Player Matchup

Chang'e
Chang'e
Excalibur64
Chang'e
Level 61
God Stats
2W - 5L
1,500 SR
Queue Stats
179W - 157L
1,556 Elo+
Party 3
Medusa
Medusa
HmmWasabi
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,570 Elo+
Party 3
Geb
Geb
Mytchx
Geb
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 116L
1,624 Elo+
Party 3
Athena
Athena
Teyeler
Athena
Level 49
God Stats
5W - 2L
1,500 SR
Queue Stats
65W - 53L
1,675 Elo+
Party 3
Eset
Eset
youtubedstroyzz
Eset
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 160L
1,489 Elo+
Solo
Team Averages
Level 66
1,500 SR
1,583 Elo+

VS

Team Averages
Level 63
1,518 SR
1,400 Elo+
Chronos
Chronos
JesseBoiUwU
Chronos
Level 89
God Stats
5W - 1L
1,382 SR
Queue Stats
15W - 13L
1,393 Elo+
Party 1
Discordia
Discordia
MattsM0M
Discordia
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,221 Elo+
Party 1
Charybdis
Charybdis
SquidPauncher
Charybdis
Level 89
God Stats
17W - 18L
1,526 SR
Queue Stats
287W - 321L
1,445 Elo+
Solo
Anubis
Anubis
dylan6789012
Anubis
Level 47
God Stats
85W - 81L
1,574 SR
Queue Stats
277W - 309L
1,489 Elo+
Party 2
Gilgamesh
Gilgamesh
nimplay
Gilgamesh
Level 84
God Stats
28W - 27L
1,609 SR
Queue Stats
400W - 457L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Excalibur64
Chang'e
14
2 / 6 / 1
8,232
484
3,969
12,919
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
HmmWasabi
Medusa
11
1 / 7 / 0
6,544
385
6,576
11,618
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
Mytchx
Geb
16
2 / 6 / 9
9,203
541
11,233
15,898
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Teyeler
Athena
13
3 / 6 / 3
8,235
484
5,674
19,249
14,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 6 / 1
8,092
476
3,772
10,167
3,473
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JesseBoiUwU
Chronos
15
5 / 3 / 12
9,519
560
11,507
12,823
8,954
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
MattsM0M
Discordia
17
7 / 3 / 7
10,709
630
12,728
7,056
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
SquidPauncher
Charybdis
16
7 / 1 / 7
10,410
612
11,229
11,176
3,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
16
6 / 4 / 3
10,434
614
6,957
9,475
4,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
nimplay
Gilgamesh
17
6 / 2 / 11
10,669
628
9,374
14,958
9,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
11
Kills
31
31
Deaths
13
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Excalibur64
Chang'e
2
6
1
0.42
L
Medusa
HmmWasabi
Medusa
1
7
0
0.14
W
Chronos
JesseBoiUwU
Chronos
5
3
12
3.67
W
Discordia
MattsM0M
Discordia
7
3
7
3.5
L
Geb
Mytchx
Geb
2
6
9
1.08
W
Charybdis
SquidPauncher
Charybdis
7
1
7
10.5
L
Athena
Teyeler
Athena
3
6
3
0.75
W
Anubis
6
4
3
1.88
W
Gilgamesh
nimplay
Gilgamesh
6
2
11
5.75
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,224
Damage
51,795
69,851
Taken
55,488
31,870
Mitigated
28,711
17,447
Healing
19,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Excalibur64
Chang'e
3,969
291
499
4,316
12,919
3,897
572
7,911
5,008
39,314
0
L
Medusa
HmmWasabi
Medusa
6,576
3,392
0
1,673
11,618
3,758
280
3,240
8,378
0
33,270
W
Chronos
JesseBoiUwU
Chronos
11,507
3,587
362
1,553
12,823
8,954
572
4,581
8,166
48,188
2,173
W
Discordia
MattsM0M
Discordia
12,728
419
0
1,559
7,056
2,384
460
3,788
2,943
69,567
0
L
Geb
Mytchx
Geb
11,233
1,540
0
5,181
15,898
5,879
0
6,609
9,289
56,518
0
W
Charybdis
SquidPauncher
Charybdis
11,229
6,916
0
5,782
11,176
3,580
1,849
2,945
8,203
0
68,352
L
Athena
Teyeler
Athena
5,674
852
345
3,743
19,249
14,863
0
8,768
10,481
23,939
0
W
Anubis
6,957
277
0
4,380
9,475
4,505
1,718
6,788
2,687
55,857
0
W
Gilgamesh
nimplay
Gilgamesh
9,374
2,543
0
5,843
14,958
9,288
0
6,194
8,622
0
71,310
L
3,772
477
0
1,690
10,167
3,473
0
4,628
5,539
31,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,306
Gold Earned
51,741
344
Minions Killed
521
0
Camps Cleared
0
1,486,246
Distance Traveled
1,558,427
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,232
484
82
5
0
268,065
3
L
Medusa
6,544
385
59
3
0
309,141
4
W
Chronos
9,519
560
52
3
0
314,482
5
W
Discordia
10,709
630
123
7
0
305,113
3
L
Geb
9,203
541
106
6
0
353,204
5
W
Charybdis
10,410
612
132
8
0
316,374
3
L
Athena
8,235
484
39
2
0
293,310
2
W
Anubis
10,434
614
89
5
0
264,834
1
W
Gilgamesh
10,669
628
125
7
0
357,624
1
L
Eset
8,092
476
58
3
0
262,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role