Player Matchup

Scylla
Scylla
Ushala
Scylla
Level 129
God Stats
31W - 21L
1,582 SR
Queue Stats
56W - 48L
1,284 Elo+
Solo
Mercury
Mercury
alphamegax
Mercury
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
255W - 373L
1,350 Elo+
Party 1
Neith
Neith
plesioth2000
Neith
Level 29
God Stats
27W - 40L
1,538 SR
Queue Stats
145W - 263L
1,366 Elo+
Party 1
Team Averages
Level 67
1,540 SR
1,333 Elo+

VS

Team Averages
Level 96
1,550 SR
1,621 Elo+
Merlin
Merlin
BukuBukuMocci
Merlin
Level 90
God Stats
161W - 118L
1,651 SR
Queue Stats
721W - 632L
1,678 Elo+
Solo
Hercules
Hercules
Kuuurrrt
Hercules
Level 40
God Stats
1W - 4L
1,500 SR
Queue Stats
17W - 22L
1,680 Elo+
Solo
Cernunnos
Cernunnos
gerardoxp15
Cernunnos
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 264L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ushala
Scylla
18
5 / 4 / 3
12,586
699
18,266
11,894
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
alphamegax
Mercury
16
2 / 6 / 4
11,570
643
3,639
12,628
3,989
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 3 / 6
11,087
616
9,815
14,318
4,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 4
13,341
741
20,408
10,245
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Kuuurrrt
Hercules
17
6 / 2 / 5
12,350
686
6,625
14,294
11,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
gerardoxp15
Cernunnos
13
0 / 3 / 8
10,488
583
6,420
13,259
3,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
8
Kills
13
13
Deaths
8
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
7
3
4
3
L
Hercules
Kuuurrrt
Hercules
6
2
5
4.25
W
Scylla
Ushala
Scylla
5
4
3
1.63
W
Mercury
alphamegax
Mercury
2
6
4
0.67
L
Cernunnos
gerardoxp15
Cernunnos
0
3
8
1.33
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,720
Damage
33,453
38,840
Taken
37,798
11,970
Mitigated
18,719
3,268
Healing
8,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,408
745
0
906
10,245
2,982
920
6,239
4,006
74,372
0
L
Hercules
Kuuurrrt
Hercules
6,625
1,511
0
4,064
14,294
11,956
0
5,805
8,489
5,621
25,145
W
Scylla
Ushala
Scylla
18,266
789
0
1,866
11,894
3,302
448
7,898
3,842
55,302
0
W
Mercury
alphamegax
Mercury
3,639
505
0
435
12,628
3,989
103
6,997
5,485
0
43,059
L
Cernunnos
gerardoxp15
Cernunnos
6,420
2,066
0
3,521
13,259
3,781
522
6,487
6,772
0
22,322
W
9,815
1,254
0
967
14,318
4,679
0
6,886
7,289
0
33,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,243
Gold Earned
36,179
190
Minions Killed
209
10
Camps Cleared
8
1,040,852
Distance Traveled
821,026
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,341
741
111
6
5
302,751
3
L
Hercules
12,350
686
50
3
2
264,704
0
W
Scylla
12,586
699
74
4
2
343,267
11
W
Mercury
11,570
643
55
3
8
362,122
6
L
Cernunnos
10,488
583
48
3
1
253,571
4
W
Neith
11,087
616
61
3
0
335,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role