Player Matchup

Chang'e
Chang'e
JDBrockman
Chang'e
Level 146
God Stats
1W - 1L
1,361 SR
Queue Stats
68W - 82L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
PassivAggressive
Gilgamesh
Level 88
God Stats
24W - 10L
1,700 SR
Queue Stats
93W - 75L
1,627 Elo+
Party 2
Anhur
Anhur
mixed_feeling213
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 79
1,520 SR
1,508 Elo+

VS

Team Averages
Level 86
1,630 SR
1,793 Elo+
Chaac
Chaac
JoeDudz
Chaac
Level 87
God Stats
31W - 26L
1,611 SR
Queue Stats
221W - 125L
1,793 Elo+
Party 1
Eset
Eset
OtakuAnubis
Eset
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
328W - 171L
1,778 Elo+
Party 1
Neith
Neith
xAesthetikk
Neith
Level 28
God Stats
50W - 26L
1,779 SR
Queue Stats
261W - 119L
1,809 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JDBrockman
Chang'e
16
5 / 2 / 15
10,365
797
8,589
16,963
5,616
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
15
5 / 0 / 16
10,403
800
12,960
14,919
11,208
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
13 / 1 / 9
11,364
874
13,006
8,612
3,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JoeDudz
Chaac
12
0 / 5 / 3
8,009
616
11,563
15,780
16,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 12 / 1
8,642
665
8,408
13,705
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 6 / 2
8,473
652
10,531
10,486
3,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
23
Kills
3
3
Deaths
23
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
JDBrockman
Chang'e
5
2
15
6.25
L
Chaac
JoeDudz
Chaac
0
5
3
0.3
L
2
12
1
0.21
W
Gilgamesh
5
0
16
13
W
13
1
9
17.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,555
Damage
30,502
40,494
Taken
39,971
20,140
Mitigated
24,045
17,777
Healing
5,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
JDBrockman
Chang'e
8,589
506
3,110
10,144
16,963
5,616
814
3,772
12,726
29,920
0
L
Chaac
JoeDudz
Chaac
11,563
1,662
0
3,364
15,780
16,231
0
3,962
11,818
0
36,305
L
8,408
76
541
1,052
13,705
4,197
0
2,190
11,515
30,805
0
W
Gilgamesh
12,960
3,573
0
2,017
14,919
11,208
111
2,857
11,767
0
42,762
W
13,006
7,017
0
2,506
8,612
3,316
1,875
2,248
6,119
0
41,019
L
10,531
4,317
103
787
10,486
3,617
0
2,672
7,814
0
22,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,132
Gold Earned
25,124
161
Minions Killed
119
8
Camps Cleared
3
746,572
Distance Traveled
673,388
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,365
797
52
4
1
246,825
0
L
Chaac
8,009
616
45
3
0
260,655
2
L
Eset
8,642
665
39
3
2
201,501
2
W
Gilgamesh
10,403
800
32
2
5
262,558
2
W
Anhur
11,364
874
77
6
2
237,189
2
L
Neith
8,473
652
35
3
1
211,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role