Player Matchup

Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ShionIsWaifu
Tsukuyomi
Level 81
God Stats
13W - 12L
1,559 SR
Queue Stats
405W - 366L
1,634 Elo+
Solo
Neith
Neith
ShortnStout
Neith
Level 149
God Stats
60W - 57L
1,624 SR
Queue Stats
465W - 449L
1,572 Elo+
Solo
Atlas
Atlas
SylarBates
Atlas
Level 160
God Stats
22W - 23L
1,592 SR
Queue Stats
94W - 93L
1,695 Elo+
Solo
Ravana
Ravana
Vexatri
Ravana
Level 157
God Stats
1W - 0L
1,685 SR
Queue Stats
68W - 70L
1,563 Elo+
Party 2
Team Averages
Level 139
1,592 SR
1,593 Elo+

VS

Team Averages
Level 117
1,661 SR
1,699 Elo+
Janus
Janus
AhPuchGodofDecay
Janus
Level 84
God Stats
6W - 3L
1,691 SR
Queue Stats
15W - 5L
1,861 Elo+
Party 1
Shiva
Shiva
Airconditionda
Shiva
Level 151
God Stats
5W - 3L
1,754 SR
Queue Stats
34W - 14L
1,709 Elo+
Party 1
Athena
Athena
J1H4DJ03
Athena
Level 82
God Stats
4W - 4L
1,500 SR
Queue Stats
139W - 137L
1,621 Elo+
Solo
Apollo
Apollo
PlantYourFace
Apollo
Level 141
God Stats
4W - 7L
1,705 SR
Queue Stats
174W - 157L
1,591 Elo+
Solo
Thor
Thor
YouAreAllMuted
Thor
Level 129
God Stats
18W - 17L
1,657 SR
Queue Stats
230W - 176L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
6
1 / 5 / 0
3,889
778
888
3,467
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
ShionIsWaifu
Tsukuyomi
5
2 / 2 / 2
3,543
709
4,351
5,132
1,406
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
2 / 0 / 2
4,079
816
2,064
1,247
415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atlas
7
1 / 0 / 0
3,623
725
933
2,528
901
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
Vexatri
Ravana
6
0 / 1 / 2
3,535
707
932
3,468
950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 0 / 4
4,202
840
3,179
1,885
352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 0 / 0
4,130
826
1,786
2,296
1,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Athena
J1H4DJ03
Athena
2
0 / 2 / 0
2,918
584
515
2,742
442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

3
0 / 2 / 0
2,748
550
948
2,216
263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
4 / 2 / 4
4,248
850
3,917
3,910
1,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
8
8
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
5
0
0.2
L
3
0
4
5
L
1
0
0
1
L
Athena
J1H4DJ03
Athena
0
2
0
0
L
0
2
0
0
W
Tsukuyomi
ShionIsWaifu
Tsukuyomi
2
2
2
1.5
W
2
0
2
3
W
Atlas
1
0
0
1
W
Ravana
Vexatri
Ravana
0
1
2
1
L
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,168
Damage
10,345
15,842
Taken
13,049
4,500
Mitigated
3,296
3,465
Healing
3,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
888
265
0
0
3,467
828
0
1,082
2,247
13,307
0
L
3,179
476
0
434
1,885
352
0
114
1,771
12,565
0
L
1,786
241
0
742
2,296
1,178
0
822
1,474
0
18,403
L
Athena
J1H4DJ03
Athena
515
272
236
583
2,742
442
0
0
2,742
2,455
0
L
948
683
0
531
2,216
263
0
0
2,216
0
5,286
W
Tsukuyomi
ShionIsWaifu
Tsukuyomi
4,351
1,022
0
930
5,132
1,406
0
1,049
3,968
0
13,717
W
2,064
996
0
630
1,247
415
0
88
1,159
0
21,363
W
Atlas
933
228
0
1,181
2,528
901
0
0
2,419
12,678
0
W
Ravana
Vexatri
Ravana
932
387
0
724
3,468
950
0
1,106
2,215
0
14,470
L
3,917
1,571
0
1,171
3,910
1,061
0
885
3,025
0
12,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,669
Gold Earned
18,246
158
Minions Killed
98
0
Camps Cleared
0
538,588
Distance Traveled
447,001
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
3,889
778
39
8
0
105,375
0
L
Janus
4,202
840
24
5
0
119,453
1
L
Shiva
4,130
826
41
8
0
109,926
1
L
Athena
2,918
584
4
1
0
59,237
1
L
Apollo
2,748
550
9
2
0
46,405
1
W
Tsukuyomi
3,543
709
16
3
0
115,759
1
W
Neith
4,079
816
44
9
0
99,854
1
W
Atlas
3,623
725
26
5
0
101,204
2
W
Ravana
3,535
707
33
7
0
116,396
0
L
Thor
4,248
850
20
4
0
111,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role