Player Matchup

Merlin
Merlin
FatWhor
Merlin
Level 28
God Stats
1W - 0L
1,722 SR
Queue Stats
14W - 17L
1,555 Elo+
Party 3
Apollo
Apollo
Kyle47
Apollo
Level 112
God Stats
2W - 3L
1,574 SR
Queue Stats
141W - 128L
1,639 Elo+
Party 2
Pele
Pele
ThmellMyDookie
Pele
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 22L
1,664 Elo+
Party 2
Ganesha
Ganesha
Yovska
Ganesha
Level 155
God Stats
2W - 0L
1,926 SR
Queue Stats
178W - 177L
1,537 Elo+
Party 3
Bastet
Bastet
echo_scene
Bastet
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,462 Elo+
Party 2
Team Averages
Level 69
1,644 SR
1,572 Elo+

VS

Team Averages
Level 58
1,628 SR
1,629 Elo+
Cthulhu
Cthulhu
CPTCthulhu
Cthulhu
Level 112
God Stats
5W - 9L
1,630 SR
Queue Stats
168W - 141L
1,591 Elo+
Solo
Fafnir
Fafnir
CallMeCaveman
Fafnir
Level 82
God Stats
22W - 14L
1,623 SR
Queue Stats
345W - 154L
1,698 Elo+
Party 1
Heimdallr
Heimdallr
ImGreatOkay
Heimdallr
Level 28
God Stats
5W - 4L
1,680 SR
Queue Stats
369W - 204L
1,693 Elo+
Party 1
Zeus
Zeus
godkingFDR
Zeus
Level 30
God Stats
0W - 1L
1,464 SR
Queue Stats
15W - 19L
1,592 Elo+
Solo
Loki
Loki
tsukuZJN
Loki
Level 40
God Stats
11W - 5L
1,745 SR
Queue Stats
256W - 264L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FatWhor
Merlin
20
5 / 5 / 11
13,704
571
18,712
16,418
6,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
Kyle47
Apollo
20
5 / 3 / 3
13,546
564
9,874
13,830
4,356
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 9 / 4
14,624
609
14,419
30,501
19,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
Yovska
Ganesha
18
2 / 4 / 15
12,703
529
7,070
19,915
22,336
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
echo_scene
Bastet
18
2 / 5 / 9
12,206
509
7,489
22,025
7,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CPTCthulhu
Cthulhu
19
7 / 6 / 6
12,975
541
19,786
21,379
24,559
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

2
0 / 1 / 0
4,856
202
0
811
57
Heimdallr
ImGreatOkay
Heimdallr
20
4 / 3 / 5
13,629
568
18,072
23,166
9,106
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 8 / 4
11,850
494
17,397
14,834
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
20
9 / 5 / 4
13,229
551
13,511
19,439
6,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
44
23
Kills
25
26
Deaths
23
42
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CPTCthulhu
Cthulhu
7
6
6
1.67
L
0
1
0
0
W
Merlin
FatWhor
Merlin
5
5
11
2.1
L
Heimdallr
ImGreatOkay
Heimdallr
4
3
5
2.17
W
Apollo
Kyle47
Apollo
5
3
3
2.17
W
9
9
4
1.22
W
Ganesha
Yovska
Ganesha
2
4
15
2.38
W
Bastet
echo_scene
Bastet
2
5
9
1.3
L
5
8
4
0.88
L
Loki
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,564
Damage
68,766
102,689
Taken
79,629
59,846
Mitigated
44,778
33,217
Healing
21,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CPTCthulhu
Cthulhu
19,786
2,887
221
4,170
21,379
24,559
781
5,734
15,473
84,732
0
L
0
0
0
0
811
57
0
0
811
0
0
W
Merlin
FatWhor
Merlin
18,712
762
129
3,920
16,418
6,065
922
8,226
8,192
98,670
924
L
Heimdallr
ImGreatOkay
Heimdallr
18,072
8,270
0
9,060
23,166
9,106
3,376
5,407
17,649
0
122,835
W
Apollo
Kyle47
Apollo
9,874
7,354
0
7,224
13,830
4,356
1,812
2,445
11,385
0
118,978
W
14,419
2,814
0
11,053
30,501
19,105
2,743
15,432
15,069
0
103,286
W
Ganesha
Yovska
Ganesha
7,070
236
209
2,929
19,915
22,336
173
7,303
12,612
40,351
0
W
Bastet
echo_scene
Bastet
7,489
2,315
0
7,753
22,025
7,984
39
3,777
18,010
0
76,749
L
17,397
1,619
0
136
14,834
4,340
480
8,561
5,835
87,807
0
L
Loki
13,511
4,410
0
7,613
19,439
6,716
0
5,110
14,167
0
92,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,783
Gold Earned
56,539
693
Minions Killed
660
0
Camps Cleared
0
2,364,670
Distance Traveled
1,678,293
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,975
541
153
6
0
427,333
6
L
Fafnir
4,856
202
0
0
0
0
0
W
Merlin
13,704
571
179
7
0
440,533
2
L
Heimdallr
13,629
568
211
9
0
403,073
0
W
Apollo
13,546
564
219
9
0
437,536
1
W
Pele
14,624
609
159
7
0
476,457
6
W
Ganesha
12,703
529
14
1
0
507,801
4
W
Bastet
12,206
509
122
5
0
502,343
0
L
Zeus
11,850
494
154
6
0
387,299
0
L
Loki
13,229
551
142
6
0
460,588
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role