God Stats
2W - 0L
1,508 SR
Queue Stats
38W - 41L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
4 / 6 / 1
10,737
716
3,763
23,186
17,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 7 / 4
10,193
680
18,991
13,745
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
12
0 / 13 / 0
7,901
527
4,440
16,656
3,551
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 15
11,945
796
18,574
10,779
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
IMrSmectsI
Charybdis
17
7 / 2 / 14
11,575
772
11,683
13,340
5,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
17
11 / 1 / 11
12,487
832
18,150
12,740
5,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
5
Kills
26
26
Deaths
6
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Odin
4
6
1
0.75
L
1
7
4
0.43
W
8
3
15
5.17
W
Charybdis
IMrSmectsI
Charybdis
7
2
14
7
W
Ullr
11
1
11
16.5
L
Neith
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,194
Damage
48,407
53,587
Taken
36,859
25,035
Mitigated
14,090
7,974
Healing
7,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
3,763
363
130
5,079
23,186
17,722
0
10,051
13,135
0
8,314
L
18,991
63
0
2,359
13,745
3,762
0
1,932
11,813
55,378
0
W
18,574
2,979
0
2,548
10,779
3,891
629
4,910
5,869
58,932
0
W
Charybdis
IMrSmectsI
Charybdis
11,683
5,747
0
4,165
13,340
5,193
809
7,228
6,112
0
38,805
W
Ullr
18,150
6,186
0
1,049
12,740
5,006
599
7,166
5,574
0
45,348
L
Neith
4,440
403
0
406
16,656
3,551
0
6,823
9,833
0
17,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,831
Gold Earned
36,007
98
Minions Killed
216
1
Camps Cleared
11
679,624
Distance Traveled
800,092
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,737
716
9
1
0
228,026
5
L
Ah Puch
10,193
680
67
4
1
240,780
1
W
Zeus
11,945
796
69
5
5
259,720
3
W
Charybdis
11,575
772
81
5
4
260,611
0
W
Ullr
12,487
832
66
4
2
279,761
0
L
Neith
7,901
527
22
1
0
210,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role