Player Matchup

Loki
Loki
Numa_KPO
Loki
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,376 Elo+
Party 1
Neith
Neith
PharadasOficial
Neith
Level 47
God Stats
9W - 19L
1,365 SR
Queue Stats
54W - 87L
1,362 Elo+
Party 3
Bacchus
Bacchus
PharadusOficial
Bacchus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,411 Elo+
Party 3
Agni
Agni
Rocacho_14
Agni
Level 65
God Stats
6W - 5L
1,575 SR
Queue Stats
52W - 77L
1,355 Elo+
Party 1
Guan Yu
Guan Yu
TiagoBaiYT
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 77L
1,215 Elo+
Party 1
Team Averages
Level 47
1,488 SR
1,344 Elo+

VS

Team Averages
Level 56
1,443 SR
1,385 Elo+
Odin
Odin
JMdBFOX
Odin
Level 24
God Stats
9W - 10L
1,453 SR
Queue Stats
26W - 43L
1,358 Elo+
Party 4
Merlin
Merlin
Nicoo2276YT
Merlin
Level 67
God Stats
12W - 15L
1,380 SR
Queue Stats
60W - 64L
1,414 Elo+
Party 4
Jormungandr
Jormungandr
Ulick_Patinhas
Jormungandr
Level 65
God Stats
50W - 58L
1,383 SR
Queue Stats
84W - 104L
1,352 Elo+
Party 2
Horus
Horus
rodolfofolima
Horus
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 175L
1,338 Elo+
Solo
Neith
Neith
rodrigo_luis_ped
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
6 / 4 / 1
8,578
429
5,466
8,871
2,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
0 / 1 / 1
9,388
469
2,226
10,006
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 2
8,627
431
3,864
12,372
12,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 6 / 2
9,258
463
8,831
10,499
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
TiagoBaiYT
Guan Yu
14
1 / 7 / 5
8,837
442
11,852
21,242
16,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
JMdBFOX
Odin
19
9 / 1 / 7
11,925
596
18,167
14,425
10,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
16
6 / 3 / 5
10,408
520
7,119
8,966
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Ulick_Patinhas
Jormungandr
16
3 / 0 / 6
10,356
518
7,196
11,118
11,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 5 / 3
8,498
425
4,968
15,026
8,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
0 / 1 / 4
10,939
547
6,992
6,552
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
10
Kills
20
20
Deaths
10
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Odin
JMdBFOX
Odin
9
1
7
12.5
W
Merlin
6
3
5
2.83
L
Loki
6
4
1
1.63
L
0
1
1
0.5
L
1
2
2
1
L
2
6
2
0.5
L
Guan Yu
TiagoBaiYT
Guan Yu
1
7
5
0.5
W
Jormungandr
Ulick_Patinhas
Jormungandr
3
0
6
6
W
2
5
3
0.7
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,239
Damage
44,442
62,990
Taken
56,087
38,461
Mitigated
35,041
17,339
Healing
15,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
JMdBFOX
Odin
18,167
7,282
0
3,443
14,425
10,139
1,016
5,260
8,894
0
87,415
W
Merlin
7,119
289
0
814
8,966
2,906
752
4,574
4,314
55,375
0
L
Loki
5,466
1,249
0
250
8,871
2,451
0
1,704
7,167
0
40,840
L
2,226
758
0
6,297
10,006
3,445
0
731
9,275
0
77,244
L
3,864
244
392
2,442
12,372
12,727
0
4,197
8,142
24,319
0
L
8,831
210
0
2,351
10,499
3,374
0
3,525
6,974
57,485
0
L
Guan Yu
TiagoBaiYT
Guan Yu
11,852
2,142
452
5,155
21,242
16,464
206
4,158
16,538
12,351
31,243
W
Jormungandr
Ulick_Patinhas
Jormungandr
7,196
2,016
0
2,325
11,118
11,051
350
5,627
5,453
41,173
0
W
4,968
2,460
620
4,526
15,026
8,033
24
3,375
11,008
0
33,704
W
6,992
2,303
0
3,936
6,552
2,912
198
1,440
5,112
0
99,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,688
Gold Earned
52,126
450
Minions Killed
499
0
Camps Cleared
0
1,669,070
Distance Traveled
1,834,386
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,925
596
133
7
0
414,613
7
W
Merlin
10,408
520
90
5
0
353,855
1
L
Loki
8,578
429
69
3
0
233,046
2
L
Neith
9,388
469
165
8
0
335,804
4
L
Bacchus
8,627
431
41
2
0
410,023
7
L
Agni
9,258
463
95
5
0
341,426
1
L
Guan Yu
8,837
442
80
4
0
348,771
0
W
Jormungandr
10,356
518
44
2
0
387,047
0
W
Horus
8,498
425
56
3
0
307,771
0
W
Neith
10,939
547
176
9
0
371,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role