Player Matchup

Zeus
Zeus
Double432
Zeus
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 18L
1,453 Elo+
Party 3
Amaterasu
Amaterasu
Lennox221
Amaterasu
Level 48
God Stats
18W - 8L
1,720 SR
Queue Stats
47W - 44L
1,524 Elo+
Solo
Merlin
Merlin
PitufoTeFarmea
Merlin
Level 105
God Stats
9W - 14L
1,398 SR
Queue Stats
183W - 214L
1,373 Elo+
Party 2
Gilgamesh
Gilgamesh
Xk1wy
Gilgamesh
Level 74
God Stats
5W - 14L
1,493 SR
Queue Stats
150W - 166L
1,404 Elo+
Party 2
Izanami
Izanami
fenix203
Izanami
Level 32
God Stats
5W - 9L
1,787 SR
Queue Stats
9W - 18L
1,453 Elo+
Party 3
Team Averages
Level 57
1,580 SR
1,441 Elo+

VS

Team Averages
Level 102
1,481 SR
1,479 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
PR10
Achilles
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,497 Elo+
Party 1
Sol
Sol
bimmer284
Sol
Level 81
God Stats
3W - 3L
1,730 SR
Queue Stats
155W - 156L
1,429 Elo+
Party 1
Vulcan
Vulcan
desmentidortotal
Vulcan
Level 127
God Stats
2W - 4L
1,278 SR
Queue Stats
115W - 111L
1,531 Elo+
Party 1
Cerberus
Cerberus
raulmelo28
Cerberus
Level 106
God Stats
5W - 5L
1,398 SR
Queue Stats
124W - 131L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
8
0 / 5 / 1
5,180
398
2,739
6,288
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Lennox221
Amaterasu
12
0 / 3 / 1
6,363
489
7,003
12,246
8,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 6 / 2
6,571
505
4,944
8,877
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Xk1wy
Gilgamesh
12
4 / 5 / 0
7,461
574
3,796
13,937
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
fenix203
Izanami
8
0 / 3 / 1
5,332
410
3,115
8,215
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
6 / 3 / 4
7,568
582
7,585
9,891
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
PR10
Achilles
13
3 / 1 / 2
7,961
612
7,042
8,764
9,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 0 / 4
8,287
637
4,998
5,234
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 0 / 1
8,948
688
7,817
8,221
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
raulmelo28
Cerberus
12
2 / 1 / 7
7,902
608
4,300
9,432
9,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
21
22
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
3
4
2.67
L
Zeus
0
5
1
0.1
L
Amaterasu
Lennox221
Amaterasu
0
3
1
0.17
W
Achilles
PR10
Achilles
3
1
2
4
L
1
6
2
0.33
L
Gilgamesh
Xk1wy
Gilgamesh
4
5
0
0.8
W
2
0
4
4
W
8
0
1
8.5
L
Izanami
fenix203
Izanami
0
3
1
0.17
W
Cerberus
raulmelo28
Cerberus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,597
Damage
31,742
49,563
Taken
41,542
19,929
Mitigated
27,315
13,007
Healing
16,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,585
1,040
0
2,047
9,891
3,381
337
1,145
8,746
0
36,736
L
Zeus
2,739
862
86
174
6,288
1,421
0
3,687
2,561
16,706
0
L
Amaterasu
Lennox221
Amaterasu
7,003
2,749
0
4,668
12,246
8,907
0
1,263
10,273
0
32,324
W
Achilles
PR10
Achilles
7,042
1,222
0
4,340
8,764
9,674
169
527
8,237
0
32,591
L
4,944
284
59
2,477
8,877
2,555
0
3,737
5,100
37,922
0
L
Gilgamesh
Xk1wy
Gilgamesh
3,796
1,240
0
4,190
13,937
4,995
0
4,150
9,755
0
40,251
W
4,998
2,146
0
3,766
5,234
1,361
2,964
186
5,048
60,592
0
W
7,817
2,921
0
4,150
8,221
3,087
347
3,652
4,569
66,118
0
L
Izanami
fenix203
Izanami
3,115
1,900
0
1,353
8,215
2,051
0
4,278
3,937
0
21,920
W
Cerberus
raulmelo28
Cerberus
4,300
649
0
2,021
9,432
9,812
365
2,173
7,259
23,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,907
Gold Earned
40,666
291
Minions Killed
391
0
Camps Cleared
0
1,181,952
Distance Traveled
1,308,212
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,568
582
64
5
0
299,336
1
L
Zeus
5,180
398
26
2
0
222,072
2
L
Amaterasu
6,363
489
62
5
0
236,615
3
W
Achilles
7,961
612
70
5
0
234,983
2
L
Merlin
6,571
505
81
6
0
224,974
1
L
Gilgamesh
7,461
574
83
6
0
274,104
0
W
Sol
8,287
637
106
8
0
234,888
4
W
Vulcan
8,948
688
100
8
0
292,575
3
L
Izanami
5,332
410
39
3
0
224,187
1
W
Cerberus
7,902
608
51
4
0
246,430
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role